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@ -24,9 +24,12 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
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#include "r_local.h" |
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#include "r_local.h" |
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pixel_t *r_turb_pbase, *r_turb_pdest; |
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pixel_t *r_turb_pbase, *r_turb_pdest; |
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short *r_turb_pz; |
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fixed16_t r_turb_s, r_turb_t, r_turb_sstep, r_turb_tstep; |
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fixed16_t r_turb_s, r_turb_t, r_turb_sstep, r_turb_tstep; |
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int r_turb_izistep, r_turb_izi; |
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int *r_turb_turb; |
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int *r_turb_turb; |
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static int r_turb_spancount; |
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static int r_turb_spancount; |
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int alpha; |
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void D_DrawTurbulent8Span (void); |
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void D_DrawTurbulent8Span (void); |
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@ -115,6 +118,36 @@ void D_DrawTurbulent8Span (void) |
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} while (--r_turb_spancount > 0); |
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} while (--r_turb_spancount > 0); |
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} |
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} |
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/*
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============= |
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D_DrawTurbulent8Span |
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============= |
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*/ |
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void D_DrawTurbulent8ZSpan (void) |
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{ |
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int sturb, tturb; |
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do |
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{ |
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sturb = ((r_turb_s + r_turb_turb[(r_turb_t>>16)&(CYCLE-1)])>>16)&63; |
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tturb = ((r_turb_t + r_turb_turb[(r_turb_s>>16)&(CYCLE-1)])>>16)&63; |
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if (*r_turb_pz <= (r_turb_izi >> 16)) |
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{ |
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pixel_t btemp = *(r_turb_pbase + (tturb<<6) + sturb); |
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if( alpha == 7 ) |
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*r_turb_pdest = btemp; |
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else |
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*r_turb_pdest = BLEND_ALPHA( alpha, btemp, *r_turb_pdest); |
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} |
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r_turb_pdest++; |
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r_turb_pz++; |
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r_turb_izi += r_turb_izistep; |
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r_turb_s += r_turb_sstep; |
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r_turb_t += r_turb_tstep; |
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} while (--r_turb_spancount > 0); |
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} |
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#endif // !id386
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#endif // !id386
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@ -250,6 +283,146 @@ void Turbulent8 (espan_t *pspan) |
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} while ((pspan = pspan->pnext) != NULL); |
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} while ((pspan = pspan->pnext) != NULL); |
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} |
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} |
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/*
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============= |
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Turbulent8 |
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============= |
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*/ |
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void TurbulentZ8 (espan_t *pspan, int alpha1) |
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{ |
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int count; |
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fixed16_t snext, tnext; |
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float sdivz, tdivz, zi, z, du, dv, spancountminus1; |
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float sdivz16stepu, tdivz16stepu, zi16stepu; |
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alpha = alpha1; |
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r_turb_turb = sintable + ((int)(gpGlobals->time*SPEED)&(CYCLE-1)); |
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r_turb_sstep = 0; // keep compiler happy
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r_turb_tstep = 0; // ditto
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r_turb_pbase = (unsigned char *)cacheblock; |
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sdivz16stepu = d_sdivzstepu * 16; |
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tdivz16stepu = d_tdivzstepu * 16; |
