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@ -2119,6 +2119,780 @@ static qboolean SV_SendBuildInfo_f( sv_client_t *cl ) |
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return true; |
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return true; |
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} |
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} |
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/*
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================== |
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SV_GetCrossEnt |
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================== |
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*/ |
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static edict_t *SV_GetCrossEnt( edict_t *player ) |
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{ |
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edict_t *ent = EDICT_NUM(1); |
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edict_t *closest = NULL; |
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float flMaxDot = 0.94; |
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vec3_t forward; |
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vec3_t viewPos; |
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int i; |
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float maxLen = 1000; |
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AngleVectors( player->v.v_angle, forward, NULL, NULL ); |
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VectorAdd( player->v.origin, player->v.view_ofs, viewPos ); |
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// find bmodels by trace
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{ |
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trace_t trace; |
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vec3_t target; |
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VectorMA( viewPos, 1000, forward, target ); |
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trace = SV_Move( viewPos, vec3_origin, vec3_origin, target, 0, player, false ); |
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closest = trace.ent; |
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VectorSubtract( viewPos, trace.endpos, target ); |
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maxLen = VectorLength(target) + 30; |
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} |
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// check untraceable entities
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for ( i = 1; i < svgame.numEntities; i++, ent++ ) |
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{ |
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vec3_t vecLOS; |
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vec3_t vecOrigin; |
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float flDot, traceLen; |
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vec3_t boxSize; |
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trace_t trace; |
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vec3_t vecTrace; |
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if( ent->free ) |
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continue; |
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if( ent->v.solid == SOLID_BSP || ent->v.movetype == MOVETYPE_PUSHSTEP ) |
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continue; // bsp models will be found by trace later
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// do not touch following weapons
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if( ent->v.movetype == MOVETYPE_FOLLOW ) |
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continue; |
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if( ent == player ) |
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continue; |
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VectorAdd( ent->v.absmin, ent->v.absmax, vecOrigin ); |
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VectorScale( vecOrigin, 0.5, vecOrigin ); |
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VectorSubtract( vecOrigin, viewPos, vecLOS ); |
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traceLen = VectorLength(vecLOS); |
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if( traceLen > maxLen ) |
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continue; |
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VectorCopy( ent->v.size, boxSize); |
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VectorScale( boxSize, 0.5, boxSize ); |
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if ( vecLOS[0] > boxSize[0] ) |
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vecLOS[0] -= boxSize[0]; |
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else if ( vecLOS[0] < -boxSize[0] ) |
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vecLOS[0] += boxSize[0]; |
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else |
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vecLOS[0] = 0; |
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if ( vecLOS[1] > boxSize[1] ) |
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vecLOS[1] -= boxSize[1]; |
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else if ( vecLOS[1] < -boxSize[1] ) |
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vecLOS[1] += boxSize[1]; |
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else |
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vecLOS[1] = 0; |
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if ( vecLOS[2] > boxSize[2] ) |
