we don't use them for storing settings anyway only for reference in UI
@ -292,6 +292,7 @@ int CSCR_WriteGameCVars( file_t *cfg, const char *scriptfilename )
static void CSCR_RegisterVariable( scrvardef_t *var, void *unused )
{
if( !Cvar_FindVar( var->name ))
Cvar_Get( var->name, var->value, var->flags|FCVAR_TEMPORARY, var->desc );
}