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zi16stepu = d_zistepu * 16; |
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r_turb_izistep = (int)(d_zistepu * 0x8000 * 0x10000); |
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do |
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{ |
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r_turb_pdest = (d_viewbuffer + |
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(r_screenwidth * pspan->v) + pspan->u); |
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r_turb_pz = d_pzbuffer + (d_zwidth * pspan->v) + pspan->u; |
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count = pspan->count; |
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// calculate the initial s/z, t/z, 1/z, s, and t and clamp
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du = (float)pspan->u; |
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dv = (float)pspan->v; |
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sdivz = d_sdivzorigin + dv*d_sdivzstepv + du*d_sdivzstepu; |
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tdivz = d_tdivzorigin + dv*d_tdivzstepv + du*d_tdivzstepu; |
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zi = d_ziorigin + dv*d_zistepv + du*d_zistepu; |
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z = (float)0x10000 / zi; // prescale to 16.16 fixed-point
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r_turb_izi = (int)(zi * 0x8000 * 0x10000); |
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r_turb_s = (int)(sdivz * z) + sadjust; |
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if (r_turb_s > bbextents) |
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r_turb_s = bbextents; |
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else if (r_turb_s < 0) |
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r_turb_s = 0; |
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r_turb_t = (int)(tdivz * z) + tadjust; |
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if (r_turb_t > bbextentt) |
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r_turb_t = bbextentt; |
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else if (r_turb_t < 0) |
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r_turb_t = 0; |
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do |
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{ |
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// calculate s and t at the far end of the span
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if (count >= 16) |
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r_turb_spancount = 16; |
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else |
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r_turb_spancount = count; |
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count -= r_turb_spancount; |
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if (count) |
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{ |
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// calculate s/z, t/z, zi->fixed s and t at far end of span,
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// calculate s and t steps across span by shifting
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sdivz += sdivz16stepu; |
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tdivz += tdivz16stepu; |
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zi += zi16stepu; |
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z = (float)0x10000 / zi; // prescale to 16.16 fixed-point
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snext = (int)(sdivz * z) + sadjust; |
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if (snext > bbextents) |
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snext = bbextents; |
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else if (snext < 16) |
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snext = 16; // prevent round-off error on <0 steps from
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// from causing overstepping & running off the
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// edge of the texture
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tnext = (int)(tdivz * z) + tadjust; |
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if (tnext > bbextentt) |
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tnext = bbextentt; |
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else if (tnext < 16) |
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tnext = 16; // guard against round-off error on <0 steps
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r_turb_sstep = (snext - r_turb_s) >> 4; |
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r_turb_tstep = (tnext - r_turb_t) >> 4; |
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} |
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else |
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{ |
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// calculate s/z, t/z, zi->fixed s and t at last pixel in span (so
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// can't step off polygon), clamp, calculate s and t steps across
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// span by division, biasing steps low so we don't run off the
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// texture
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spancountminus1 = (float)(r_turb_spancount - 1); |
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sdivz += d_sdivzstepu * spancountminus1; |
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tdivz += d_tdivzstepu * spancountminus1; |
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zi += d_zistepu * spancountminus1; |
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z = (float)0x10000 / zi; // prescale to 16.16 fixed-point