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vecLOS[2] -= boxSize[2]; |
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else if ( vecLOS[2] < -boxSize[2] ) |
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vecLOS[2] += boxSize[2]; |
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else |
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vecLOS[2] = 0; |
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VectorNormalize( vecLOS ); |
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flDot = DotProduct (vecLOS , forward); |
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if ( flDot <= flMaxDot ) |
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continue; |
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trace = SV_Move( viewPos, vec3_origin, vec3_origin, vecOrigin, 0, player, false ); |
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VectorSubtract( trace.endpos, viewPos, vecTrace ); |
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if( VectorLength( vecTrace ) + 30 < traceLen ) |
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continue; |
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closest = ent, flMaxDot = flDot; |
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} |
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return closest; |
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} |
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/*
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================== |
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SV_EntFindSingle |
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================== |
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*/ |
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static edict_t *SV_EntFindSingle( sv_client_t *cl, const char *pattern ) |
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{ |
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edict_t *ent = NULL; |
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int i = 0; |
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if( Q_isdigit( pattern ) ) |
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{ |
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i = Q_atoi( pattern ); |
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if( i >= svgame.numEntities ) |
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return NULL; |
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} |
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else if( !Q_stricmp( pattern, "!cross" ) ) |
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{ |
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ent = SV_GetCrossEnt( cl->edict ); |
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if( !SV_IsValidEdict( ent ) ) |
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return NULL; |
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i = NUM_FOR_EDICT( ent ); |
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} |
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else if( pattern[0] == '!' ) // check for correct instance with !(num)_(serial)
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{ |
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const char *p = pattern + 1; |
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i = Q_atoi( p ); |
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while( Q_isdigit( p )) p++; |
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if( *p++ != '_' ) |
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return NULL; |
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if( i >= svgame.numEntities ) |
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return NULL; |
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ent = EDICT_NUM( i ); |
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if( ent->serialnumber != Q_atoi( p ) ) |
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return NULL; |
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} |
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else |
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{ |
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for( i = svgame.globals->maxClients + 1; i < svgame.numEntities; i++ ) |
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{ |
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ent = EDICT_NUM( i ); |
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if( !SV_IsValidEdict( ent ) ) |
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continue; |
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if( Q_stricmpext( pattern, STRING( ent->v.targetname ) ) ) |
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break; |
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} |
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} |
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ent = EDICT_NUM( i ); |
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if( !SV_IsValidEdict( ent ) ) |
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return NULL; |
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return ent; |
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} |
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/*
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=============== |
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SV_EntList_f |
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Print list of entities to client |
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=============== |
