filesystem: delete unused edicts key handler in liblist.gam parsing

This commit is contained in:
Alibek Omarov 2023-07-02 06:36:09 +03:00
parent 8e16c0e410
commit d4bf57c7c2

View File

@ -758,11 +758,6 @@ void FS_ParseGenericGameInfo( gameinfo_t *GameInfo, const char *buf, const qbool
pfile = COM_ParseFile( pfile, token, sizeof( token ));
GameInfo->size = Q_atoi( token );
}
else if( !Q_stricmp( token, "edicts" ))
{
pfile = COM_ParseFile( pfile, token, sizeof( token ));
GameInfo->max_edicts = Q_atoi( token );
}
else if( !Q_stricmp( token, isGameInfo ? "mp_entity" : "mpentity" ))
{
pfile = COM_ParseFile( pfile, GameInfo->mp_entity, sizeof( GameInfo->mp_entity ));