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snext = (int)(sdivz * z) + sadjust; |
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if (snext > bbextents) |
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snext = bbextents; |
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else if (snext < 16) |
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snext = 16; // prevent round-off error on <0 steps from
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// from causing overstepping & running off the
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// edge of the texture
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tnext = (int)(tdivz * z) + tadjust; |
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if (tnext > bbextentt) |
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tnext = bbextentt; |
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else if (tnext < 16) |
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tnext = 16; // guard against round-off error on <0 steps
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if (r_turb_spancount > 1) |
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{ |
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r_turb_sstep = (snext - r_turb_s) / (r_turb_spancount - 1); |
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r_turb_tstep = (tnext - r_turb_t) / (r_turb_spancount - 1); |
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} |
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} |
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r_turb_s = r_turb_s & ((CYCLE<<16)-1); |
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r_turb_t = r_turb_t & ((CYCLE<<16)-1); |
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D_DrawTurbulent8ZSpan (); |
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r_turb_s = snext; |
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r_turb_t = tnext; |
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} while (count > 0); |
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} while ((pspan = pspan->pnext) != NULL); |
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} |
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//====================
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//====================
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//PGM
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//PGM
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/*
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/*
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@ -570,6 +743,397 @@ void D_DrawSpans16 (espan_t *pspan) |
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} while ((pspan = pspan->pnext) != NULL); |
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} while ((pspan = pspan->pnext) != NULL); |
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} |
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} |
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/*
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============= |
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D_DrawSpans16 |
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FIXME: actually make this subdivide by 16 instead of 8!!! |
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============= |
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*/ |
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void D_AlphaSpans16 (espan_t *pspan) |
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{ |
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int count, spancount; |
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pixel_t *pbase, *pdest; |
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fixed16_t s, t, snext, tnext, sstep, tstep; |
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float sdivz, tdivz, zi, z, du, dv, spancountminus1; |
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float sdivz8stepu, tdivz8stepu, zi8stepu; |
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int izi, izistep; |
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short *pz; |
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sstep = 0; // keep compiler happy
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tstep = 0; // ditto
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pbase = (unsigned char *)cacheblock; |
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sdivz8stepu = d_sdivzstepu * 8; |
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tdivz8stepu = d_tdivzstepu * 8; |
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zi8stepu = d_zistepu * 8; |
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izistep = (int)(d_zistepu * 0x8000 * 0x10000); |
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do |
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{ |
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pdest = (d_viewbuffer + |
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(r_screenwidth * pspan->v) + pspan->u); |
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pz = d_pzbuffer + (d_zwidth * pspan->v) + pspan->u; |
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count = pspan->count; |
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// calculate the initial s/z, t/z, 1/z, s, and t and clamp
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|
|
du = (float)pspan->u; |
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|
dv = (float)pspan->v; |
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|
sdivz = d_sdivzorigin + dv*d_sdivzstepv + du*d_sdivzstepu; |
|
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|
tdivz = d_tdivzorigin + dv*d_tdivzstepv + du*d_tdivzstepu; |
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|
|
zi = d_ziorigin + dv*d_zistepv + du*d_zistepu; |
|
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|
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|
|