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*/ |
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static qboolean SV_EntList_f( sv_client_t *cl ) |
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{ |
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vec3_t borigin; |
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edict_t *ent = NULL; |
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int i; |
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for( i = 0; i < svgame.numEntities; i++ ) |
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{ |
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ent = EDICT_NUM( i ); |
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if( !SV_IsValidEdict( ent )) |
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continue; |
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// filter by string
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if( Cmd_Argc() > 1 ) |
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{ |
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if( !Q_stricmpext( Cmd_Argv( 1 ), STRING( ent->v.classname ) ) && !Q_stricmpext( Cmd_Argv( 1 ), STRING( ent->v.targetname ) ) ) |
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continue; |
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} |
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VectorAdd( ent->v.absmin, ent->v.absmax, borigin ); |
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VectorScale( borigin, 0.5, borigin ); |
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SV_ClientPrintf( cl, "%5i origin: %.f %.f %.f", i, ent->v.origin[0], ent->v.origin[1], ent->v.origin[2] ); |
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SV_ClientPrintf( cl, "%5i borigin: %.f %.f %.f", i, borigin[0], borigin[1], borigin[2] ); |
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if( ent->v.classname ) |
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SV_ClientPrintf( cl, ", class: %s", STRING( ent->v.classname )); |
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if( ent->v.globalname ) |
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SV_ClientPrintf( cl, ", global: %s", STRING( ent->v.globalname )); |
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if( ent->v.targetname ) |
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SV_ClientPrintf( cl, ", name: %s", STRING( ent->v.targetname )); |
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if( ent->v.target ) |
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SV_ClientPrintf( cl, ", target: %s", STRING( ent->v.target )); |
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if( ent->v.model ) |
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SV_ClientPrintf( cl, ", model: %s", STRING( ent->v.model )); |
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SV_ClientPrintf( cl, "\n" ); |
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} |
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return true; |
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} |
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/*
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=============== |
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SV_EntInfo_f |
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Print specified entity information to client |
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=============== |
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*/ |
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static qboolean SV_EntInfo_f( sv_client_t *cl ) |
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{ |
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edict_t *ent = NULL; |
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vec3_t borigin; |
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if( Cmd_Argc() != 2 ) |
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{ |
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SV_ClientPrintf( cl, "Use ent_info <index|name|inst>\n" ); |
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return false; |
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} |
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ent = SV_EntFindSingle( cl, Cmd_Argv( 1 ) ); |
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if( !SV_IsValidEdict( ent )) |
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return false; |
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VectorAdd( ent->v.absmin, ent->v.absmax, borigin ); |
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VectorScale( borigin, 0.5, borigin ); |
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SV_ClientPrintf( cl, "origin: %.f %.f %.f\n", ent->v.origin[0], ent->v.origin[1], ent->v.origin[2] ); |
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SV_ClientPrintf( cl, "angles: %.f %.f %.f\n", ent->v.angles[0], ent->v.angles[1], ent->v.angles[2] ); |
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SV_ClientPrintf( cl, "borigin: %.f %.f %.f\n", borigin[0], borigin[1], borigin[2] ); |
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if( ent->v.classname ) |
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SV_ClientPrintf( cl, "class: %s\n", STRING( ent->v.classname )); |
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if( ent->v.globalname ) |
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SV_ClientPrintf( cl, "global: %s\n", STRING( ent->v.globalname )); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if( ent->v.targetname ) |
|
|
|
|
|
|
|
