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game_launch: check for Platform_Main before Host_Main

pull/2/head
Alibek Omarov 5 years ago
parent
commit
6aa61657e0
  1. 6
      game_launch/game.cpp

6
game_launch/game.cpp

@ -92,7 +92,11 @@ static void Sys_LoadEngine( void ) @@ -92,7 +92,11 @@ static void Sys_LoadEngine( void )
Xash_Error("Unable to load the " XASHLIB ": %s", dlerror() );
}
if(( Xash_Main = (pfnInit)GetProcAddress( hEngine, "Host_Main" )) == NULL )
if(( Xash_Main = (pfnInit)GetProcAddress( hEngine, "Platform_Main" )) == NULL )
{
// silently ignore absence of platform-specific init
}
else if(( Xash_Main = (pfnInit)GetProcAddress( hEngine, "Host_Main" )) == NULL )
{
Xash_Error( XASHLIB " missed 'Host_Main' export: %s", dlerror() );
}

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