Browse Source

Merge 4097

pull/2/head
Alibek Omarov 7 years ago
parent
commit
dcc19aeafb
  1. 9
      engine/client/cl_main.c
  2. 2
      engine/client/cl_parse.c
  3. 4
      engine/client/cl_pmove.c
  4. 2
      engine/client/cl_scrn.c
  5. 4
      engine/client/console.c
  6. 4
      engine/client/gl_image.c
  7. 15
      engine/common/crtlib.c
  8. 2
      engine/common/filesystem.c
  9. 36
      engine/common/host.c
  10. 2
      engine/common/hpak.c
  11. 2
      engine/common/mod_bmodel.c
  12. 13
      engine/common/zone.c
  13. 5
      engine/menu_int.h
  14. 5
      engine/server/sv_cmds.c
  15. 22
      engine/server/sv_frame.c
  16. 4
      engine/server/sv_game.c

9
engine/client/cl_main.c

@ -1063,7 +1063,7 @@ void CL_CheckForResend( void )
if( cls.connect_retry == CL_TEST_RETRIES_NORESPONCE ) if( cls.connect_retry == CL_TEST_RETRIES_NORESPONCE )
{ {
// too many fails use default connection method // too many fails use default connection method
Msg( "hi-speed coonection is failed, use default method\n" ); Con_Printf( "hi-speed connection is failed, use default method\n" );
Netchan_OutOfBandPrint( NS_CLIENT, adr, "getchallenge\n" ); Netchan_OutOfBandPrint( NS_CLIENT, adr, "getchallenge\n" );
Cvar_SetValue( "cl_dlmax", FRAGMENT_MIN_SIZE ); Cvar_SetValue( "cl_dlmax", FRAGMENT_MIN_SIZE );
cls.connect_time = host.realtime; cls.connect_time = host.realtime;
@ -1775,7 +1775,7 @@ void CL_ConnectionlessPacket( netadr_t from, sizebuf_t *msg )
if( cls.connect_retry >= CL_TEST_RETRIES ) if( cls.connect_retry >= CL_TEST_RETRIES )
{ {
// too many fails use default connection method // too many fails use default connection method
Msg( "hi-speed coonection is failed, use default method\n" ); Con_Printf( "hi-speed connection is failed, use default method\n" );
Netchan_OutOfBandPrint( NS_CLIENT, from, "getchallenge\n" ); Netchan_OutOfBandPrint( NS_CLIENT, from, "getchallenge\n" );
Cvar_SetValue( "cl_dlmax", FRAGMENT_MIN_SIZE ); Cvar_SetValue( "cl_dlmax", FRAGMENT_MIN_SIZE );
cls.connect_time = host.realtime; cls.connect_time = host.realtime;
@ -1807,7 +1807,7 @@ void CL_ConnectionlessPacket( netadr_t from, sizebuf_t *msg )
if( cls.connect_retry >= CL_TEST_RETRIES ) if( cls.connect_retry >= CL_TEST_RETRIES )
{ {
// too many fails use default connection method // too many fails use default connection method
Msg( "hi-speed coonection is failed, use default method\n" ); Con_Printf( "hi-speed connection is failed, use default method\n" );
Netchan_OutOfBandPrint( NS_CLIENT, from, "getchallenge\n" ); Netchan_OutOfBandPrint( NS_CLIENT, from, "getchallenge\n" );
Cvar_SetValue( "cl_dlmax", FRAGMENT_MIN_SIZE ); Cvar_SetValue( "cl_dlmax", FRAGMENT_MIN_SIZE );
cls.connect_time = host.realtime; cls.connect_time = host.realtime;
@ -2190,7 +2190,8 @@ void CL_ProcessFile( qboolean successfully_received, const char *filename )
} }
else else
{ {
Con_Printf( "Downloaded %i bytes for purported %i byte file, ignoring download\n", cls.netchan.tempbuffersize, p->nDownloadSize ); Con_Printf( "Downloaded %i bytes for purported %i byte file, ignoring download\n",
cls.netchan.tempbuffersize, p->nDownloadSize );
} }
if( cls.netchan.tempbuffer ) if( cls.netchan.tempbuffer )

