15 Commits (0d195ee6fe8c8d91c7cb251c9578ff20b7cc8df1)

Author SHA1 Message Date
Alibek Omarov 2edc8b16ae engine: platform: fix sdl audio 4 years ago
Alibek Omarov a93d9ac71c engine: platform: simplify sound code 4 years ago
Alibek Omarov c68af64fe5 engine: platform: fix access to uninitialized audio subsystem when -nosound was passed 4 years ago
Alibek Omarov 3d9a4560d5 client: make sound cvars statically allocated, to avoid access to invalid pointers in the future 4 years ago
Gleb Mazovetskiy 5e0a0765ce Trim all trailing whitespace 4 years ago
Alibek Omarov 9421457b3a engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h 5 years ago
Alibek Omarov 9d826016b0 engine: finish sdl1.2 port 5 years ago
Alibek Omarov 4d5e7c0557 platform: minify changes, use SDL_VERSION_ATLEAST macro(left unfinished) 5 years ago
Alibek Omarov 8dafbaeda2 engine: platform: sdl: dirty wip sdl1.2 port 5 years ago
Alibek Omarov b2895770b8 platform: remove unneeded argument from SNDDMA_Init 6 years ago
Alibek Omarov 7205f2d4fa sound: sdl: use SDL_setenv for crossplatform 6 years ago
Alibek Omarov 9935e2c8d3 sound: sdl: set pulseaudio environment variables regardless of target OS, because PA is crossplatform 6 years ago
Alibek Omarov 80fc7209ed sound: move related function declarations to platform header. Remove unused. 6 years ago
Alibek Omarov de838ec5e8 rename backend files for great justice and consistency 6 years ago
Alibek Omarov 5744aa8d9e Add SDL sound backend 7 years ago