From d4bf57c7c20f98354da7c7839218e3eb8a2d8c10 Mon Sep 17 00:00:00 2001 From: Alibek Omarov Date: Sun, 2 Jul 2023 06:36:09 +0300 Subject: [PATCH] filesystem: delete unused edicts key handler in liblist.gam parsing --- filesystem/filesystem.c | 5 ----- 1 file changed, 5 deletions(-) diff --git a/filesystem/filesystem.c b/filesystem/filesystem.c index 30ad65d5..f5637c26 100644 --- a/filesystem/filesystem.c +++ b/filesystem/filesystem.c @@ -758,11 +758,6 @@ void FS_ParseGenericGameInfo( gameinfo_t *GameInfo, const char *buf, const qbool pfile = COM_ParseFile( pfile, token, sizeof( token )); GameInfo->size = Q_atoi( token ); } - else if( !Q_stricmp( token, "edicts" )) - { - pfile = COM_ParseFile( pfile, token, sizeof( token )); - GameInfo->max_edicts = Q_atoi( token ); - } else if( !Q_stricmp( token, isGameInfo ? "mp_entity" : "mpentity" )) { pfile = COM_ParseFile( pfile, GameInfo->mp_entity, sizeof( GameInfo->mp_entity ));