mittorn
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4515d3e3cb
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platform/android: implement native software blitter, fix lost context on resize, fix safegl
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4 years ago |
Alibek Omarov
|
89ca0dec5e
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platform: android: slightly more verbosity
|
5 years ago |
mittorn
|
3e3aff040e
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platform: add Platfrom_Init, Platform_Shutdown, Platform_MouseMove move platform-specific code from host.c
|
5 years ago |
mittorn
|
3a416636f1
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engine: mark GAME_EXPORT's
|
5 years ago |
Alibek Omarov
|
d0dbd185ad
|
engine: android: fix enum-conversion
|
5 years ago |
Alibek Omarov
|
8399107826
|
engine: platform: android: remake video backend to use EGL through Java code
|
5 years ago |
Alibek Omarov
|
fec0a6baf6
|
engine: platform: android: change package name
|
5 years ago |
Alibek Omarov
|
9d826016b0
|
engine: finish sdl1.2 port
|
5 years ago |
Alibek Omarov
|
fa622168a0
|
engine: fix style, disable XASH_USE_SELECT
|
5 years ago |
Alibek Omarov
|
6e2dbd4e1c
|
engine: android: get rid of VLA
|
5 years ago |
mittorn
|
da11da97ad
|
android: enable touch support
|
5 years ago |
mittorn
|
0afc3d83c6
|
android: add stub for Platform_PreCreateMove
|
5 years ago |
Alibek Omarov
|
07aa9595c0
|
engine: android: allow building dedicated on Android
|
5 years ago |
Alibek Omarov
|
fa68108907
|
engine: input: adapt gamepad code for new engine, remove gamepad ids, as it was never used and probably will never be, small optimizations
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5 years ago |
Alibek Omarov
|
85c2126775
|
engine: android: implement egl context management
|
6 years ago |
Alibek Omarov
|
3fef353291
|
android: initial port
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6 years ago |