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@ -17,15 +17,24 @@ GNU General Public License for more details. |
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#define COM_STRINGS_H |
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#define COM_STRINGS_H |
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// default colored message headers
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// default colored message headers
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#define S_NOTE "^2Note:^7 " |
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#define S_BLACK "^0" |
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#define S_WARN "^3Warning:^7 " |
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#define S_RED "^1" |
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#define S_ERROR "^1Error:^7 " |
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#define S_GREEN "^2" |
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#define S_YELLOW "^3" |
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#define S_BLUE "^4" |
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#define S_CYAN "^5" |
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#define S_MAGENTA "^6" |
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#define S_DEFAULT "^7" |
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#define S_NOTE S_GREEN "Note: " S_DEFAULT |
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#define S_WARN S_YELLOW "Warning: " S_DEFAULT |
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#define S_ERROR S_RED "Error: " S_DEFAULT |
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#define S_USAGE "Usage: " |
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#define S_USAGE "Usage: " |
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#define S_USAGE_INDENT " " |
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#define S_USAGE_INDENT "\t" |
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#define S_OPENGL_NOTE "^2OpenGL Note:^7 " |
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#define S_OPENGL_NOTE S_GREEN "OpenGL Note: " S_DEFAULT |
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#define S_OPENGL_WARN "^3OpenGL Warning:^7 " |
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#define S_OPENGL_WARN S_YELLOW "OpenGL Warning: " S_DEFAULT |
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#define S_OPENGL_ERROR "^3OpenGL Error:^7 " |
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#define S_OPENGL_ERROR S_RED "OpenGL Error: " S_DEFAULT |
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// end game final default message
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// end game final default message
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#define DEFAULT_ENDGAME_MESSAGE "The End" |
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#define DEFAULT_ENDGAME_MESSAGE "The End" |
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