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@ -577,7 +577,7 @@ void SCR_UpdateScreen( void ) |
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V_PostRender(); |
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V_PostRender(); |
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} |
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} |
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qboolean SCR_LoadFixedWidthFont( const char *fontname ) |
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static qboolean SCR_LoadFixedWidthFont( const char *fontname ) |
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{ |
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{ |
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int i, fontWidth; |
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int i, fontWidth; |
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@ -606,7 +606,7 @@ qboolean SCR_LoadFixedWidthFont( const char *fontname ) |
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return true; |
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return true; |
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} |
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} |
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qboolean SCR_LoadVariableWidthFont( const char *fontname ) |
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static qboolean SCR_LoadVariableWidthFont( const char *fontname ) |
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{ |
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{ |
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int i, fontWidth; |
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int i, fontWidth; |
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byte *buffer; |
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byte *buffer; |
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@ -657,21 +657,28 @@ INTERNAL RESOURCE |
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*/ |
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*/ |
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void SCR_LoadCreditsFont( void ) |
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void SCR_LoadCreditsFont( void ) |
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{ |
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{ |
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const char *path = "gfx/creditsfont.fnt"; |
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qboolean success = false; |
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dword crc; |
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dword crc = 0; |
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// replace default gfx.wad textures by current charset's font
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// replace default gfx.wad textures by current charset's font
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if( !CRC32_File( &crc, "gfx.wad" ) || crc == 0x49eb9f16 ) |
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if( !CRC32_File( &crc, "gfx.wad" ) || crc == 0x49eb9f16 ) |
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{ |
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{ |
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const char *path2 = va("creditsfont_%s.fnt", Cvar_VariableString( "con_charset" ) ); |
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string charsetFnt; |
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if( FS_FileExists( path2, false ) ) |
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path = path2; |
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if( Q_snprintf( charsetFnt, sizeof( charsetFnt ), |
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"creditsfont_%s.fnt", Cvar_VariableString( "con_charset" )) > 0 ) |
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{ |
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if( FS_FileExists( charsetFnt, false )) |
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success = SCR_LoadVariableWidthFont( charsetFnt ); |
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} |
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} |
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} |
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if( !SCR_LoadVariableWidthFont( path )) |
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if( !success && !SCR_LoadVariableWidthFont( "gfx/creditsfont.fnt" )) |
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{ |
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{ |
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if( !SCR_LoadFixedWidthFont( "gfx/conchars" )) |
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if( !SCR_LoadFixedWidthFont( "gfx/conchars" )) |
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{ |
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Con_DPrintf( S_ERROR "failed to load HUD font\n" ); |
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Con_DPrintf( S_ERROR "failed to load HUD font\n" ); |
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} |
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} |
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} |
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} |
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} |
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