ref_soft: uncomment texture API functions implementations, they must be working now

Fixes #326 and probably some ref_soft crashes
This commit is contained in:
Alibek Omarov 2021-03-02 17:49:31 +03:00
parent 45334064b6
commit 586d613a27

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@ -48,12 +48,12 @@ static void GAME_EXPORT R_IncrementSpeedsCounter( int type )
static const byte * GAME_EXPORT R_GetTextureOriginalBuffer( unsigned int idx ) static const byte * GAME_EXPORT R_GetTextureOriginalBuffer( unsigned int idx )
{ {
/*gl_texture_t *glt = R_GetTexture( idx ); image_t *glt = R_GetTexture( idx );
if( !glt || !glt->original || !glt->original->buffer ) if( !glt || !glt->original || !glt->original->buffer )
return NULL;*/ return NULL;
return NULL; return glt->original->buffer;
} }
/* /*
@ -244,15 +244,15 @@ static float GAME_EXPORT R_GetFrameTime( void )
static const char * GAME_EXPORT GL_TextureName( unsigned int texnum ) static const char * GAME_EXPORT GL_TextureName( unsigned int texnum )
{ {
return "";//return R_GetTexture( texnum )->name; return R_GetTexture( texnum )->name;
} }
const byte * GAME_EXPORT GL_TextureData( unsigned int texnum ) const byte * GAME_EXPORT GL_TextureData( unsigned int texnum )
{ {
// rgbdata_t *pic = R_GetTexture( texnum )->original; rgbdata_t *pic = R_GetTexture( texnum )->original;
//if( pic != NULL ) if( pic != NULL )
//return pic->buffer; return pic->buffer;
return NULL; return NULL;
} }