@ -1173,10 +1173,10 @@ int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGa
con_gamemaps=Cvar_Get("con_mapfilter","1",FCVAR_ARCHIVE,"when true show only maps in game folder");
con_gamemaps=Cvar_Get("con_mapfilter","1",FCVAR_ARCHIVE,"when true show only maps in game folder");
Cvar_RegisterVariable(&sys_timescale);
Cvar_RegisterVariable(&sys_timescale);
build=Cvar_Get("buildnum",va("%i",Q_buildnum_compat()),FCVAR_READ_ONLY,"returns a current build number");
build=Cvar_Getf("buildnum",FCVAR_READ_ONLY,"returns a current build number","%i",Q_buildnum_compat());
ver=Cvar_Get("ver",va("%i/%s (hw build %i)",PROTOCOL_VERSION,XASH_COMPAT_VERSION,Q_buildnum_compat()),FCVAR_READ_ONLY,"shows an engine version");
ver=Cvar_Getf("ver",FCVAR_READ_ONLY,"shows an engine version","%i/%s (hw build %i)",PROTOCOL_VERSION,XASH_COMPAT_VERSION,Q_buildnum_compat());
Cvar_Get("host_ver",va("%i "XASH_VERSION" %s %s %s",Q_buildnum(),Q_buildos(),Q_buildarch(),Q_buildcommit()),FCVAR_READ_ONLY,"detailed info about this build");
Cvar_Getf("host_ver",FCVAR_READ_ONLY,"detailed info about this build","%i "XASH_VERSION" %s %s %s",Q_buildnum(),Q_buildos(),Q_buildarch(),Q_buildcommit());