2
engine/client/cl_parse.c

@ -1039,7 +1039,7 @@ void CL_CreateCustomizationList( void )
pResource = &cl.resourcelist[i]; pResource = &cl.resourcelist[i];
if( !COM_CreateCustomization( &pPlayer->customdata, pResource, cl.playernum, 0, NULL, NULL )) if( !COM_CreateCustomization( &pPlayer->customdata, pResource, cl.playernum, 0, NULL, NULL ))
Con_Printf( "problem with client customization %i, ignoring...", pResource ); Con_Printf( "problem with client customization %s, ignoring...", pResource->szFileName );
} }
} }

4
engine/client/cl_pmove.c

@ -1220,6 +1220,7 @@ void CL_PredictMovement( qboolean repredicting )
int i, stoppoint; int i, stoppoint;
qboolean runfuncs; qboolean runfuncs;
double f = 1.0; double f = 1.0;
cl_entity_t *ent;
double time; double time;
if( cls.state != ca_active || cls.spectator ) if( cls.state != ca_active || cls.spectator )
@ -1349,8 +1350,7 @@ void CL_PredictMovement( qboolean repredicting )
if( FBitSet( to->client.flags, FL_ONGROUND )) if( FBitSet( to->client.flags, FL_ONGROUND ))
{ {
cl_entity_t *ent = CL_GetEntityByIndex( cl.local.lastground ); ent = CL_GetEntityByIndex( cl.local.lastground );
cl.local.onground = cl.local.lastground; cl.local.onground = cl.local.lastground;
cl.local.moving = false; cl.local.moving = false;

2
engine/client/cl_scrn.c

@ -126,7 +126,7 @@ void SCR_NetSpeeds( void )
if( !host.allow_console ) if( !host.allow_console )
return; return;
if( !net_speeds->value || cls.demoplayback || cls.state != ca_active ) if( !net_speeds->value || cls.state != ca_active )
return; return;
// prevent to get too big values at max // prevent to get too big values at max

4
engine/client/console.c

@ -2043,9 +2043,9 @@ void Con_DrawDebug( void )
if( scr_download->value != -1.0f ) if( scr_download->value != -1.0f )
{ {
Q_snprintf( dlstring, sizeof( dlstring ), "Downloading [%d remaining]: ^2%s^7 %5.1f%% (%f elapsed)", Q_snprintf( dlstring, sizeof( dlstring ), "Downloading [%d remaining]: ^2%s^7 %5.1f%% time %.f secs",
host.downloadcount, host.downloadfile, scr_download->value, Sys_DoubleTime() - timeStart ); host.downloadcount, host.downloadfile, scr_download->value, Sys_DoubleTime() - timeStart );
x = glState.width - 400; x = glState.width - 500;
y = con.curFont->charHeight * 1.05f; y = con.curFont->charHeight * 1.05f;
Con_DrawString( x, y, dlstring, g_color_table[7] ); Con_DrawString( x, y, dlstring, g_color_table[7] );
} }

4
engine/client/gl_image.c

@ -311,9 +311,9 @@ void R_SetTextureParameters( void )
if( GL_Support( GL_TEXTURE_LOD_BIAS )) if( GL_Support( GL_TEXTURE_LOD_BIAS ))
{ {
if( gl_texture_lodbias->value < -glConfig.max_texture_lod_bias ) if( gl_texture_lodbias->value < -glConfig.max_texture_lod_bias )
Cvar_SetValue( "gl_mipmap_bias", -glConfig.max_texture_lod_bias ); Cvar_SetValue( "gl_texture_lodbias", -glConfig.max_texture_lod_bias );
else if( gl_texture_lodbias->value > glConfig.max_texture_lod_bias ) else if( gl_texture_lodbias->value > glConfig.max_texture_lod_bias )
Cvar_SetValue( "gl_mipmap_bias", glConfig.max_texture_lod_bias ); Cvar_SetValue( "gl_texture_lodbias", glConfig.max_texture_lod_bias );
} }
ClearBits( gl_texture_anisotropy->flags, FCVAR_CHANGED ); ClearBits( gl_texture_anisotropy->flags, FCVAR_CHANGED );

15
engine/common/crtlib.c

@ -562,7 +562,22 @@ int Q_vsnprintf( char *buffer, size_t buffersize, const char *format, va_list ar
{ {
size_t result; size_t result;
#ifndef _MSC_VER
result = vsnprintf( buffer, buffersize, format, args ); result = vsnprintf( buffer, buffersize, format, args );
#else
__try
{
result = _vsnprintf( buffer, buffersize, format, args );
}
// to prevent crash while output
__except( EXCEPTION_EXECUTE_HANDLER )
{
Q_strncpy( buffer, "^1sprintf throw exception^7\n", buffersize );
// memset( buffer, 0, buffersize );
result = buffersize;
}
#endif
if( result < 0 || result >= buffersize ) if( result < 0 || result >= buffersize )
{ {