izi = (int)(zi * 0x8000 * 0x10000); |
|
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|
z = (float)0x10000 / zi; // prescale to 16.16 fixed-point
|
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s = (int)(sdivz * z) + sadjust; |
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|
if (s > bbextents) |
|
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|
s = bbextents; |
|
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|
else if (s < 0) |
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|
s = 0; |
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t = (int)(tdivz * z) + tadjust; |
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|
|
if (t > bbextentt) |
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|
t = bbextentt; |
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|
else if (t < 0) |
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t = 0; |
|
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|
|
|
|
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|
do |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
// calculate s and t at the far end of the span
|
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|
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|
|
|
|
if (count >= 8) |
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|
spancount = 8; |
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else |
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spancount = count; |
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count -= spancount; |
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|
if (count) |
|
|
|
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|
{ |
|
|
|
|
|
|
|
// calculate s/z, t/z, zi->fixed s and t at far end of span,
|
|
|
|
|
|
|
|
// calculate s and t steps across span by shifting
|
|
|
|
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|
|
|
sdivz += sdivz8stepu; |
|
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|
|
tdivz += tdivz8stepu; |
|
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|
|
zi += zi8stepu; |
|
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|
z = (float)0x10000 / zi; // prescale to 16.16 fixed-point
|
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|
|
|
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|
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|
|
snext = (int)(sdivz * z) + sadjust; |
|
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|
|
|
|
if (snext > bbextents) |
|
|
|
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|
|
snext = bbextents; |
|
|
|
|
|
|
|
else if (snext < 8) |
|
|
|
|
|
|
|
snext = 8; // prevent round-off error on <0 steps from
|
|
|
|
|
|
|
|
// from causing overstepping & running off the
|
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|
|
|
|
|
|
// edge of the texture
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
tnext = (int)(tdivz * z) + tadjust; |
|
|
|
|
|
|
|
if (tnext > bbextentt) |
|
|
|
|
|
|
|
tnext = bbextentt; |
|
|
|
|
|
|
|
else if (tnext < 8) |
|
|
|
|
|
|
|
tnext = 8; // guard against round-off error on <0 steps
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
sstep = (snext - s) >> 3; |
|
|
|
|
|
|
|
tstep = (tnext - t) >> 3; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
else |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
// calculate s/z, t/z, zi->fixed s and t at last pixel in span (so
|
|
|
|
|
|
|
|
// can't step off polygon), clamp, calculate s and t steps across
|
|
|
|
|
|
|
|
// span by division, biasing steps low so we don't run off the
|
|
|
|
|
|
|
|
// texture
|
|
|
|
|
|
|
|
spancountminus1 = (float)(spancount - 1); |
|
|
|
|
|
|
|
sdivz += d_sdivzstepu * spancountminus1; |
|
|
|
|
|
|
|
tdivz += d_tdivzstepu * spancountminus1; |
|
|
|
|
|
|
|
zi += d_zistepu * spancountminus1; |
|
|
|
|
|
|
|
z = (float)0x10000 / zi; // prescale to 16.16 fixed-point
|
|
|
|
|
|
|
|
snext = (int)(sdivz * z) + sadjust; |
|
|
|
|
|
|
|
if (snext > bbextents) |
|
|
|
|
|
|
|
snext = bbextents; |
|
|
|
|
|
|
|
else if (snext < 8) |
|
|
|
|
|
|
|
snext = 8; // prevent round-off error on <0 steps from
|
|
|
|
|
|
|
|
// from causing overstepping & running off the
|
|
|
|
|
|
|
|
// edge of the texture
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
tnext = (int)(tdivz * z) + tadjust; |
|
|
|
|
|
|
|
if (tnext > bbextentt) |
|
|
|
|
|
|
|
tnext = bbextentt; |
|
|
|
|
|
|
|
else if (tnext < 8) |
|
|
|
|
|
|
|
tnext = 8; // guard against round-off error on <0 steps
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (spancount > 1) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
sstep = (snext - s) / (spancount - 1); |
|
|
|
|
|
|
|
tstep = (tnext - t) / (spancount - 1); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Drawing phrase
|
|
|
|
|
|
|
|
if (sw_texfilt->value == 0.0f) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
do |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
pixel_t btemp; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
btemp = *(pbase + (s >> 16) + (t >> 16) * cachewidth); |
|
|
|
|
|
|
|
if (btemp != TRANSPARENT_COLOR) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
if (*pz <= (izi >> 16)) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
*pdest = btemp; |
|
|
|
|
|
|
|
*pz = izi >> 16; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
pdest++; |
|
|
|
|
|
|
|
pz++; |
|
|
|
|
|
|
|
izi += izistep; |
|
|
|
|
|
|
|
s += sstep; |
|
|
|
|
|
|
|
t += tstep; |
|
|
|
|
|
|
|
} while (--spancount > 0); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
else if (sw_texfilt->value == 1.0f) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
do |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
if (*pz <= (izi >> 16)) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
int idiths = s; |
|
|
|
|
|
|
|
int iditht = t; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
int X = (pspan->u + spancount) & 1; |
|
|
