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@ -1435,6 +1435,13 @@ void R_StudioDynamicLight( cl_entity_t *ent, alight_t *plight )
@@ -1435,6 +1435,13 @@ void R_StudioDynamicLight( cl_entity_t *ent, alight_t *plight )
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} |
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} |
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if( ent->curstate.renderfx == kRenderFxLightMultiplier && ent->curstate.iuser4 != 10 ) |
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{ |
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light.r *= ent->curstate.iuser4 / 10.0f; |
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light.g *= ent->curstate.iuser4 / 10.0f; |
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light.b *= ent->curstate.iuser4 / 10.0f; |
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} |
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VectorSet( finalLight, light.r, light.g, light.b ); |
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ent->cvFloorColor = light; |
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