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ref: gl: only draw MOVETYPE_FOLLOW studio model if it's parent is visible

pull/2/head
Alibek Omarov 12 months ago
parent
commit
dc1d65f621
  1. 1
      ref/gl/gl_local.h
  2. 2
      ref/gl/gl_rmain.c
  3. 46
      ref/gl/gl_studio.c

1
ref/gl/gl_local.h

@ -399,6 +399,7 @@ void R_TranslateForEntity( cl_entity_t *e );
void R_RotateForEntity( cl_entity_t *e ); void R_RotateForEntity( cl_entity_t *e );
void R_SetupGL( qboolean set_gl_state ); void R_SetupGL( qboolean set_gl_state );
void R_AllowFog( qboolean allowed ); void R_AllowFog( qboolean allowed );
qboolean R_OpaqueEntity( cl_entity_t *ent );
void R_SetupFrustum( void ); void R_SetupFrustum( void );
void R_FindViewLeaf( void ); void R_FindViewLeaf( void );
void R_CheckGamma( void ); void R_CheckGamma( void );

2
ref/gl/gl_rmain.c

@ -61,7 +61,7 @@ R_OpaqueEntity
Opaque entity can be brush or studio model but sprite Opaque entity can be brush or studio model but sprite
=============== ===============
*/ */
static qboolean R_OpaqueEntity( cl_entity_t *ent ) qboolean R_OpaqueEntity( cl_entity_t *ent )
{ {
if( R_GetEntityRenderMode( ent ) == kRenderNormal ) if( R_GetEntityRenderMode( ent ) == kRenderNormal )
return true; return true;

46
ref/gl/gl_studio.c

@ -3527,7 +3527,7 @@ static int R_StudioDrawModel( int flags )
R_StudioDrawModelInternal R_StudioDrawModelInternal
================= =================
*/ */
void R_StudioDrawModelInternal( cl_entity_t *e, int flags ) static void R_StudioDrawModelInternal( cl_entity_t *e, int flags )
{ {
if( !RI.drawWorld ) if( !RI.drawWorld )
{ {
@ -3560,22 +3560,42 @@ void R_DrawStudioModel( cl_entity_t *e )
{ {
R_StudioDrawModelInternal( e, STUDIO_RENDER|STUDIO_EVENTS ); R_StudioDrawModelInternal( e, STUDIO_RENDER|STUDIO_EVENTS );
} }
else else if( e->curstate.movetype == MOVETYPE_FOLLOW && e->curstate.aiment > 0 )
{ {
if( e->curstate.movetype == MOVETYPE_FOLLOW && e->curstate.aiment > 0 ) cl_entity_t *parent = CL_GetEntityByIndex( e->curstate.aiment ), **entities;
{ uint i, num_entities;
cl_entity_t *parent = CL_GetEntityByIndex( e->curstate.aiment );
if( parent && parent->model && parent->model->type == mod_studio ) if( !parent || !parent->model || parent->model->type != mod_studio )
{ return;
RI.currententity = parent;
R_StudioDrawModelInternal( RI.currententity, 0 ); if( R_OpaqueEntity( parent ))
VectorCopy( parent->curstate.origin, e->curstate.origin ); {
VectorCopy( parent->origin, e->origin ); entities = tr.draw_list->solid_entities;
RI.currententity = e; num_entities = tr.draw_list->num_solid_entities;
} }
else
{
entities = tr.draw_list->trans_entities;
num_entities = tr.draw_list->num_solid_entities;
} }
for( i = 0; i < num_entities; i++ )
{
if( (*entities)[i].index != e->curstate.aiment )
continue;
RI.currententity = &(*entities)[i];
R_StudioDrawModelInternal( RI.currententity, 0 );
VectorCopy( RI.currententity->curstate.origin, e->curstate.origin );
VectorCopy( RI.currententity->origin, e->origin );
RI.currententity = e;
R_StudioDrawModelInternal( e, STUDIO_RENDER|STUDIO_EVENTS );
break;
}
}
else
{
R_StudioDrawModelInternal( e, STUDIO_RENDER|STUDIO_EVENTS ); R_StudioDrawModelInternal( e, STUDIO_RENDER|STUDIO_EVENTS );
} }
} }

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