SV_ClientPrintf( cl, "name: %s\n", STRING( ent->v.targetname )); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if( ent->v.target ) |
|
|
|
|
|
|
|
SV_ClientPrintf( cl, "target: %s\n", STRING( ent->v.target )); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if( ent->v.model ) |
|
|
|
|
|
|
|
SV_ClientPrintf( cl, "model: %s\n", STRING( ent->v.model )); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
SV_ClientPrintf( cl, "health: %.f\n", ent->v.health ); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if( ent->v.gravity != 1.0f ) |
|
|
|
|
|
|
|
SV_ClientPrintf( cl, "gravity: %.2f\n", ent->v.gravity ); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
SV_ClientPrintf( cl, "movetype: %d\n", ent->v.movetype ); |
|
|
|
|
|
|
|
SV_ClientPrintf( cl, "rendermode: %d\n", ent->v.rendermode ); |
|
|
|
|
|
|
|
SV_ClientPrintf( cl, "renderfx: %d\n", ent->v.renderfx ); |
|
|
|
|
|
|
|
SV_ClientPrintf( cl, "renderamt: %f\n", ent->v.renderamt ); |
|
|
|
|
|
|
|
SV_ClientPrintf( cl, "rendercolor: %f %f %f\n", ent->v.rendercolor[0], ent->v.rendercolor[1], ent->v.rendercolor[2] ); |
|
|
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|
|
|
|
SV_ClientPrintf( cl, "maxspeed: %f\n", ent->v.maxspeed ); |
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
if( ent->v.solid ) |
|
|
|
|
|
|
|
SV_ClientPrintf( cl, "solid: %d\n", ent->v.solid ); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
SV_ClientPrintf( cl, "flags: 0x%x\n", ent->v.flags ); |
|
|
|
|
|
|
|
SV_ClientPrintf( cl, "spawnflags: 0x%x\n", ent->v.spawnflags ); |
|
|
|
|
|
|
|
return true; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
|
|
|
=============== |
|
|
|
|
|
|
|
SV_EntFire_f |
|
|
|
|
|
|
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|
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|
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|
|
|
Perform some actions |
|
|
|
|
|
|
|
=============== |
|
|
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|
|
|
|
*/ |
|
|
|
|
|
|
|
static qboolean SV_EntFire_f( sv_client_t *cl ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
edict_t *ent = NULL; |
|
|
|
|
|
|
|
int i = 1, count = 0; |
|
|
|
|
|
|
|
qboolean single; // true if user specified something that match single entity
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if( Cmd_Argc() < 3 ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
SV_ClientPrintf( cl, "Use ent_fire <index||pattern> <command> [<values>]\n" |
|
|
|
|
|
|
|
"Use ent_fire 0 help to get command list\n" ); |
|
|
|
|
|
|
|
return false; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if( ( single = Q_isdigit( Cmd_Argv( 1 ) ) ) ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
i = Q_atoi( Cmd_Argv( 1 ) ); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if( i < 0 || i >= svgame.numEntities ) |
|
|
|
|
|
|
|
return false; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
ent = EDICT_NUM( i ); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
else if( ( single = !Q_stricmp( Cmd_Argv( 1 ), "!cross" ) ) ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
ent = SV_GetCrossEnt( cl->edict ); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (!SV_IsValidEdict(ent)) |
|
|
|
|
|
|
|
return false; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
i = NUM_FOR_EDICT( ent ); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
else if( ( single = ( Cmd_Argv( 1 )[0] == '!') ) ) // check for correct instance with !(num)_(serial)
|
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
const char *cmd = Cmd_Argv( 1 ) + 1; |
|
|
|
|
|
|
|
i = Q_atoi( cmd ); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
while( Q_isdigit( cmd )) cmd++; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if( *cmd++ != '_' ) |
|
|
|
|
|
|
|
return false; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if( i < 0 || i >= svgame.numEntities ) |
|
|
|
|
|
|
|
return false; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
ent = EDICT_NUM( i ); |
|
|
|
|
|
|
|
if( ent->serialnumber != Q_atoi( cmd ) ) |
|
|
|
|
|
|
|
return false; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
else |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
i = svgame.globals->maxClients + 1; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
for( ; ( i < svgame.numEntities ) && ( count < sv_enttools_maxfire.value ); i++ ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
ent = EDICT_NUM( i ); |
|
|
|
|
|
|
|
if( !SV_IsValidEdict( ent )) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
// SV_ClientPrintf( cl, PRINT_LOW, "Got invalid entity\n" );
|
|
|
|
|
|
|
|
if( single ) |
|
|
|
|
|
|
|
break; |
|
|
|
|
|
|
|
continue; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// if user specified not a number, try find such entity
|
|
|
|
|
|
|
|
if( !single ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
if( !Q_stricmpext( Cmd_Argv( 1 ), STRING( ent->v.targetname ) ) && !Q_stricmpext( Cmd_Argv( 1 ), STRING( ent->v.classname ) )) |
|
|
|
|
|
|
|
continue; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
SV_ClientPrintf( cl, "entity %i\n", i ); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
count++; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if( !Q_stricmp( Cmd_Argv( 2 ), "health" ) ) |
|
|
|
|
|
|
|
ent->v.health = Q_atoi( Cmd_Argv ( 3 ) ); |
|
|
|
|
|
|
|
else if( !Q_stricmp( Cmd_Argv( 2 ), "gravity" ) ) |
|
|
|
|
|
|
|
ent->v.gravity = Q_atof( Cmd_Argv ( 3 ) ); |
|
|
|
|
|
|
|
else if( !Q_stricmp( Cmd_Argv( 2 ), "movetype" ) ) |
|
|
|
|
|
|
|
ent->v.movetype = Q_atoi( Cmd_Argv ( 3 ) ); |
|
|
|
|
|
|
|
else if( !Q_stricmp( Cmd_Argv( 2 ), "solid" ) ) |