2
engine/common/filesystem.c

@ -1596,7 +1596,7 @@ static file_t *FS_SysOpen( const char *filepath, const char *mode )
opt |= O_BINARY; opt |= O_BINARY;
break; break;
default: default:
MsgDev( D_ERROR, "FS_SysOpen: %s: unknown char %c in mode (%s)\n", filepath, mode[ind], mode ); MsgDev( D_ERROR, "FS_SysOpen: %s: unknown char (%c) in mode (%s)\n", filepath, mode[ind], mode );
break; break;
} }
} }

36
engine/common/host.c

@ -46,10 +46,10 @@ host_parm_t host; // host parms
sysinfo_t SI; sysinfo_t SI;
CVAR_DEFINE( host_developer, "developer", "0", 0, "engine is in development-mode" ); CVAR_DEFINE( host_developer, "developer", "0", 0, "engine is in development-mode" );
CVAR_DEFINE_AUTO( sys_ticrate, "100", 0, "framerate in dedicated mode" );
convar_t *host_gameloaded; convar_t *host_gameloaded;
convar_t *host_clientloaded; convar_t *host_clientloaded;
convar_t *host_limitlocal; convar_t *host_limitlocal;
convar_t host_developer;
convar_t *host_maxfps; convar_t *host_maxfps;
convar_t *host_framerate; convar_t *host_framerate;
convar_t *con_gamemaps; convar_t *con_gamemaps;
@ -148,7 +148,7 @@ void Host_CheckSleep( void )
if( host.type == HOST_DEDICATED ) if( host.type == HOST_DEDICATED )
{ {
// let the dedicated server some sleep // let the dedicated server some sleep
// Sys_Sleep( 1 ); Sys_Sleep( 1 );
} }
else else
{ {
@ -413,15 +413,23 @@ double Host_CalcFPS( void )
// NOTE: we should play demos with same fps as it was recorded // NOTE: we should play demos with same fps as it was recorded
#ifndef XASH_DEDICATED #ifndef XASH_DEDICATED
if( CL_IsPlaybackDemo() || CL_IsRecordDemo( )) if( CL_IsPlaybackDemo() || CL_IsRecordDemo( ))
{
fps = CL_GetDemoFramerate(); fps = CL_GetDemoFramerate();
}
else if( Host_IsLocalGame( ))
{
fps = host_maxfps->value;
}
else else
#endif #endif
if( Host_IsLocalGame( )) if( Host_IsDedicated() )
fps = host_maxfps->value; {
fps = sys_ticrate.value;
}
else else
{ {
fps = host_maxfps->value; fps = host_maxfps->value;
if( fps == 0.0 ) fps = HOST_FPS; // default for multiplayer fps = bound( MIN_FPS, fps, MAX_FPS );
} }
#ifndef XASH_DEDICATED #ifndef XASH_DEDICATED
@ -462,9 +470,17 @@ qboolean Host_FilterTime( float time )
// limit fps to withing tolerable range // limit fps to withing tolerable range
fps = bound( MIN_FPS, fps, MAX_FPS ); fps = bound( MIN_FPS, fps, MAX_FPS );
if( host.type == HOST_DEDICATED )
{
if(( host.realtime - oldtime ) < ( 1.0 / ( fps + 1.0 )))
return false;
}
else
{
if(( host.realtime - oldtime ) < ( 1.0 / fps )) if(( host.realtime - oldtime ) < ( 1.0 / fps ))
return false; return false;
} }
}
host.frametime = host.realtime - oldtime; host.frametime = host.realtime - oldtime;
host.realframetime = bound( MIN_FRAMETIME, host.frametime, MAX_FRAMETIME ); host.realframetime = bound( MIN_FRAMETIME, host.frametime, MAX_FRAMETIME );
@ -795,6 +811,7 @@ void Host_InitCommon( int argc, char **argv, const char *progname, qboolean bCha
#ifdef _WIN32 #ifdef _WIN32
Wcon_CreateConsole(); // system console used by dedicated server or show fatal errors Wcon_CreateConsole(); // system console used by dedicated server or show fatal errors
#endif #endif
// timeBeginPeriod( 1 ); // a1ba: Do we need this?
// NOTE: this message couldn't be passed into game console but it doesn't matter // NOTE: this message couldn't be passed into game console but it doesn't matter
MsgDev( D_NOTE, "Sys_LoadLibrary: Loading xash.dll - ok\n" ); MsgDev( D_NOTE, "Sys_LoadLibrary: Loading xash.dll - ok\n" );
@ -812,6 +829,13 @@ void Host_InitCommon( int argc, char **argv, const char *progname, qboolean bCha
// share developer level across all dlls // share developer level across all dlls
Q_snprintf( dev_level, sizeof( dev_level ), "%i", developer ); Q_snprintf( dev_level, sizeof( dev_level ), "%i", developer );
Cvar_DirectSet( &host_developer, dev_level ); Cvar_DirectSet( &host_developer, dev_level );
Cvar_RegisterVariable( &sys_ticrate );
if( Sys_GetParmFromCmdLine( "-sys_ticrate", ticrate ))
{
fps = bound( MIN_FPS, atof( ticrate ), MAX_FPS );
Cvar_SetValue( "sys_ticrate", fps );
}
Con_Init(); // early console running to catch all the messages Con_Init(); // early console running to catch all the messages
Cmd_AddCommand( "exec", Host_Exec_f, "execute a script file" ); Cmd_AddCommand( "exec", Host_Exec_f, "execute a script file" );
@ -871,7 +895,7 @@ int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGa
Cmd_AddCommand ( "crash", Host_Crash_f, "a way to force a bus error for development reasons"); Cmd_AddCommand ( "crash", Host_Crash_f, "a way to force a bus error for development reasons");
} }
host_maxfps = Cvar_Get( "fps_max", "100", FCVAR_ARCHIVE, "host fps upper limit" ); host_maxfps = Cvar_Get( "fps_max", "72", FCVAR_ARCHIVE, "host fps upper limit" );
host_framerate = Cvar_Get( "host_framerate", "0", 0, "locks frame timing to this value in seconds" ); host_framerate = Cvar_Get( "host_framerate", "0", 0, "locks frame timing to this value in seconds" );
host_gameloaded = Cvar_Get( "host_gameloaded", "0", FCVAR_READ_ONLY, "inidcates a loaded game.dll" ); host_gameloaded = Cvar_Get( "host_gameloaded", "0", FCVAR_READ_ONLY, "inidcates a loaded game.dll" );
host_clientloaded = Cvar_Get( "host_clientloaded", "0", FCVAR_READ_ONLY, "inidcates a loaded client.dll" ); host_clientloaded = Cvar_Get( "host_clientloaded", "0", FCVAR_READ_ONLY, "inidcates a loaded client.dll" );

