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@ -644,7 +644,7 @@ void FS_InitGameInfo( gameinfo_t *GameInfo, const char *gamedir ) |
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Q_strncpy( GameInfo->sp_entity, "info_player_start", sizeof( GameInfo->sp_entity )); |
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Q_strncpy( GameInfo->sp_entity, "info_player_start", sizeof( GameInfo->sp_entity )); |
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Q_strncpy( GameInfo->mp_entity, "info_player_deathmatch", sizeof( GameInfo->mp_entity )); |
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Q_strncpy( GameInfo->mp_entity, "info_player_deathmatch", sizeof( GameInfo->mp_entity )); |
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GameInfo->max_edicts = 900; // default value if not specified
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GameInfo->max_edicts = DEFAULT_MAX_EDICTS; // default value if not specified
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GameInfo->max_tents = 500; |
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GameInfo->max_tents = 500; |
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GameInfo->max_beams = 128; |
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GameInfo->max_beams = 128; |
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GameInfo->max_particles = 4096; |
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GameInfo->max_particles = 4096; |
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