@ -2920,7 +2919,7 @@ void CL_PlayerDecal( int playernum, int customIndex, int entityIndex, float *pos
@@ -2920,7 +2919,7 @@ void CL_PlayerDecal( int playernum, int customIndex, int entityIndex, float *pos
@ -1069,7 +1069,7 @@ int Con_DrawGenericString( int x, int y, const char *string, rgba_t setColor, qb
@@ -1069,7 +1069,7 @@ int Con_DrawGenericString( int x, int y, const char *string, rgba_t setColor, qb
Con_UtfProcessChar(0);
// draw the colored text
*(uint*)color=*(uint*)setColor;
memcpy(color,setColor,sizeof(color));
s=string;
while(*s)
@ -2174,6 +2174,9 @@ void Con_DrawSolidConsole( int lines )
@@ -2174,6 +2174,9 @@ void Con_DrawSolidConsole( int lines )
inti,x,y;
floatfraction;
intstart;
intstringLen,width=0,charH;
stringcurbuild;
bytecolor[4];
if(lines<=0)return;
@ -2187,16 +2190,9 @@ void Con_DrawSolidConsole( int lines )
@@ -2187,16 +2190,9 @@ void Con_DrawSolidConsole( int lines )