Alibek Omarov
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6c006e087d
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common: don't use SDL headers and types in refdll, if for some reason dll wants it
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2019-03-30 03:06:23 +03:00 |
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mittorn
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4247af8fa8
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Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone
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2019-03-16 11:18:43 +07:00 |
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Alibek Omarov
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97aba69ed0
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ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references
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2019-03-15 21:23:59 +03:00 |
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Alibek Omarov
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574f03c139
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ref: initial engine to ref API draft, not compiling, work in progress [ci skip]
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2019-02-24 18:45:44 +03:00 |
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Alibek Omarov
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7601a4cd29
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Revert 64257ef to not break C++ header compability
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2018-07-12 23:13:30 +03:00 |
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Alibek Omarov
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473810fc0c
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MSVC & Win32 related fixes
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2018-06-14 20:32:40 +03:00 |
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Alibek Omarov
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aa5d52cebc
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Change libxashmenu to libmenu to keep same names between different OSes
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2018-05-28 23:44:52 +03:00 |
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mittorn
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7d1df4c097
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Add string.h, fix decals with unsigned char
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2018-04-21 13:39:55 +00:00 |
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Alibek Omarov
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2de6d00a82
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Update filesystem. Use fork's gameinfo/liblistgam parser, use PATH_SPLITTER to avoid errors
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2018-04-17 03:46:30 +03:00 |
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Alibek Omarov
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64257ef428
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Avoid some struct declaration in parameter list
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2018-04-14 04:26:12 +03:00 |
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Alibek Omarov
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25325e6150
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Port common.h and system.h. Add backends.h, defaults.h, port.h, xash3d_types.h from fork
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2018-04-13 19:56:43 +03:00 |
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