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@ -884,6 +884,7 @@ int pfnCheckGameDll( void ) |
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COM_ResetLibraryError(); |
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COM_ResetLibraryError(); |
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if(( hInst = COM_LoadLibrary( SI.gamedll, true, false )) != NULL ) |
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if(( hInst = COM_LoadLibrary( SI.gamedll, true, false )) != NULL ) |
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{ |
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{ |
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COM_FreeLibrary( hInst ); // don't increase linker's reference counter
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return true; |
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return true; |
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} |
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} |
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MsgDev( D_WARN, "Could not load server library:\n%s", COM_GetLibraryError() ); |
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MsgDev( D_WARN, "Could not load server library:\n%s", COM_GetLibraryError() ); |
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