|
|
|
|
|
|
|
ent->v.solid = Q_atoi( Cmd_Argv ( 3 ) ); |
|
|
|
|
|
|
|
else if( !Q_stricmp( Cmd_Argv( 2 ), "rename" ) ) |
|
|
|
|
|
|
|
ent->v.targetname = ALLOC_STRING( Cmd_Argv ( 3 ) ); |
|
|
|
|
|
|
|
else if( !Q_stricmp( Cmd_Argv( 2 ), "settarget" ) ) |
|
|
|
|
|
|
|
ent->v.target = ALLOC_STRING( Cmd_Argv ( 3 ) ); |
|
|
|
|
|
|
|
else if( !Q_stricmp( Cmd_Argv( 2 ), "setmodel" ) ) |
|
|
|
|
|
|
|
SV_SetModel( ent, Cmd_Argv( 3 ) ); |
|
|
|
|
|
|
|
else if( !Q_stricmp( Cmd_Argv( 2 ), "set" ) ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
string keyname; |
|
|
|
|
|
|
|
string value; |
|
|
|
|
|
|
|
KeyValueData pkvd; |
|
|
|
|
|
|
|
if( Cmd_Argc() != 5 ) |
|
|
|
|
|
|
|
return false; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
pkvd.szClassName = (char*)STRING( ent->v.classname ); |
|
|
|
|
|
|
|
Q_strncpy( keyname, Cmd_Argv( 3 ), sizeof( keyname )); |
|
|
|
|
|
|
|
Q_strncpy( value, Cmd_Argv( 4 ), sizeof( value )); |
|
|
|
|
|
|
|
pkvd.szKeyName = keyname; |
|
|
|
|
|
|
|
pkvd.szValue = value; |
|
|
|
|
|
|
|
pkvd.fHandled = false; |
|
|
|
|
|
|
|
svgame.dllFuncs.pfnKeyValue( ent, &pkvd ); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if( pkvd.fHandled ) |
|
|
|
|
|
|
|
SV_ClientPrintf( cl, "value set successfully!\n" ); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
else if( !Q_stricmp( Cmd_Argv( 2 ), "touch" ) ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
if( Cmd_Argc() == 4 ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
edict_t *other = SV_EntFindSingle( cl, Cmd_Argv( 3 ) ); |
|
|
|
|
|
|
|
if( other && other->pvPrivateData ) |
|
|
|
|
|
|
|
svgame.dllFuncs.pfnTouch( ent, other ); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
else |
|
|
|
|
|
|
|
svgame.dllFuncs.pfnTouch( ent, cl->edict ); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
else if( !Q_stricmp( Cmd_Argv( 2 ), "use" ) ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
if( Cmd_Argc() == 4 ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
edict_t *other = SV_EntFindSingle( cl, Cmd_Argv( 3 ) ); |
|
|
|
|
|
|
|
if( other && other->pvPrivateData ) |
|
|
|
|
|
|
|
svgame.dllFuncs.pfnUse( ent, other ); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
else |
|
|
|
|
|
|
|
svgame.dllFuncs.pfnUse( ent, cl->edict ); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
else if( !Q_stricmp( Cmd_Argv( 2 ), "movehere" ) ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
ent->v.origin[2] = cl->edict->v.origin[2] + 25; |
|
|
|
|
|
|
|
ent->v.origin[1] = cl->edict->v.origin[1] + 100 * sin( DEG2RAD( cl->edict->v.angles[1] ) ); |
|
|
|
|
|
|
|
ent->v.origin[0] = cl->edict->v.origin[0] + 100 * cos( DEG2RAD( cl->edict->v.angles[1] ) ); |
|
|
|
|
|
|
|
SV_LinkEdict( ent, true ); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
else if( !Q_stricmp( Cmd_Argv( 2 ), "drop2floor" ) ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
pfnDropToFloor( ent ); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
else if( !Q_stricmp( Cmd_Argv( 2 ), "moveup" ) ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
float dist = 25; |
|
|
|
|
|
|
|
if( Cmd_Argc() >= 4 ) |
|
|
|
|
|
|
|
dist = Q_atof( Cmd_Argv( 3 ) ); |
|
|
|
|
|
|
|
ent->v.origin[2] += dist; |
|
|
|
|
|
|
|
if( Cmd_Argc() >= 5 ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
dist = Q_atof( Cmd_Argv( 4 ) ); |
|
|
|
|
|
|
|
ent->v.origin[0] += dist * cos( DEG2RAD( cl->edict->v.angles[1] ) ); |
|
|
|
|
|
|
|
ent->v.origin[1] += dist * sin( DEG2RAD( cl->edict->v.angles[1] ) ); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
else if( !Q_stricmp( Cmd_Argv( 2 ), "becomeowner" ) ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
if( Cmd_Argc() == 4 ) |
|
|
|
|
|
|
|
ent->v.owner = SV_EntFindSingle( cl, Cmd_Argv( 3 ) ); |
|
|
|
|
|
|
|
else |
|
|
|
|
|
|
|
ent->v.owner = cl->edict; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
else if( !Q_stricmp( Cmd_Argv( 2 ), "becomeenemy" ) ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
if( Cmd_Argc() == 4 ) |
|
|
|
|
|
|
|
ent->v.enemy = SV_EntFindSingle( cl, Cmd_Argv( 3 ) ); |
|
|
|
|
|
|
|
else |
|
|
|
|
|
|
|
ent->v.enemy = cl->edict; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
else if( !Q_stricmp( Cmd_Argv( 2 ), "becomeaiment" ) ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
if( Cmd_Argc() == 4 ) |
|
|
|
|
|
|
|
ent->v.aiment= SV_EntFindSingle( cl, Cmd_Argv( 3 ) ); |
|
|
|
|
|
|
|
else |
|
|
|
|
|
|
|
ent->v.aiment = cl->edict; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
else if( !Q_stricmp( Cmd_Argv( 2 ), "hullmin" ) ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
if( Cmd_Argc() != 6 ) |
|
|
|
|
|
|
|
return false; |
|
|
|
|
|
|
|
ent->v.mins[0] = Q_atof( Cmd_Argv( 3 ) ); |
|
|
|
|
|
|
|
ent->v.mins[1] = Q_atof( Cmd_Argv( 4 ) ); |
|
|
|
|
|
|
|
ent->v.mins[2] = Q_atof( Cmd_Argv( 5 ) ); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
else if( !Q_stricmp( Cmd_Argv( 2 ), "hullmax" ) ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
if( Cmd_Argc() != 6 ) |
|
|
|
|
|
|
|
return false; |
|
|
|
|
|
|
|
ent->v.maxs[0] = Q_atof( Cmd_Argv( 3 ) ); |
|
|
|
|
|
|
|
ent->v.maxs[1] = Q_atof( Cmd_Argv( 4 ) ); |
|
|
|
|
|
|
|
ent->v.maxs[2] = Q_atof( Cmd_Argv( 5 ) ); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
else if( !Q_stricmp( Cmd_Argv( 2 ), "rendercolor" ) ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
if( Cmd_Argc() != 6 ) |
|
|
|
|
|
|
|
return false; |
|
|
|
|
|
|
|
ent->v.rendercolor[0] = Q_atof( Cmd_Argv( 3 ) ); |
|
|
|
|
|
|
|
ent->v.rendercolor[1] = Q_atof( Cmd_Argv( 4 ) ); |
|
|
|
|
|
|
|
