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engine: client: make connect command available through stufftext, for future use

pull/2/head
Alibek Omarov 3 years ago
parent
commit
2df27e14a8
  1. 2
      engine/client/cl_main.c

2
engine/client/cl_main.c

@ -2921,7 +2921,7 @@ void CL_InitLocal( void ) @@ -2921,7 +2921,7 @@ void CL_InitLocal( void )
Cmd_AddCommand ("levelshot", CL_LevelShot_f, "same as \"screenshot\", used for create plaque images" );
Cmd_AddCommand ("saveshot", CL_SaveShot_f, "used for create save previews with LoadGame menu" );
Cmd_AddRestrictedCommand ("connect", CL_Connect_f, "connect to a server by hostname" );
Cmd_AddCommand ("connect", CL_Connect_f, "connect to a server by hostname" );
Cmd_AddCommand ("reconnect", CL_Reconnect_f, "reconnect to current level" );
Cmd_AddCommand ("rcon", CL_Rcon_f, "sends a command to the server console (rcon_password and rcon_address required)" );

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