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@ -1207,7 +1207,7 @@ void R_RenderBrushPoly( msurface_t *fa, int cull_type ) |
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} |
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} |
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// dynamic this frame or dynamic previously
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// dynamic this frame or dynamic previously
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if(( fa->dlightframe == tr.framecount )) |
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if( fa->dlightframe == tr.framecount ) |
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{ |
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{ |
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dynamic: |
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dynamic: |
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// NOTE: at this point we have only valid textures
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// NOTE: at this point we have only valid textures
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