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@ -3756,9 +3756,6 @@ void GL_RebuildLightmaps( void ) |
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if( !ENGINE_GET_PARM( PARM_CLIENT_ACTIVE ) ) |
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if( !ENGINE_GET_PARM( PARM_CLIENT_ACTIVE ) ) |
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return; // wait for worldmodel
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return; // wait for worldmodel
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ClearBits( vid_brightness->flags, FCVAR_CHANGED ); |
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ClearBits( vid_gamma->flags, FCVAR_CHANGED ); |
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// release old lightmaps
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// release old lightmaps
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for( i = 0; i < MAX_LIGHTMAPS; i++ ) |
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for( i = 0; i < MAX_LIGHTMAPS; i++ ) |
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{ |
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{ |
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@ -3874,10 +3871,6 @@ void GL_BuildLightmaps( void ) |
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// build lightmaps on the client-side
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// build lightmaps on the client-side
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gEngfuncs.drawFuncs->GL_BuildLightmaps( ); |
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gEngfuncs.drawFuncs->GL_BuildLightmaps( ); |
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} |
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} |
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// now gamma and brightness are valid
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ClearBits( vid_brightness->flags, FCVAR_CHANGED ); |
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ClearBits( vid_gamma->flags, FCVAR_CHANGED ); |
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} |
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} |
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void GL_InitRandomTable( void ) |
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void GL_InitRandomTable( void ) |
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