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@ -75,8 +75,9 @@ static CVAR_DEFINE_AUTO( cl_upmax, "1200", FCVAR_ARCHIVE, "max allowed incoming |
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CVAR_DEFINE_AUTO( cl_lw, "1", FCVAR_ARCHIVE|FCVAR_USERINFO, "enable client weapon predicting" ); |
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CVAR_DEFINE_AUTO( cl_lw, "1", FCVAR_ARCHIVE|FCVAR_USERINFO, "enable client weapon predicting" ); |
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CVAR_DEFINE_AUTO( cl_charset, "utf-8", FCVAR_ARCHIVE, "1-byte charset to use (iconv style)" ); |
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CVAR_DEFINE_AUTO( cl_charset, "utf-8", FCVAR_ARCHIVE, "1-byte charset to use (iconv style)" ); |
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CVAR_DEFINE_AUTO( cl_trace_messages, "0", FCVAR_ARCHIVE|FCVAR_CHEAT, "enable message names tracing (good for developers)"); |
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CVAR_DEFINE_AUTO( cl_trace_stufftext, "0", FCVAR_ARCHIVE|FCVAR_CHEAT, "enable stufftext (server-to-client console commands) tracing (good for developers)" ); |
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CVAR_DEFINE_AUTO( cl_trace_events, "0", FCVAR_ARCHIVE|FCVAR_CHEAT, "enable events tracing (good for developers)"); |
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CVAR_DEFINE_AUTO( cl_trace_messages, "0", FCVAR_ARCHIVE|FCVAR_CHEAT, "enable message names tracing (good for developers)" ); |
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CVAR_DEFINE_AUTO( cl_trace_events, "0", FCVAR_ARCHIVE|FCVAR_CHEAT, "enable events tracing (good for developers)" ); |
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static CVAR_DEFINE_AUTO( cl_nat, "0", 0, "show servers running under NAT" ); |
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static CVAR_DEFINE_AUTO( cl_nat, "0", 0, "show servers running under NAT" ); |
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CVAR_DEFINE_AUTO( hud_utf8, "0", FCVAR_ARCHIVE, "Use utf-8 encoding for hud text" ); |
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CVAR_DEFINE_AUTO( hud_utf8, "0", FCVAR_ARCHIVE, "Use utf-8 encoding for hud text" ); |
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CVAR_DEFINE_AUTO( ui_renderworld, "0", FCVAR_ARCHIVE, "render world when UI is visible" ); |
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CVAR_DEFINE_AUTO( ui_renderworld, "0", FCVAR_ARCHIVE, "render world when UI is visible" ); |
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@ -2892,6 +2893,7 @@ static void CL_InitLocal( void ) |
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Cvar_RegisterVariable( &rcon_address ); |
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Cvar_RegisterVariable( &rcon_address ); |
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Cvar_RegisterVariable( &cl_trace_stufftext ); |
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Cvar_RegisterVariable( &cl_trace_messages ); |
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Cvar_RegisterVariable( &cl_trace_messages ); |
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Cvar_RegisterVariable( &cl_trace_events ); |
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Cvar_RegisterVariable( &cl_trace_events ); |
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