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@ -366,7 +366,7 @@ static int GAME_EXPORT pfnTestPlayerPosition( float *pos, pmtrace_t *ptrace )
@@ -366,7 +366,7 @@ static int GAME_EXPORT pfnTestPlayerPosition( float *pos, pmtrace_t *ptrace )
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static void GAME_EXPORT pfnStuckTouch( int hitent, pmtrace_t *tr ) |
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{ |
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return PM_StuckTouch( svgame.pmove, hitent, tr ); |
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PM_StuckTouch( svgame.pmove, hitent, tr ); |
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} |
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static int GAME_EXPORT pfnPointContents( float *p, int *truecontents ) |
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