|
|
|
|
|
int Y = (pspan->v)&1; |
|
|
|
|
|
|
|
pixel_t btemp; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//Using the kernel
|
|
|
|
|
|
|
|
idiths += kernel[X][Y][0]; |
|
|
|
|
|
|
|
iditht += kernel[X][Y][1]; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
idiths = idiths >> 16; |
|
|
|
|
|
|
|
idiths = idiths ? idiths -1 : idiths; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
iditht = iditht >> 16; |
|
|
|
|
|
|
|
iditht = iditht ? iditht -1 : iditht; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
btemp = *(pbase + idiths + iditht * cachewidth); |
|
|
|
|
|
|
|
if (btemp != TRANSPARENT_COLOR) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
*pdest = btemp; |
|
|
|
|
|
|
|
*pz = izi >> 16; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
pdest++; |
|
|
|
|
|
|
|
pz++; |
|
|
|
|
|
|
|
s += sstep; |
|
|
|
|
|
|
|
t += tstep; |
|
|
|
|
|
|
|
} while (--spancount > 0); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
} while (count > 0); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
} while ((pspan = pspan->pnext) != NULL); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
|
|
|
============= |
|
|
|
|
|
|
|
D_DrawSpans16 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
FIXME: actually make this subdivide by 16 instead of 8!!! |
|
|
|
|
|
|
|
============= |
|
|
|
|
|
|
|
*/ |
|
|
|
|
|
|
|
void D_BlendSpans16 (espan_t *pspan, int alpha) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
int count, spancount; |
|
|
|
|
|
|
|
pixel_t *pbase, *pdest; |
|
|
|
|
|
|
|
fixed16_t s, t, snext, tnext, sstep, tstep; |
|
|
|
|
|
|
|
float sdivz, tdivz, zi, z, du, dv, spancountminus1; |
|
|
|
|
|
|
|
float sdivz8stepu, tdivz8stepu, zi8stepu; |
|
|
|
|
|
|
|
int izi, izistep; |
|
|
|
|
|
|
|
short *pz; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
sstep = 0; // keep compiler happy
|
|
|
|
|
|
|
|
tstep = 0; // ditto
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
pbase = (unsigned char *)cacheblock; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
sdivz8stepu = d_sdivzstepu * 8; |
|
|
|
|
|
|
|
tdivz8stepu = d_tdivzstepu * 8; |
|
|
|
|
|
|
|
zi8stepu = d_zistepu * 8; |
|
|
|
|
|
|
|
izistep = (int)(d_zistepu * 0x8000 * 0x10000); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
do |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
pdest = (d_viewbuffer + |
|
|
|
|
|
|
|
(r_screenwidth * pspan->v) + pspan->u); |
|
|
|
|
|
|
|
pz = d_pzbuffer + (d_zwidth * pspan->v) + pspan->u; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
count = pspan->count; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// calculate the initial s/z, t/z, 1/z, s, and t and clamp
|
|
|
|
|
|
|
|
du = (float)pspan->u; |
|
|
|
|
|
|
|
dv = (float)pspan->v; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
sdivz = d_sdivzorigin + dv*d_sdivzstepv + du*d_sdivzstepu; |
|
|
|
|
|
|
|
tdivz = d_tdivzorigin + dv*d_tdivzstepv + du*d_tdivzstepu; |
|
|
|
|
|
|
|
zi = d_ziorigin + dv*d_zistepv + du*d_zistepu; |
|
|
|
|
|
|
|
izi = (int)(zi * 0x8000 * 0x10000); |
|
|
|
|
|
|
|
z = (float)0x10000 / zi; // prescale to 16.16 fixed-point
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
s = (int)(sdivz * z) + sadjust; |
|
|
|
|
|
|
|
if (s > bbextents) |
|
|
|
|
|
|
|
s = bbextents; |
|
|
|
|
|
|
|
else if (s < 0) |
|
|
|
|
|
|
|
s = 0; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
t = (int)(tdivz * z) + tadjust; |
|
|
|
|
|
|
|
if (t > bbextentt) |
|
|
|
|
|
|
|
t = bbextentt; |
|
|
|
|
|
|
|
else if (t < 0) |
|
|
|
|
|
|
|
t = 0; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
do |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
// calculate s and t at the far end of the span
|
|
|
|
|
|
|
|
if (count >= 8) |
|
|
|
|
|
|
|
spancount = 8; |
|
|
|
|
|
|
|
else |
|
|
|
|
|
|
|
spancount = count; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
count -= spancount; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (count) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
// calculate s/z, t/z, zi->fixed s and t at far end of span,
|
|
|
|
|
|
|
|
// calculate s and t steps across span by shifting
|
|
|
|
|
|
|
|
sdivz += sdivz8stepu; |
|
|
|
|
|
|
|
tdivz += tdivz8stepu; |
|
|
|
|
|
|
|
zi += zi8stepu; |
|
|
|
|
|
|
|
z = (float)0x10000 / zi; // prescale to 16.16 fixed-point
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
snext = (int)(sdivz * z) + sadjust; |
|
|
|
|
|
|
|
if (snext > bbextents) |
|
|
|
|
|
|
|
snext = bbextents; |
|
|
|
|
|
|
|
else if (snext < 8) |
|
|
|
|
|
|
|
snext = 8; // prevent round-off error on <0 steps from
|
|
|
|
|
|
|
|
// from causing overstepping & running off the
|
|
|
|
|
|
|
|
// edge of the texture
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
tnext = (int)(tdivz * z) + tadjust; |
|
|
|
|
|
|
|
if (tnext > bbextentt) |
|
|
|
|
|
|
|
tnext = bbextentt; |
|
|
|
|
|
|
|
else if (tnext < 8) |
|
|
|
|
|
|
|
tnext = 8; // guard against round-off error on <0 steps
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
sstep = (snext - s) >> 3; |
|
|
|
|
|
|
|
tstep = (tnext - t) >> 3; |
|
|
|
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} |
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else |
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{ |
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// calculate s/z, t/z, zi->fixed s and t at last pixel in span (so
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// can't step off polygon), clamp, calculate s and t steps across
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// span by division, biasing steps low so we don't run off the
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// texture
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spancountminus1 = (float)(spancount - 1); |
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sdivz += d_sdivzstepu * spancountminus1; |
