diff --git a/engine/client/cl_gameui.c b/engine/client/cl_gameui.c index 6d42fd7a..f0af8331 100644 --- a/engine/client/cl_gameui.c +++ b/engine/client/cl_gameui.c @@ -884,6 +884,7 @@ int pfnCheckGameDll( void ) COM_ResetLibraryError(); if(( hInst = COM_LoadLibrary( SI.gamedll, true, false )) != NULL ) { + COM_FreeLibrary( hInst ); // don't increase linker's reference counter return true; } MsgDev( D_WARN, "Could not load server library:\n%s", COM_GetLibraryError() );