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@ -658,12 +658,8 @@ void TriFogParams( float flDensity, int iFogSkybox );
@@ -658,12 +658,8 @@ void TriFogParams( float flDensity, int iFogSkybox );
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void TriCullFace( TRICULLSTYLE mode ); |
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//
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// r_blitscreen.c
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//
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void R_BlitScreen(); |
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void R_InitBlit(); |
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#define ENGINE_GET_PARM_ (*gEngfuncs.EngineGetParm) |
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#define ENGINE_GET_PARM( parm ) ENGINE_GET_PARM_( (parm), 0 ) |
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extern ref_api_t gEngfuncs; |
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extern ref_globals_t *gpGlobals; |
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@ -807,8 +803,6 @@ extern cvar_t *r_showhull;
@@ -807,8 +803,6 @@ extern cvar_t *r_showhull;
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#define CLIP_EPSILON 0.001 |
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#define BACKFACE_EPSILON 0.01 |
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// !!! if this is changed, it must be changed in asm_draw.h too !!!
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#define NEAR_CLIP 0.01 |
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@ -1218,6 +1212,49 @@ extern int r_maxvalidedgeoffset;
@@ -1218,6 +1212,49 @@ extern int r_maxvalidedgeoffset;
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extern int r_currentkey; |
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extern int r_currentbkey; |
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//
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// r_blitscreen.c
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//
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void R_InitCaches (void); |
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void R_BlitScreen(); |
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void R_InitBlit(); |
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//
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// r_edge.c
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//
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void R_SurfacePatch (void); |
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void R_BeginEdgeFrame (void); |
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void R_RenderWorld (void); |
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void R_ScanEdges (void); |
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//
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// r_surf.c
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//
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void D_FlushCaches (void); |
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//
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// r_draw.c
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//
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void Draw_Fill (int x, int y, int w, int h, int c); |
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//
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// r_main.c
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//
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void R_ConcatRotations (float in1[3][3], float in2[3][3], float out[3][3]); |
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//
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// r_misc.c
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//
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void R_SetupFrameQ (void); |
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void R_TransformFrustum (void); |
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void TransformVector (vec3_t in, vec3_t out); |
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//
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// r_rast.c
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//
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void R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf); |
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void R_RenderFace (msurface_t *fa, int clipflags); |
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//
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