2
engine/common/hpak.c

@ -1023,7 +1023,7 @@ void HPAK_Extract_f( void )
if( entry->disksize <= 0 || entry->disksize >= HPAK_MAX_SIZE ) if( entry->disksize <= 0 || entry->disksize >= HPAK_MAX_SIZE )
{ {
MsgDev( D_WARN, "Unable to extract data, size invalid: %i\n", nDataSize ); MsgDev( D_WARN, "Unable to extract data, size invalid: %s\n", Q_memprint( entry->disksize ));
continue; continue;
} }

2
engine/common/mod_bmodel.c

@ -1528,7 +1528,7 @@ static void Mod_LoadEntities( dbspmodel_t *bmod )
{ {
if( ft1 > ft2 ) if( ft1 > ft2 )
{ {
Con_Printf( S_WARN "Entity patch %s is older than bsp. Ignored.\n", entfilename ); Con_Printf( S_WARN "Entity patch is older than bsp. Ignored.\n" );
} }
else if(( entpatch = FS_LoadFile( entfilename, &entpatchsize, true )) != NULL ) else if(( entpatch = FS_LoadFile( entfilename, &entpatchsize, true )) != NULL )
{ {

13
engine/common/zone.c

@ -164,11 +164,16 @@ static const char *Mem_CheckFilename( const char *filename )
const char *out = filename; const char *out = filename;
int i; int i;
if( !out ) return dummy; if( !COM_CheckString( out ))
return dummy;
for( i = 0; i < 128; i++, out++ ) for( i = 0; i < 128; i++, out++ )
if( *out == '\0' ) break; // valid name {
if( i == 128 ) return dummy; if( *out == '\0' )
return filename; return filename; // valid name
}
return dummy;
} }
static void Mem_FreeBlock( memheader_t *mem, const char *filename, int fileline ) static void Mem_FreeBlock( memheader_t *mem, const char *filename, int fileline )

