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https://github.com/YGGverse/xash3d-fwgs.git
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Revert fork's hud_scale behaviour
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parent
7350be6e7f
commit
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@ -1618,24 +1618,16 @@ get actual screen info
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*/
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*/
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int CL_GetScreenInfo( SCREENINFO *pscrinfo )
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int CL_GetScreenInfo( SCREENINFO *pscrinfo )
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{
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{
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float scale_factor = hud_scale->value;
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// setup screen info
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// setup screen info
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clgame.scrInfo.iSize = sizeof( clgame.scrInfo );
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clgame.scrInfo.iSize = sizeof( clgame.scrInfo );
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clgame.scrInfo.iFlags = SCRINFO_SCREENFLASH;
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clgame.scrInfo.iFlags = SCRINFO_SCREENFLASH;
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if( Cvar_VariableInteger( "hud_scale" ))
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if( scale_factor && scale_factor != 1.0f)
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{
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{
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if( glState.width < 640 )
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clgame.scrInfo.iWidth = (float)glState.width / scale_factor;
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{
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clgame.scrInfo.iHeight = (float)glState.height / scale_factor;
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// virtual screen space 320x200
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clgame.scrInfo.iWidth = 320;
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clgame.scrInfo.iHeight = 200;
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}
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else
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{
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// virtual screen space 640x480
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clgame.scrInfo.iWidth = 640;
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clgame.scrInfo.iHeight = 480;
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}
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clgame.scrInfo.iFlags |= SCRINFO_STRETCHED;
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clgame.scrInfo.iFlags |= SCRINFO_STRETCHED;
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}
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}
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else
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else
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@ -57,6 +57,7 @@ convar_t *cl_nosmooth;
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convar_t *cl_smoothtime;
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convar_t *cl_smoothtime;
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convar_t *cl_clockreset;
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convar_t *cl_clockreset;
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convar_t *cl_fixtimerate;
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convar_t *cl_fixtimerate;
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convar_t *hud_scale;
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convar_t *cl_solid_players;
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convar_t *cl_solid_players;
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convar_t *cl_draw_beams;
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convar_t *cl_draw_beams;
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convar_t *cl_updaterate;
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convar_t *cl_updaterate;
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@ -2560,7 +2561,7 @@ void CL_InitLocal( void )
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cl_bmodelinterp = Cvar_Get( "cl_bmodelinterp", "1", FCVAR_ARCHIVE, "enable bmodel interpolation" );
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cl_bmodelinterp = Cvar_Get( "cl_bmodelinterp", "1", FCVAR_ARCHIVE, "enable bmodel interpolation" );
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cl_clockreset = Cvar_Get( "cl_clockreset", "0.1", FCVAR_ARCHIVE, "frametime delta maximum value before reset" );
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cl_clockreset = Cvar_Get( "cl_clockreset", "0.1", FCVAR_ARCHIVE, "frametime delta maximum value before reset" );
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cl_fixtimerate = Cvar_Get( "cl_fixtimerate", "7.5", FCVAR_ARCHIVE, "time in msec to client clock adjusting" );
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cl_fixtimerate = Cvar_Get( "cl_fixtimerate", "7.5", FCVAR_ARCHIVE, "time in msec to client clock adjusting" );
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Cvar_Get( "hud_scale", "0", FCVAR_ARCHIVE|FCVAR_LATCH, "scale hud at current resolution" );
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hud_scale = Cvar_Get( "hud_scale", "0", FCVAR_ARCHIVE|FCVAR_LATCH, "scale hud at current resolution" );
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Cvar_Get( "cl_background", "0", FCVAR_READ_ONLY, "indicate what background map is running" );
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Cvar_Get( "cl_background", "0", FCVAR_READ_ONLY, "indicate what background map is running" );
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cl_showevents = Cvar_Get( "cl_showevents", "0", FCVAR_ARCHIVE, "show events playback" );
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cl_showevents = Cvar_Get( "cl_showevents", "0", FCVAR_ARCHIVE, "show events playback" );
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@ -695,6 +695,7 @@ extern convar_t *cl_levelshot_name;
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extern convar_t *cl_draw_beams;
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extern convar_t *cl_draw_beams;
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extern convar_t *cl_clockreset;
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extern convar_t *cl_clockreset;
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extern convar_t *cl_fixtimerate;
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extern convar_t *cl_fixtimerate;
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extern convar_t *hud_scale;
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extern convar_t *gl_showtextures;
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extern convar_t *gl_showtextures;
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extern convar_t *cl_bmodelinterp;
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extern convar_t *cl_bmodelinterp;
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extern convar_t *cl_righthand;
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extern convar_t *cl_righthand;
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