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@ -55,7 +55,6 @@ void GL_RenderFrame( const ref_viewpass_t *rvp ) |
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VectorCopy( rvp->vieworigin, refState.vieworg ); |
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VectorCopy( rvp->vieworigin, refState.vieworg ); |
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VectorCopy( rvp->viewangles, refState.viewangles ); |
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VectorCopy( rvp->viewangles, refState.viewangles ); |
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AngleVectors( refState.viewangles, refState.vforward, refState.vright, refState.vup ); |
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ref.dllFuncs.GL_RenderFrame( rvp ); |
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ref.dllFuncs.GL_RenderFrame( rvp ); |
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} |
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} |
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