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AVI stub for non-Windows
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37
engine/common/avi/avi.h
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37
engine/common/avi/avi.h
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/*
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avi.h -- common avi support header
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Copyright (C) 2018 a1batross, Uncle Mike
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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*/
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#ifndef AVI_H
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#define AVI_H
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//
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// avikit.c
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//
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typedef struct movie_state_s movie_state_t;
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long AVI_GetVideoFrameNumber( movie_state_t *Avi, float time );
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byte *AVI_GetVideoFrame( movie_state_t *Avi, long frame );
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qboolean AVI_GetVideoInfo( movie_state_t *Avi, long *xres, long *yres, float *duration );
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qboolean AVI_GetAudioInfo( movie_state_t *Avi, wavdata_t *snd_info );
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long AVI_GetAudioChunk( movie_state_t *Avi, char *audiodata, long offset, long length );
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void AVI_OpenVideo( movie_state_t *Avi, const char *filename, qboolean load_audio, int quiet );
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movie_state_t *AVI_LoadVideo( const char *filename, qboolean load_audio );
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movie_state_t *AVI_LoadVideoNoSound( const char *filename );
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void AVI_CloseVideo( movie_state_t *Avi );
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qboolean AVI_IsActive( movie_state_t *Avi );
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void AVI_FreeVideo( movie_state_t *Avi );
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movie_state_t *AVI_GetState( int num );
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qboolean AVI_Initailize( void );
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void AVI_Shutdown( void );
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#endif // AVI_H
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89
engine/common/avi/avi_stub.c
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89
engine/common/avi/avi_stub.c
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/*
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avi_stub.c - playing AVI files (stub)
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Copyright (C) 2018 a1batross
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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*/
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#ifndef _WIN32
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#include "common.h"
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long AVI_GetVideoFrameNumber( movie_state_t *Avi, float time )
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{
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return 0;
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}
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byte *AVI_GetVideoFrame( movie_state_t *Avi, long frame )
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{
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return NULL;
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}
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qboolean AVI_GetVideoInfo( movie_state_t *Avi, long *xres, long *yres, float *duration )
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{
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return false;
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}
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qboolean AVI_GetAudioInfo( movie_state_t *Avi, wavdata_t *snd_info )
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{
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return false;
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}
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long AVI_GetAudioChunk( movie_state_t *Avi, char *audiodata, long offset, long length )
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{
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return 0;
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}
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void AVI_OpenVideo( movie_state_t *Avi, const char *filename, qboolean load_audio, int quiet )
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{
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;
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}
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movie_state_t *AVI_LoadVideo( const char *filename, qboolean load_audio )
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{
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return NULL;
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}
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movie_state_t *AVI_LoadVideoNoSound( const char *filename )
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{
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return NULL;
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}
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void AVI_CloseVideo( movie_state_t *Avi )
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{
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;
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}
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qboolean AVI_IsActive( movie_state_t *Avi )
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{
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return false;
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}
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void AVI_FreeVideo( movie_state_t *Avi )
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{
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;
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}
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movie_state_t *AVI_GetState( int num )
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{
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return NULL;
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}
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qboolean AVI_Initailize( void )
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{
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return false;
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}
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void AVI_Shutdown( void )
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{
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;
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}
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#endif // WIN32
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@ -1,5 +1,5 @@
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/*
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/*
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avikit.c - playing AVI files (based on original AVIKit code)
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avi_win.c - playing AVI files (based on original AVIKit code, Win32 version)
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Copyright (C) 2010 Uncle Mike
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Copyright (C) 2010 Uncle Mike
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This program is free software: you can redistribute it and/or modify
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This program is free software: you can redistribute it and/or modify
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@ -13,6 +13,7 @@ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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GNU General Public License for more details.
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*/
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*/
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#ifdef _WIN32
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#include "common.h"
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#include "common.h"
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#include "client.h"
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#include "client.h"
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#include "gl_local.h"
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#include "gl_local.h"
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@ -709,4 +710,5 @@ void AVI_Shutdown( void )
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Sys_FreeLibrary( &msvfw_dll );
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Sys_FreeLibrary( &msvfw_dll );
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Sys_FreeLibrary( &msacm_dll );
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Sys_FreeLibrary( &msacm_dll );
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avi_initialized = false;
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avi_initialized = false;
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}
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}
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#endif // _WIN32
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@ -867,24 +867,7 @@ int Key_GetKey( const char *binding );
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void Key_EnumCmds_f( void );
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void Key_EnumCmds_f( void );
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void Key_SetKeyDest( int key_dest );
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void Key_SetKeyDest( int key_dest );
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//
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#include "avi/avi.h"
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// avikit.c
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//
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typedef struct movie_state_s movie_state_t;
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long AVI_GetVideoFrameNumber( movie_state_t *Avi, float time );
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byte *AVI_GetVideoFrame( movie_state_t *Avi, long frame );
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qboolean AVI_GetVideoInfo( movie_state_t *Avi, long *xres, long *yres, float *duration );
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qboolean AVI_GetAudioInfo( movie_state_t *Avi, wavdata_t *snd_info );
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long AVI_GetAudioChunk( movie_state_t *Avi, char *audiodata, long offset, long length );
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void AVI_OpenVideo( movie_state_t *Avi, const char *filename, qboolean load_audio, int quiet );
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movie_state_t *AVI_LoadVideo( const char *filename, qboolean load_audio );
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movie_state_t *AVI_LoadVideoNoSound( const char *filename );
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void AVI_CloseVideo( movie_state_t *Avi );
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qboolean AVI_IsActive( movie_state_t *Avi );
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void AVI_FreeVideo( movie_state_t *Avi );
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movie_state_t *AVI_GetState( int num );
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qboolean AVI_Initailize( void );
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void AVI_Shutdown( void );
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// shared calls
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// shared calls
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qboolean CL_IsInGame( void );
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qboolean CL_IsInGame( void );
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@ -1010,4 +993,4 @@ byte TextureToGamma( byte b );
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#ifdef __cplusplus
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#ifdef __cplusplus
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}
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}
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#endif
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#endif
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#endif//COMMON_H
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#endif//COMMON_H
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