ent->v.rendercolor[2] = Q_atof( Cmd_Argv( 5 ) ); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
else if( !Q_stricmp( Cmd_Argv( 2 ), "renderamt" ) ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
ent->v.renderamt = Q_atof( Cmd_Argv( 3 ) ); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
else if( !Q_stricmp( Cmd_Argv( 2 ), "renderfx" ) ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
ent->v.renderfx = Q_atoi( Cmd_Argv( 3 ) ); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
else if( !Q_stricmp( Cmd_Argv( 2 ), "rendermode" ) ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
ent->v.rendermode = Q_atoi( Cmd_Argv( 3 ) ); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
else if( !Q_stricmp( Cmd_Argv( 2 ), "angles" ) ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
ent->v.angles[0] = Q_atof( Cmd_Argv( 3 ) ); |
|
|
|
|
|
|
|
ent->v.angles[1] = Q_atof( Cmd_Argv( 4 ) ); |
|
|
|
|
|
|
|
ent->v.angles[2] = Q_atof( Cmd_Argv( 5 ) ); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
else if( !Q_stricmp( Cmd_Argv( 2 ), "setflag" ) ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
ent->v.flags |= 1U << Q_atoi( Cmd_Argv ( 3 ) ); |
|
|
|
|
|
|
|
SV_ClientPrintf( cl, "flags set to 0x%x\n", ent->v.flags ); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
else if( !Q_stricmp( Cmd_Argv( 2 ), "clearflag" ) ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
ent->v.flags &= ~( 1U << Q_atoi( Cmd_Argv ( 3 ) ) ); |
|
|
|
|
|
|
|
SV_ClientPrintf( cl, "flags set to 0x%x\n", ent->v.flags ); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
else if( !Q_stricmp( Cmd_Argv( 2 ), "setspawnflag" ) ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
ent->v.spawnflags |= 1U << Q_atoi( Cmd_Argv ( 3 ) ); |
|
|
|
|
|
|
|
SV_ClientPrintf( cl, "spawnflags set to 0x%x\n", ent->v.spawnflags ); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
else if( !Q_stricmp( Cmd_Argv( 2 ), "clearspawnflag" ) ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
ent->v.spawnflags &= ~( 1U << Q_atoi( Cmd_Argv ( 3 ) ) ); |
|
|
|
|
|
|
|
SV_ClientPrintf( cl, "spawnflags set to 0x%x\n", ent->v.flags ); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
else if( !Q_stricmp( Cmd_Argv( 2 ), "help" ) ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
SV_ClientPrintf( cl, "Available commands:\n" |
|
|
|
|
|
|
|
"Set fields:\n" |
|
|
|
|
|
|
|
" (Only set entity field, does not call any functions)\n" |
|
|
|
|
|
|
|
" health\n" |
|
|
|
|
|
|
|
" gravity\n" |
|
|
|
|
|
|
|
" movetype\n" |
|
|
|
|
|
|
|
" solid\n" |
|
|
|
|
|
|
|
" rendermode\n" |
|
|
|
|
|
|
|
" rendercolor (vector)\n" |
|
|
|
|
|
|
|
" renderfx\n" |
|
|
|
|
|
|
|
" renderamt\n" |
|
|
|
|
|
|
|
" hullmin (vector)\n" |
|
|
|
|
|
|
|
" hullmax (vector)\n" |
|
|
|
|
|
|
|
"Actions\n" |
|
|
|
|
|
|
|
" rename: set entity targetname\n" |
|
|
|
|
|
|
|
" settarget: set entity target (only targetnames)\n" |
|
|
|
|
|
|
|
" setmodel: set entity model\n" |
|
|
|
|
|
|
|
" set: set <key> <value> by server library\n" |
|
|
|
|
|
|
|
" See game FGD to get list.\n" |
|
|
|
|
|
|
|
" command takes two arguments\n" |
|
|
|
|
|
|
|
" touch: touch entity by current player.\n" |
|
|
|
|
|
|
|
" use: use entity by current player.\n" |
|
|
|
|
|
|
|
" movehere: place entity in player fov.\n" |
|
|
|
|
|
|
|
" drop2floor: place entity to nearest floor surface\n" |
|
|
|
|
|
|
|
" moveup: move entity to 25 units up\n" |
|
|
|
|
|
|
|
"Flags:\n" |
|
|
|
|
|
|
|
" (Set/clear specified flag bit, arg is bit number)\n" |
|
|
|
|
|
|
|
" setflag\n" |
|
|
|
|
|
|
|
" clearflag\n" |
|
|
|
|
|
|
|
" setspawnflag\n" |
|
|
|
|
|
|
|
" clearspawnflag\n" |
|
|
|
|
|
|
|
); |
|
|
|
|
|
|
|
return true; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
else |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
SV_ClientPrintf( cl, "Unknown command %s!\nUse \"ent_fire 0 help\" to list commands.\n", Cmd_Argv( 2 ) ); |
|
|
|
|
|
|
|
return false; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
if( single ) |
|
|
|
|
|
|
|
break; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
return true; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
|
|
|
=============== |
|
|
|
|
|
|
|
SV_EntSendVars |
|
|
|
|
|
|
|
=============== |
|
|
|
|
|
|
|
*/ |
|
|
|
|
|
|
|
static void SV_EntSendVars( sv_client_t *cl, edict_t *ent ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
if( !ent ) |
|
|
|
|
|
|
|
return; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
MSG_WriteByte( &cl->netchan.message, svc_stufftext ); |
|
|
|
|
|
|
|
MSG_WriteString( &cl->netchan.message, va( "set ent_last_name \"%s\"\n", STRING( ent->v.targetname ) )); |
|
|
|
|
|
|
|
MSG_WriteByte( &cl->netchan.message, svc_stufftext ); |
|
|
|
|
|
|
|
MSG_WriteString( &cl->netchan.message, va( "set ent_last_num %i\n", NUM_FOR_EDICT( ent ) )); |
|
|
|
|
|
|
|
MSG_WriteByte( &cl->netchan.message, svc_stufftext ); |
|
|
|
|
|
|
|
MSG_WriteString( &cl->netchan.message, va( "set ent_last_inst !%i_%i\n", NUM_FOR_EDICT( ent ), ent->serialnumber )); |
|
|
|
|
|
|
|
MSG_WriteByte( &cl->netchan.message, svc_stufftext ); |
|
|
|
|
|
|
|
MSG_WriteString( &cl->netchan.message, va( "set ent_last_origin \"%f %f %f\"\n", ent->v.origin[0], ent->v.origin[1], ent->v.origin[2])); |
|
|
|
|
|
|
|
MSG_WriteByte( &cl->netchan.message, svc_stufftext ); |
|
|
|
|
|
|
|
MSG_WriteString( &cl->netchan.message, va( "set ent_last_class \"%s\"\n", STRING( ent->v.classname ))); |
|
|
|
|
|
|
|
MSG_WriteByte( &cl->netchan.message, svc_stufftext ); |
|
|
|
|
|
|
|
MSG_WriteString( &cl->netchan.message, "ent_getvars_cb\n" ); // why do we need this?
