diff --git a/engine/server/sv_game.c b/engine/server/sv_game.c index 7ed36bcb..c3f25eb0 100644 --- a/engine/server/sv_game.c +++ b/engine/server/sv_game.c @@ -2727,7 +2727,7 @@ void GAME_EXPORT pfnWriteByte( int iValue ) { if( iValue == -1 ) iValue = 0xFF; // convert char to byte MSG_WriteByte( &sv.multicast, (byte)iValue ); - if( svgame.msg_trace ) Con_Printf( "\t^3%s( %i )", __FUNCTION__, iValue ); + if( svgame.msg_trace ) Con_Printf( "\t^3%s( %i )\n", __FUNCTION__, iValue ); svgame.msg_realsize++; } @@ -2740,7 +2740,7 @@ pfnWriteChar void GAME_EXPORT pfnWriteChar( int iValue ) { MSG_WriteChar( &sv.multicast, (signed char)iValue ); - if( svgame.msg_trace ) Con_Printf( "\t^3%s( %i )", __FUNCTION__, iValue ); + if( svgame.msg_trace ) Con_Printf( "\t^3%s( %i )\n", __FUNCTION__, iValue ); svgame.msg_realsize++; } @@ -2753,7 +2753,7 @@ pfnWriteShort void GAME_EXPORT pfnWriteShort( int iValue ) { MSG_WriteShort( &sv.multicast, (short)iValue ); - if( svgame.msg_trace ) Con_Printf( "\t^3%s( %i )", __FUNCTION__, iValue ); + if( svgame.msg_trace ) Con_Printf( "\t^3%s( %i )\n", __FUNCTION__, iValue ); svgame.msg_realsize += 2; } @@ -2766,7 +2766,7 @@ pfnWriteLong void GAME_EXPORT pfnWriteLong( int iValue ) { MSG_WriteLong( &sv.multicast, iValue ); - if( svgame.msg_trace ) Con_Printf( "\t^3%s( %i )", __FUNCTION__, iValue ); + if( svgame.msg_trace ) Con_Printf( "\t^3%s( %i )\n", __FUNCTION__, iValue ); svgame.msg_realsize += 4; } @@ -2782,7 +2782,7 @@ void GAME_EXPORT pfnWriteAngle( float flValue ) int iAngle = ((int)(( flValue ) * 256 / 360) & 255); MSG_WriteChar( &sv.multicast, iAngle ); - if( svgame.msg_trace ) Con_Printf( "\t^3%s( %f )", __FUNCTION__, flValue ); + if( svgame.msg_trace ) Con_Printf( "\t^3%s( %f )\n", __FUNCTION__, flValue ); svgame.msg_realsize += 1; } @@ -2795,7 +2795,7 @@ pfnWriteCoord void GAME_EXPORT pfnWriteCoord( float flValue ) { MSG_WriteCoord( &sv.multicast, flValue ); - if( svgame.msg_trace ) Con_Printf( "\t^3%s( %f )", __FUNCTION__, flValue ); + if( svgame.msg_trace ) Con_Printf( "\t^3%s( %f )\n", __FUNCTION__, flValue ); svgame.msg_realsize += 2; } @@ -2808,7 +2808,7 @@ pfnWriteBytes void pfnWriteBytes( const byte *bytes, int count ) { MSG_WriteBytes( &sv.multicast, bytes, count ); - if( svgame.msg_trace ) Con_Printf( "\t^3%s( %i )", __FUNCTION__, count ); + if( svgame.msg_trace ) Con_Printf( "\t^3%s( %i )\n", __FUNCTION__, count ); svgame.msg_realsize += count; } @@ -2870,7 +2870,7 @@ void GAME_EXPORT pfnWriteString( const char *src ) *dst = '\0'; // string end (not included in count) MSG_WriteString( &sv.multicast, string ); - if( svgame.msg_trace ) Con_Printf( "\t^3%s( %s )", __FUNCTION__, string ); + if( svgame.msg_trace ) Con_Printf( "\t^3%s( %s )\n", __FUNCTION__, string ); // NOTE: some messages with constant string length can be marked as known sized svgame.msg_realsize += len; @@ -2887,7 +2887,7 @@ void GAME_EXPORT pfnWriteEntity( int iValue ) if( iValue < 0 || iValue >= svgame.numEntities ) Host_Error( "MSG_WriteEntity: invalid entnumber %i\n", iValue ); MSG_WriteShort( &sv.multicast, (short)iValue ); - if( svgame.msg_trace ) Con_Printf( "\t^3%s( %i )", __FUNCTION__, iValue ); + if( svgame.msg_trace ) Con_Printf( "\t^3%s( %i )\n", __FUNCTION__, iValue ); svgame.msg_realsize += 2; }