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engine: client: better fix for notify debug messages, rely on host.allow_console variable to don't allow uninitialized console usage

pull/2/head
Alibek Omarov 2 years ago
parent
commit
4b05cf4399
  1. 4
      engine/client/console.c

4
engine/client/console.c

@ -2051,7 +2051,7 @@ void Con_DrawDebug( void )
timeStart = Sys_DoubleTime(); timeStart = Sys_DoubleTime();
} }
if( Cvar_VariableInteger( "cl_background" ) || Cvar_VariableInteger( "sv_background" )) if( !host.allow_console || Cvar_VariableInteger( "cl_background" ) || Cvar_VariableInteger( "sv_background" ))
return; return;
if( con.draw_notify && !Con_Visible( )) if( con.draw_notify && !Con_Visible( ))
@ -2077,7 +2077,7 @@ void Con_DrawNotify( void )
x = con.curFont->charWidths[' ']; // offset one space at left screen side x = con.curFont->charWidths[' ']; // offset one space at left screen side
if( !Cvar_VariableInteger( "cl_background" ) && !Cvar_VariableInteger( "sv_background" )) if( host.allow_console && ( !Cvar_VariableInteger( "cl_background" ) && !Cvar_VariableInteger( "sv_background" )))
{ {
for( i = CON_LINES_COUNT - con.num_times; i < CON_LINES_COUNT; i++ ) for( i = CON_LINES_COUNT - con.num_times; i < CON_LINES_COUNT; i++ )
{ {

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