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tdivz += d_tdivzstepu * spancountminus1; |
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zi += d_zistepu * spancountminus1; |
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z = (float)0x10000 / zi; // prescale to 16.16 fixed-point
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snext = (int)(sdivz * z) + sadjust; |
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if (snext > bbextents) |
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snext = bbextents; |
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else if (snext < 8) |
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snext = 8; // prevent round-off error on <0 steps from
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// from causing overstepping & running off the
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// edge of the texture
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tnext = (int)(tdivz * z) + tadjust; |
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if (tnext > bbextentt) |
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tnext = bbextentt; |
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else if (tnext < 8) |
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tnext = 8; // guard against round-off error on <0 steps
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if (spancount > 1) |
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{ |
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sstep = (snext - s) / (spancount - 1); |
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tstep = (tnext - t) / (spancount - 1); |
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} |
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} |
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// Drawing phrase
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if (sw_texfilt->value == 0.0f) |
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{ |
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do |
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{ |
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if (*pz <= (izi >> 16)) |
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{ |
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pixel_t btemp; |
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btemp = *(pbase + (s >> 16) + (t >> 16) * cachewidth); |
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if( alpha != 7 ) |
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btemp = BLEND_ALPHA( alpha, btemp, *pdest); |
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*pdest = btemp; |
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//*pz = izi >> 16;
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} |
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pdest++; |
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pz++; |
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izi += izistep; |
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s += sstep; |
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t += tstep; |
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} while (--spancount > 0); |
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} |
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else if (sw_texfilt->value == 1.0f) |
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{ |
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do |
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{ |
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int idiths = s; |
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int iditht = t; |
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int X = (pspan->u + spancount) & 1; |
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int Y = (pspan->v)&1; |
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if (*pz <= (izi >> 16)) |
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{ |
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pixel_t btemp; |
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//Using the kernel
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idiths += kernel[X][Y][0]; |
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iditht += kernel[X][Y][1]; |
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idiths = idiths >> 16; |
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idiths = idiths ? idiths -1 : idiths; |
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iditht = iditht >> 16; |
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iditht = iditht ? iditht -1 : iditht; |
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btemp = *(pbase + idiths + iditht * cachewidth); |
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if( alpha != 7 ) |
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btemp = BLEND_ALPHA( alpha, btemp, *pdest); |
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*pdest = btemp; |
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//*pz = izi >> 16;
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} |
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pdest++; |
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pz++; |
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izi += izistep; |
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s += sstep; |
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t += tstep; |
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} while (--spancount > 0); |
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} |
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} while (count > 0); |
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} while ((pspan = pspan->pnext) != NULL); |
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} |
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#endif |
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#endif |
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