5
engine/menu_int.h

@ -168,9 +168,8 @@ typedef struct ui_enginefuncs_s
int (*pfnCompareFileTime)( const char *filename1, const char *filename2, int *iCompare ); int (*pfnCompareFileTime)( const char *filename1, const char *filename2, int *iCompare );
const char *(*pfnGetModeString)( int vid_mode ); const char *(*pfnGetModeString)( int vid_mode );
int (*COM_SaveFile)( const char *filename, const void *data, long len );
int (*COM_SaveFile)( const char *filename, const void *data, int len ); int (*COM_RemoveFile)( const char *filepath );
int (*pfnDeleteFile)( const char *filename );
} ui_enginefuncs_t; } ui_enginefuncs_t;
typedef struct ui_textfuncs_s { typedef struct ui_textfuncs_s {

5
engine/server/sv_cmds.c

@ -72,8 +72,11 @@ void SV_BroadcastPrintf( sv_client_t *ignore, char *fmt, ... )
} }
} }
if( Host_IsDedicated() )
{
// echo to console // echo to console
Con_DPrintf( "%s", string ); Con_DPrintf( string );
}
} }
/* /*

22
engine/server/sv_frame.c

@ -60,8 +60,8 @@ static void SV_AddEntitiesToPacket( edict_t *pViewEnt, edict_t *pClient, client_
byte *clientpvs; byte *clientpvs;
byte *clientphs; byte *clientphs;
qboolean fullvis = false; qboolean fullvis = false;
sv_client_t *netclient;
sv_client_t *cl = NULL; sv_client_t *cl = NULL;
qboolean player;
entity_state_t *state; entity_state_t *state;
int e; int e;
@ -101,15 +101,29 @@ static void SV_AddEntitiesToPacket( edict_t *pViewEnt, edict_t *pClient, client_
if( CHECKVISBIT( ents->sended, e )) if( CHECKVISBIT( ents->sended, e ))
continue; continue;
if( e >= 1 && e <= svs.maxclients )
player = 1;
else player = 0;
if( player )
{
sv_client_t *cl = &svs.clients[e - 1];
if( cl->state != cs_spawned )
continue;
if( FBitSet( cl->flags, FCL_HLTV_PROXY ))
continue;
}
if( FBitSet( ent->v.effects, EF_REQUEST_PHS )) if( FBitSet( ent->v.effects, EF_REQUEST_PHS ))
pset = clientphs; pset = clientphs;
else pset = clientpvs; else pset = clientpvs;
state = &ents->entities[ents->num_entities]; state = &ents->entities[ents->num_entities];
netclient = SV_ClientFromEdict( ent, true );
// add entity to the net packet // add entity to the net packet
if( svgame.dllFuncs.pfnAddToFullPack( state, e, ent, pClient, sv.hostflags, ( netclient != NULL ), pset )) if( svgame.dllFuncs.pfnAddToFullPack( state, e, ent, pClient, sv.hostflags, player, pset ))
{ {
// to prevent adds it twice through portals // to prevent adds it twice through portals
SETVISBIT( ents->sended, e ); SETVISBIT( ents->sended, e );
@ -807,7 +821,7 @@ void SV_SendClientMessages( void )
{ {
cl = sv.current_client; cl = sv.current_client;
if( !cl->state || FBitSet( cl->flags, FCL_FAKECLIENT )) if( cl->state <= cs_zombie || FBitSet( cl->flags, FCL_FAKECLIENT ))
continue; continue;
if( FBitSet( cl->flags, FCL_SKIP_NET_MESSAGE )) if( FBitSet( cl->flags, FCL_SKIP_NET_MESSAGE ))

4
engine/server/sv_game.c

@ -876,6 +876,10 @@ void SV_InitEdict( edict_t *pEdict )
SV_FreePrivateData( pEdict ); SV_FreePrivateData( pEdict );
memset( &pEdict->v, 0, sizeof( entvars_t )); memset( &pEdict->v, 0, sizeof( entvars_t ));
pEdict->v.pContainingEntity = pEdict; pEdict->v.pContainingEntity = pEdict;
pEdict->v.controller[0] = 0x7F;
pEdict->v.controller[1] = 0x7F;
pEdict->v.controller[2] = 0x7F;
pEdict->v.controller[3] = 0x7F;
pEdict->free = false; pEdict->free = false;
} }

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