Alibek Omarov
6 years ago
4 changed files with 137 additions and 89 deletions
@ -1,50 +0,0 @@ |
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#!/bin/sh |
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APP=Xash3DFWGS |
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ARCH=i686 |
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APPDIR=$APP-i386.AppDir |
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# Copy all needed files |
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./waf install |
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mv appimage $APPDIR |
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# Generate extras.pak |
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python3 scripts/makepak.py xash-extras/ $APPDIR/extras.pak |
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cp SDL2_linux/lib/libSDL2-2.0.so.0 $APPDIR/ |
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cp vgui-dev/lib/vgui.so $APPDIR/ |
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cat > $APPDIR/AppRun << 'EOF' |
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#!/bin/sh |
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echo "Xash3D FWGS installed as AppImage." |
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if [ "$XASH3D_BASEDIR" = "" ]; then |
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export XASH3D_BASEDIR=$PWD |
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fi |
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export XASH3D_EXTRAS_PAK1="${APPDIR}"/extras.pak |
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export LD_LIBRARY_PATH="${APPDIR}":$LD_LIBRARY_PATH |
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${DEBUGGER} "${APPDIR}"/xash3d "$@" |
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exit $? |
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EOF |
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chmod +x $APPDIR/xash3d # Engine launcher |
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chmod +x $APPDIR/AppRun # Engine launcher script |
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echo "Contents of AppImage: " |
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ls $APPDIR |
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wget "https://raw.githubusercontent.com/FWGS/fwgs-artwork/master/xash3d/icon_512.png" -O $APPDIR/$APP.png |
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cat > $APPDIR/$APP.desktop <<EOF |
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[Desktop Entry] |
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Name=$APP |
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Icon=$APP |
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Type=Application |
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Exec=AppRun |
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Categories=Game; |
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EOF |
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wget "https://github.com/AppImage/AppImageKit/releases/download/continuous/appimagetool-$ARCH.AppImage" |
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chmod +x appimagetool-$ARCH.AppImage |
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./appimagetool-$ARCH.AppImage $APPDIR |
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@ -1,38 +1,100 @@ |
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#!/bin/bash |
#!/bin/bash |
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# Build custom SDL2 |
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. scripts/lib.sh |
. scripts/lib.sh |
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if [ ! $ARCH ]; then |
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ARCH=i686 |
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fi |
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# set up ccache |
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export CC="ccache gcc" |
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export CXX="ccache g++" |
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# AppImage settings |
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APP=Xash3DFWGS |
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APPDIR=$APP-$ARCH.AppDir |
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build_sdl2() |
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{ |
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cd $TRAVIS_BUILD_DIR/SDL2_src |
cd $TRAVIS_BUILD_DIR/SDL2_src |
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export CC="ccache gcc -msse2 -march=i686 -m32 -ggdb -O2" |
if [ $ARCH == "i686" ]; then # yes, it isn't good to pass flags as CC, but I don't want to clear CFLAGS after building SDL2 |
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./configure \ |
export CFLAGS="-msse2 -march=i686 -m32 -ggdb -O2" |
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--disable-dependency-tracking \ |
fi |
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--disable-render \ |
./configure --disable-render --disable-haptic --disable-power --disable-filesystem \ |
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--disable-haptic \ |
--disable-file --disable-libudev --disable-dbus --disable-ibus \ |
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--disable-power \ |
--disable-ime --disable-fcitx \ |
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--disable-filesystem \ |
--enable-alsa-shared --enable-pulseaudio-shared \ |
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--disable-file \ |
--enable-wayland-shared --enable-x11-shared \ |
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--enable-alsa-shared \ |
--prefix / || die # get rid of /usr/local stuff |
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--enable-pulseaudio-shared \ |
make -j2 || die |
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--enable-wayland-shared \ |
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--enable-x11-shared \ |
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--disable-libudev \ |
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--disable-dbus \ |
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--disable-ibus \ |
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--disable-ime \ |
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--disable-fcitx \ |
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--prefix / # get rid of /usr/local stuff |
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make -j2 |
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mkdir -p $TRAVIS_BUILD_DIR/SDL2_linux |
mkdir -p $TRAVIS_BUILD_DIR/SDL2_linux |
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make install DESTDIR=$TRAVIS_BUILD_DIR/SDL2_linux |
make install DESTDIR=$TRAVIS_BUILD_DIR/SDL2_linux || die |
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export CFLAGS="" |
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} |
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build_engine() |
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{ |
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# Build engine |
# Build engine |
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cd $TRAVIS_BUILD_DIR |
cd $TRAVIS_BUILD_DIR |
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export CC="ccache gcc" |
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export CXX="ccache g++" |
WAF_CONFIGURE_FLAGS="-s SDL2_linux -T release --enable-stb --prefix=$APPDIR --win-style-install" |
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./waf configure -s SDL2_linux -T debug --enable-stb --prefix="appimage" --win-style-install || die |
if [ $ARCH == "amd64" ]; then # we need enabling 64-bit target only on Intel-compatible CPUs |
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WAF_CONFIGURE_FLAGS="$WAF_CONFIGURE_FLAGS -8" |
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fi |
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./waf configure $WAF_CONFIGURE_FLAGS || die |
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./waf build || die |
./waf build || die |
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} |
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build_appimage() |
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{ |
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cd $TRAVIS_BUILD_DIR |
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./waf install || die |
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# Generate extras.pak |
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python3 scripts/makepak.py xash-extras/ $APPDIR/extras.pak |
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cp SDL2_linux/lib/libSDL2-2.0.so.0 $APPDIR/ |
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if [ $ARCH == "i686" ]; then |
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cp vgui-dev/lib/vgui.so $APPDIR/ |
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fi |
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cat > $APPDIR/AppRun << 'EOF' |
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#!/bin/sh |
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if [ "$XASH3D_BASEDIR" = "" ]; then |
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export XASH3D_BASEDIR=$PWD |
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fi |
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echo "Xash3D FWGS installed as AppImage." |
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echo "Base directory is $XASH3D_BASEDIR. Set XASH3D_BASEDIR environment variable to override this" |
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export XASH3D_EXTRAS_PAK1="${APPDIR}"/extras.pak |
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export LD_LIBRARY_PATH="${APPDIR}":$LD_LIBRARY_PATH |
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${DEBUGGER} "${APPDIR}"/xash3d "$@" |
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exit $? |
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EOF |
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chmod +x $APPDIR/xash3d $APPDIR/AppRun # Engine launcher & engine launcher script |
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echo "Contents of AppImage: " |
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ls -R $APPDIR |
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wget "https://raw.githubusercontent.com/FWGS/fwgs-artwork/master/xash3d/icon_512.png" -O $APPDIR/$APP.png |
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cat > $APPDIR/$APP.desktop <<EOF |
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[Desktop Entry] |
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Name=$APP |
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Icon=$APP |
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Type=Application |
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Exec=AppRun |
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Categories=Game; |
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EOF |
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wget "https://github.com/AppImage/AppImageKit/releases/download/continuous/appimagetool-$ARCH.AppImage" |
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chmod +x appimagetool-$ARCH.AppImage |
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./appimagetool-$ARCH.AppImage $APPDIR |
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} |
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# Build AppImage |
build_sdl2 |
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scripts/build_appimage.sh |
build_engine |
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build_appimage |
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