|
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
|
|
|
=============== |
|
|
|
|
|
|
|
SV_EntCreate_f |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Create new entity with specified name. |
|
|
|
|
|
|
|
=============== |
|
|
|
|
|
|
|
*/ |
|
|
|
|
|
|
|
static qboolean SV_EntCreate_f( sv_client_t *cl ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
edict_t *ent = NULL; |
|
|
|
|
|
|
|
int i = 0; |
|
|
|
|
|
|
|
string_t classname; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if( Cmd_Argc() < 2 ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
SV_ClientPrintf( cl, "Use ent_create <classname> <key1> <value1> <key2> <value2> ...\n" ); |
|
|
|
|
|
|
|
return false; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
classname = ALLOC_STRING( Cmd_Argv( 1 ) ); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
ent = SV_AllocPrivateData( 0, classname ); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// Xash3D extension
|
|
|
|
|
|
|
|
if( !ent && svgame.physFuncs.SV_CreateEntity ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
ent = SV_AllocEdict(); |
|
|
|
|
|
|
|
ent->v.classname = classname; |
|
|
|
|
|
|
|
if( svgame.physFuncs.SV_CreateEntity( ent, (char*)STRING( classname ) ) == -1 ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
if( ent && !ent->free ) |
|
|
|
|
|
|
|
SV_FreeEdict( ent ); |
|
|
|
|
|
|
|
ent = NULL; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// XashXT does not implement SV_CreateEntity, use saverestore export
|
|
|
|
|
|
|
|
if( !ent && svgame.physFuncs.pfnCreateEntitiesInRestoreList ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
SAVERESTOREDATA data = { 0 }; |
|
|
|
|
|
|
|
ENTITYTABLE table = { 0 }; |
|
|
|
|
|
|
|
data.tableCount = 1; |
|
|
|
|
|
|
|
data.pTable = &table; |
|
|
|
|
|
|
|
table.classname = classname; |
|
|
|
|
|
|
|
table.id = -1; |
|
|
|
|
|
|
|
table.size = 1; |
|
|
|
|
|
|
|
svgame.physFuncs.pfnCreateEntitiesInRestoreList( &data, 0, false ); |
|
|
|
|
|
|
|
ent = table.pent; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if( !ent ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
SV_ClientPrintf( cl, "Invalid entity!\n" ); |
|
|
|
|
|
|
|
return false; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// choose default origin
|
|
|
|
|
|
|
|
ent->v.origin[2] = cl->edict->v.origin[2] + 25; |
|
|
|
|
|
|
|
ent->v.origin[1] = cl->edict->v.origin[1] + 100 * sin( DEG2RAD( cl->edict->v.angles[1] ) ); |
|
|
|
|
|
|
|
ent->v.origin[0] = cl->edict->v.origin[0] + 100 * cos( DEG2RAD( cl->edict->v.angles[1] ) ); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
SV_LinkEdict( ent, false ); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// apply keyvalues if supported
|
|
|
|
|
|
|
|
if( svgame.dllFuncs.pfnKeyValue ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
for( i = 2; i < Cmd_Argc() - 1; i++ ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
string keyname; |
|
|
|
|
|
|
|
string value; |
|
|
|
|
|
|
|
KeyValueData pkvd; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// allow split keyvalues to prespawn and postspawn
|
|
|
|
|
|
|
|
if( !Q_strcmp( Cmd_Argv( i ), "|" ) ) |
|
|
|
|
|
|
|
break; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Q_strncpy( keyname, Cmd_Argv( i++ ), sizeof( keyname )); |
|
|
|
|
|
|
|
Q_strncpy( value, Cmd_Argv( i ), sizeof( value )); |
|
|
|
|
|
|
|
pkvd.fHandled = false; |
|
|
|
|
|
|
|
pkvd.szClassName = (char*)STRING( ent->v.classname ); |
|
|
|
|
|
|
|
pkvd.szKeyName = keyname; |
|
|
|
|
|
|
|
pkvd.szValue = value; |
|
|
|
|
|
|
|
svgame.dllFuncs.pfnKeyValue( ent, &pkvd ); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if( pkvd.fHandled ) |
|
|
|
|
|
|
|
SV_ClientPrintf( cl, "value \"%s\" set to \"%s\"!\n", pkvd.szKeyName, pkvd.szValue ); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// set default targetname
|
|
|
|
|
|
|
|
if( !ent->v.targetname ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
string newname, clientname; |
|
|
|
|
|
|
|
int j; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
for( j = 0; j < sizeof( cl->name ); j++ ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
char c = Q_tolower( cl->name[j] ); |
|
|
|
|
|
|
|
if( c < 'a' || c > 'z' ) |
|
|
|
|
|
|
|
c = '_'; |
|
|
|
|
|
|
|
if( !cl->name[j] ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
clientname[j] = 0; |
|
|
|
|
|
|
|
break; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
clientname[j] = c; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// generate name based on nick name and index
|
|
|
|
|
|
|
|
Q_snprintf( newname, sizeof( newname ), "%s_%i_e%i", clientname, cl->userid, NUM_FOR_EDICT( ent )); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// i know, it may break strict aliasing rules
|
|
|
|
|
|
|
|
// but we will not lose anything in this case.
