|
|
|
@ -603,13 +603,11 @@ void SCR_LoadCreditsFont( void )
@@ -603,13 +603,11 @@ void SCR_LoadCreditsFont( void )
|
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
if( !success && !Con_LoadVariableWidthFont( "gfx/creditsfont.fnt", font, 1.0f, TF_FONT )) |
|
|
|
|
{ |
|
|
|
|
if( !Con_LoadFixedWidthFont( "gfx/conchars", font, 1.0f, TF_FONT )) |
|
|
|
|
{ |
|
|
|
|
Con_DPrintf( S_ERROR "failed to load HUD font\n" ); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
if( !success ) |
|
|
|
|
success = Con_LoadVariableWidthFont( "gfx/creditsfont.fnt", font, 1.0f, TF_FONT ); |
|
|
|
|
|
|
|
|
|
if( !success ) |
|
|
|
|
success = Con_LoadFixedWidthFont( "gfx/conchars", font, 1.0f, TF_FONT ); |
|
|
|
|
|
|
|
|
|
// copy font size for client.dll
|
|
|
|
|
if( success ) |
|
|
|
@ -621,6 +619,7 @@ void SCR_LoadCreditsFont( void )
@@ -621,6 +619,7 @@ void SCR_LoadCreditsFont( void )
|
|
|
|
|
for( i = 0; i < ARRAYSIZE( cls.creditsFont.charWidths ); i++ ) |
|
|
|
|
clgame.scrInfo.charWidths[i] = cls.creditsFont.charWidths[i]; |
|
|
|
|
} |
|
|
|
|
else Con_DPrintf( S_ERROR "failed to load HUD font\n" ); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|