mittorn
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5e31e3fad0
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keys: rotation support
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5 years ago |
mittorn
|
57d48b64eb
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keys: add OSK
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5 years ago |
mittorn
|
7f3ee9ca71
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input: merge touch support again. Fix m_ignore, fix EngineAppendMove
|
5 years ago |
Alibek Omarov
|
3bf5f19446
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keys: fix default binding of ESC button after unbindall command
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5 years ago |
Alibek Omarov
|
7d10660b87
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engine: keys: give gamepad keys names
|
5 years ago |
Alibek Omarov
|
8770bdc694
|
keys: allow autorepeat for menu and console for any keys
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6 years ago |
Alibek Omarov
|
d18708acf5
|
keys: fix indentation
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6 years ago |
Alibek Omarov
|
960e46c564
|
engine: adapt engine code to new platform backends system
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6 years ago |
Alibek Omarov
|
efe8ddf151
|
Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong.
|
6 years ago |
Alibek Omarov
|
63513ec475
|
Small refactoring of EnableTextInput
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6 years ago |
Alibek Omarov
|
d3990e03e6
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Add text input mode calls where they should be. Disable text input mode at initialization
|
6 years ago |
Alibek Omarov
|
40094f2867
|
Move client-only parts to client
|
6 years ago |
Alibek Omarov
|
92c321848d
|
Adapt input code to newer engine
|
6 years ago |
Alibek Omarov
|
4189af8b50
|
Engine input port. Incomplete integration of touch, gamepad, evdev input
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6 years ago |
Alibek Omarov
|
5a1b03ac20
|
Integrate FWGS vgui_support
|
6 years ago |
Alibek Omarov
|
8d6e3b7f79
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Pure engine source code(LF line endings, UTF8 encoded)
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6 years ago |