19 Commits (3a57f26351079a2e5a090cd3b7ff5a7b4906b604)

Author SHA1 Message Date
Alibek Omarov f19ed1c1c2 engine: client: move joystick cvars to static allocation 1 year ago
Alibek Omarov b1d60c248d engine: client: move main client cvars to static allocation 1 year ago
Alibek Omarov 77ea03a62c engine: client: introduce bare-bones font manager and text drawing manager 2 years ago
Alibek Omarov 5350d88f57 public: crtlib: add quotation mark support for ParseFile, required for filesystem_stdio 2 years ago
Alibek Omarov 664506f79e engine: client: touch security, add unprivileged for buttons added from server, force it and client flags 3 years ago
Alibek Omarov 36702aafe7 engine: rename FCVAR_LOCALONLY and CMD_LOCALONLY into FCVAR_PRIVILEGED and CMD_PRIVILEGED 3 years ago
Alibek Omarov 8a9231628e engine: restrict potentially harmful or related to user settings engine cvars 3 years ago
Alibek Omarov 621399c49b engine: add safe ParseFile to client MobilityAPI 3 years ago
Alibek Omarov 9421457b3a engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 5 years ago
Alibek Omarov dc207a449c engine: fix -Werror=strict-prototypes 5 years ago
mittorn 7f3ee9ca71 input: merge touch support again. Fix m_ignore, fix EngineAppendMove 5 years ago
Alibek Omarov ab7a67464b engine: fix long<->int conversion UBs 6 years ago
Alibek Omarov 92b89936b3 ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 6 years ago
mittorn 7382fc7c49 mobility: add stub for touch (hlsdk-xash3d compatibility 6 years ago
Alibek Omarov 99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 6 years ago
Alibek Omarov 960e46c564 engine: adapt engine code to new platform backends system 6 years ago
Alibek Omarov ae5257c654 Add masterlist from engine. Use non-blocking network name resolution 7 years ago
Alibek Omarov 32aa9a9f54 Implement Mobility API support. Add missing IN_TouchShutdown and Joy_Shutdown calls. Don't save video and opengl configs if engine crashed. 7 years ago