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@ -27,6 +27,7 @@ GNU General Public License for more details.
@@ -27,6 +27,7 @@ GNU General Public License for more details.
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#define MAX_CMD_BUFFER 8000 |
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#define CONNECTION_PROBLEM_TIME 15.0 // 15 seconds
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#define CL_CONNECTION_RETRIES 10 |
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#define CL_TEST_RETRIES_NORESPONCE 2 |
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#define CL_TEST_RETRIES 5 |
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CVAR_DEFINE_AUTO( mp_decals, "300", FCVAR_ARCHIVE, "decals limit in multiplayer" ); |
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@ -196,7 +197,7 @@ int CL_GetFragmentSize( void *unused )
@@ -196,7 +197,7 @@ int CL_GetFragmentSize( void *unused )
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if( Netchan_IsLocal( &cls.netchan )) |
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return FRAGMENT_LOCAL_SIZE; |
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return FRAGMENT_MAX_SIZE; |
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return bound( FRAGMENT_MIN_SIZE, cl_dlmax->value, FRAGMENT_MAX_SIZE ); |
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} |
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/*
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@ -1059,11 +1060,12 @@ void CL_CheckForResend( void )
@@ -1059,11 +1060,12 @@ void CL_CheckForResend( void )
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if( adr.port == 0 ) adr.port = MSG_BigShort( PORT_SERVER ); |
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if( cls.connect_retry == CL_TEST_RETRIES ) |
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if( cls.connect_retry == CL_TEST_RETRIES_NORESPONCE ) |
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{ |
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// too many fails use default connection method
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Msg( "hi-speed coonection is failed, use default method\n" ); |
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Netchan_OutOfBandPrint( NS_CLIENT, adr, "getchallenge\n" ); |
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Cvar_SetValue( "cl_dlmax", FRAGMENT_MAX_SIZE ); |
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Cvar_SetValue( "cl_dlmax", FRAGMENT_MIN_SIZE ); |
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cls.connect_time = host.realtime; |
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cls.connect_retry++; |
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return; |
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@ -1073,7 +1075,7 @@ void CL_CheckForResend( void )
@@ -1073,7 +1075,7 @@ void CL_CheckForResend( void )
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cls.connect_time = host.realtime; // for retransmit requests
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cls.connect_retry++; |
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Con_Printf( "Connecting to %s...\n", cls.servername ); |
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Con_Printf( "Connecting to %s... [retry #%i]\n", cls.servername, cls.connect_retry ); |
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if( cl_test_bandwidth.value ) |
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Netchan_OutOfBandPrint( NS_CLIENT, adr, "bandwidth %i %i\n", PROTOCOL_VERSION, cls.max_fragment_size ); |
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@ -1152,12 +1154,16 @@ void CL_Connect_f( void )
@@ -1152,12 +1154,16 @@ void CL_Connect_f( void )
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Q_strncpy( server, Cmd_Argv( 1 ), sizeof( server )); |
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// if running a local server, kill it and reissue
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// if( SV_Active( )) Host_ShutdownServer();
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if( SV_Active( )) Host_ShutdownServer(); |
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NET_Config( true ); // allow remote
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Con_Printf( "server %s\n", server ); |
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CL_Disconnect(); |
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// TESTTEST: a see console during connection
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UI_SetActiveMenu( false ); |
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Key_SetKeyDest( key_console ); |
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cls.state = ca_connecting; |
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Q_strncpy( cls.servername, server, sizeof( cls.servername )); |
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cls.connect_time = MAX_HEARTBEAT; // CL_CheckForResend() will fire immediately
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@ -1765,8 +1771,9 @@ void CL_ConnectionlessPacket( netadr_t from, sizebuf_t *msg )
@@ -1765,8 +1771,9 @@ void CL_ConnectionlessPacket( netadr_t from, sizebuf_t *msg )
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if( cls.connect_retry >= CL_TEST_RETRIES ) |
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{ |
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// too many fails use default connection method
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Msg( "hi-speed coonection is failed, use default method\n" ); |
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Netchan_OutOfBandPrint( NS_CLIENT, from, "getchallenge\n" ); |
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Cvar_SetValue( "cl_dlmax", FRAGMENT_MAX_SIZE ); |
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Cvar_SetValue( "cl_dlmax", FRAGMENT_MIN_SIZE ); |
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cls.connect_time = host.realtime; |
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return; |
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} |
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@ -1796,8 +1803,9 @@ void CL_ConnectionlessPacket( netadr_t from, sizebuf_t *msg )
@@ -1796,8 +1803,9 @@ void CL_ConnectionlessPacket( netadr_t from, sizebuf_t *msg )
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if( cls.connect_retry >= CL_TEST_RETRIES ) |
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{ |
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// too many fails use default connection method
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Msg( "hi-speed coonection is failed, use default method\n" ); |
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Netchan_OutOfBandPrint( NS_CLIENT, from, "getchallenge\n" ); |
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Cvar_SetValue( "cl_dlmax", FRAGMENT_MAX_SIZE ); |
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Cvar_SetValue( "cl_dlmax", FRAGMENT_MIN_SIZE ); |
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cls.connect_time = host.realtime; |
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return; |
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} |
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@ -2567,6 +2575,7 @@ void CL_InitLocal( void )
@@ -2567,6 +2575,7 @@ void CL_InitLocal( void )
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Cmd_AddCommand ("give", NULL, "give specified item or weapon" ); |
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Cmd_AddCommand ("drop", NULL, "drop current/specified item or weapon" ); |
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Cmd_AddCommand ("gametitle", NULL, "show game logo" ); |
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Cmd_AddCommand( "kill", NULL, "die instantly" ); |
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Cmd_AddCommand ("god", NULL, "enable godmode" ); |
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Cmd_AddCommand ("fov", NULL, "set client field of view" ); |
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Cmd_AddCommand ("log", NULL, "logging server events" ); |
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