|
|
|
|
|
|
|
|
Q_strnlwr( newname, newname, sizeof( newname )); |
|
|
|
|
|
|
|
ent->v.targetname = ALLOC_STRING( newname ); |
|
|
|
|
|
|
|
SV_EntSendVars( cl, ent ); |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
SV_ClientPrintf( cl, "Created %i: %s, targetname %s\n", NUM_FOR_EDICT( ent ), Cmd_Argv( 1 ), STRING( ent->v.targetname ) ); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if( svgame.dllFuncs.pfnSpawn ) |
|
|
|
|
|
|
|
svgame.dllFuncs.pfnSpawn( ent ); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// now drop entity to floor.
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pfnDropToFloor( ent ); |
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// force think. Otherwise given weapon may crash server if player touch it before.
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svgame.dllFuncs.pfnThink( ent ); |
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pfnDropToFloor( ent ); |
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// apply postspawn keyvales if supported
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if( svgame.dllFuncs.pfnKeyValue ) |
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{ |
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for( i = i + 1; i < Cmd_Argc() - 1; i++ ) |
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{ |
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string keyname; |
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string value; |
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KeyValueData pkvd; |
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Q_strncpy( keyname, Cmd_Argv( i++ ), sizeof( keyname )); |
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Q_strncpy( value, Cmd_Argv( i ), sizeof( value )); |
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pkvd.fHandled = false; |
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pkvd.szClassName = (char*)STRING( ent->v.classname ); |
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pkvd.szKeyName = keyname; |
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pkvd.szValue = value; |
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svgame.dllFuncs.pfnKeyValue( ent, &pkvd ); |
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if( pkvd.fHandled ) |
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SV_ClientPrintf( cl, "value \"%s\" set to \"%s\"!\n", pkvd.szKeyName, pkvd.szValue ); |
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} |
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} |
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return true; |
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} |
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static qboolean SV_EntGetVars_f( sv_client_t *cl ) |
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{ |
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edict_t *ent = NULL; |
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if( Cmd_Argc() != 2 ) |
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{ |
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SV_ClientPrintf( cl, "Use ent_getvars <index|name|inst>\n" ); |
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return false; |
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} |
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ent = SV_EntFindSingle( cl, Cmd_Argv( 1 ) ); |
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if( Cmd_Argc() ) |
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|
{ |
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if( !SV_IsValidEdict( ent )) |
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return false; |
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} |
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|
SV_EntSendVars( cl, ent ); |
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|
return true; |
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|
} |
|
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|
|
ucmd_t ucmds[] = |
|
|
|
ucmd_t ucmds[] = |
|
|
|
{ |
|
|
|
{ |
|
|
@ -2140,6 +2914,16 @@ ucmd_t ucmds[] = |
|
|
|
{ NULL, NULL } |
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|
|
{ NULL, NULL } |
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|
|
}; |
|
|
|
}; |
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|
|
ucmd_t enttoolscmds[] = |
|
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|
|
{ |
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|
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|
|
{ "ent_list", SV_EntList_f }, |
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|
|
{ "ent_info", SV_EntInfo_f }, |
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|
|
{ "ent_fire", SV_EntFire_f }, |
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|
|
{ "ent_create", SV_EntCreate_f }, |
|
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|
|
{ "ent_getvars", SV_EntGetVars_f }, |
|
|
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|
|
{ NULL, NULL } |
|
|
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|
|
|
|
}; |
|
|
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|
|
|
|
|
/*
|
|
|
|
/*
|
|
|
|
================== |
|
|
|
================== |
|
|
|
SV_ExecuteUserCommand |
|
|
|
SV_ExecuteUserCommand |
|
|
@ -2162,6 +2946,24 @@ void SV_ExecuteClientCommand( sv_client_t *cl, const char *s ) |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if( !u->name && sv_enttools_enable.value > 0.0f && !sv.background ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
for( u = enttoolscmds; u->name; u++ ) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
if( !Q_strcmp( Cmd_Argv( 0 ), u->name )) |
|
|
|
|
|
|
|
{ |
|
|
|
|
|
|
|
Con_Reportf( "enttools->%s(): %s\n", u->name, s ); |
|
|
|
|
|
|
|
Log_Printf( "\"%s<%i><%s><>\" performed: %s\n", Info_ValueForKey( cl->userinfo, "name" ), |
|
|
|
|
|
|
|
cl->userid, SV_GetClientIDString( cl ), NET_AdrToString( cl->netchan.remote_address ), s ); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if( u->func ) |
|
|
|
|
|
|
|
u->func( cl ); |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
break; |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
if( !u->name && sv.state == ss_active ) |
|
|
|
if( !u->name && sv.state == ss_active ) |
|
|
|
{ |
|
|
|
{ |
|
|
|
// custom client commands
|
|
|
|
// custom client commands
|
|
|
|