@ -1250,7 +1250,7 @@ void D_DrawflatSurfaces (void)
// make a stable color for each surface by taking the low
// bits of the msurface pointer
D_FlatFillSurface (s, (int)s->msurf & 0xFFFF);
D_FlatFillSurface (s, (uintptr_t)s->msurf & 0xFFFF);
D_DrawZSpans (s->spans);
}