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@ -117,7 +117,7 @@ typedef struct
@@ -117,7 +117,7 @@ typedef struct
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} studio_draw_state_t; |
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// studio-related cvars
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static CVAR_DEFINE_AUTO( r_studio_sort_textures, "0", FCVAR_GLCONFIG, "change draw order for additive meshes" ); |
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CVAR_DEFINE_AUTO( r_studio_sort_textures, "0", FCVAR_GLCONFIG, "change draw order for additive meshes" ); |
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static cvar_t *cl_righthand = NULL; |
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static r_studio_interface_t *pStudioDraw; |
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@ -141,8 +141,6 @@ R_StudioInit
@@ -141,8 +141,6 @@ R_StudioInit
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*/ |
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void R_StudioInit( void ) |
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{ |
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gEngfuncs.Cvar_RegisterVariable( &r_studio_sort_textures ); |
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Matrix3x4_LoadIdentity( g_studio.rotationmatrix ); |
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// g-cont. cvar disabled by Valve
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