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https://github.com/YGGverse/xash3d-fwgs.git
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engine: server: fix message trace output
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0891356ec5
commit
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@ -2727,7 +2727,7 @@ void GAME_EXPORT pfnWriteByte( int iValue )
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{
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if( iValue == -1 ) iValue = 0xFF; // convert char to byte
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MSG_WriteByte( &sv.multicast, (byte)iValue );
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if( svgame.msg_trace ) Con_Printf( "\t^3%s( %i )", __FUNCTION__, iValue );
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if( svgame.msg_trace ) Con_Printf( "\t^3%s( %i )\n", __FUNCTION__, iValue );
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svgame.msg_realsize++;
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}
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@ -2740,7 +2740,7 @@ pfnWriteChar
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void GAME_EXPORT pfnWriteChar( int iValue )
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{
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MSG_WriteChar( &sv.multicast, (signed char)iValue );
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if( svgame.msg_trace ) Con_Printf( "\t^3%s( %i )", __FUNCTION__, iValue );
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if( svgame.msg_trace ) Con_Printf( "\t^3%s( %i )\n", __FUNCTION__, iValue );
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svgame.msg_realsize++;
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}
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@ -2753,7 +2753,7 @@ pfnWriteShort
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void GAME_EXPORT pfnWriteShort( int iValue )
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{
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MSG_WriteShort( &sv.multicast, (short)iValue );
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if( svgame.msg_trace ) Con_Printf( "\t^3%s( %i )", __FUNCTION__, iValue );
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if( svgame.msg_trace ) Con_Printf( "\t^3%s( %i )\n", __FUNCTION__, iValue );
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svgame.msg_realsize += 2;
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}
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@ -2766,7 +2766,7 @@ pfnWriteLong
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void GAME_EXPORT pfnWriteLong( int iValue )
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{
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MSG_WriteLong( &sv.multicast, iValue );
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if( svgame.msg_trace ) Con_Printf( "\t^3%s( %i )", __FUNCTION__, iValue );
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if( svgame.msg_trace ) Con_Printf( "\t^3%s( %i )\n", __FUNCTION__, iValue );
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svgame.msg_realsize += 4;
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}
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@ -2782,7 +2782,7 @@ void GAME_EXPORT pfnWriteAngle( float flValue )
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int iAngle = ((int)(( flValue ) * 256 / 360) & 255);
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MSG_WriteChar( &sv.multicast, iAngle );
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if( svgame.msg_trace ) Con_Printf( "\t^3%s( %f )", __FUNCTION__, flValue );
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if( svgame.msg_trace ) Con_Printf( "\t^3%s( %f )\n", __FUNCTION__, flValue );
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svgame.msg_realsize += 1;
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}
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@ -2795,7 +2795,7 @@ pfnWriteCoord
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void GAME_EXPORT pfnWriteCoord( float flValue )
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{
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MSG_WriteCoord( &sv.multicast, flValue );
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if( svgame.msg_trace ) Con_Printf( "\t^3%s( %f )", __FUNCTION__, flValue );
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if( svgame.msg_trace ) Con_Printf( "\t^3%s( %f )\n", __FUNCTION__, flValue );
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svgame.msg_realsize += 2;
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}
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@ -2808,7 +2808,7 @@ pfnWriteBytes
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void pfnWriteBytes( const byte *bytes, int count )
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{
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MSG_WriteBytes( &sv.multicast, bytes, count );
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if( svgame.msg_trace ) Con_Printf( "\t^3%s( %i )", __FUNCTION__, count );
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if( svgame.msg_trace ) Con_Printf( "\t^3%s( %i )\n", __FUNCTION__, count );
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svgame.msg_realsize += count;
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}
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@ -2870,7 +2870,7 @@ void GAME_EXPORT pfnWriteString( const char *src )
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*dst = '\0'; // string end (not included in count)
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MSG_WriteString( &sv.multicast, string );
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if( svgame.msg_trace ) Con_Printf( "\t^3%s( %s )", __FUNCTION__, string );
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if( svgame.msg_trace ) Con_Printf( "\t^3%s( %s )\n", __FUNCTION__, string );
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// NOTE: some messages with constant string length can be marked as known sized
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svgame.msg_realsize += len;
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@ -2887,7 +2887,7 @@ void GAME_EXPORT pfnWriteEntity( int iValue )
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if( iValue < 0 || iValue >= svgame.numEntities )
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Host_Error( "MSG_WriteEntity: invalid entnumber %i\n", iValue );
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MSG_WriteShort( &sv.multicast, (short)iValue );
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if( svgame.msg_trace ) Con_Printf( "\t^3%s( %i )", __FUNCTION__, iValue );
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if( svgame.msg_trace ) Con_Printf( "\t^3%s( %i )\n", __FUNCTION__, iValue );
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svgame.msg_realsize += 2;
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}
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