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vid_sdl: fix incorrect video modes list length

pull/2/head
Alibek Omarov 6 years ago
parent
commit
216b4f4147
  1. 3
      engine/platform/sdl/vid_sdl.c

3
engine/platform/sdl/vid_sdl.c

@ -208,7 +208,7 @@ vidmode_t R_GetVideoMode( int num ) @@ -208,7 +208,7 @@ vidmode_t R_GetVideoMode( int num )
{
static vidmode_t error = { NULL };
if( !vidmodes || num < 0 || num > R_MaxVideoModes() )
if( !vidmodes || num < 0 || num >= R_MaxVideoModes() )
{
error.width = glState.width;
error.height = glState.height;
@ -223,6 +223,7 @@ static void R_InitVideoModes( void ) @@ -223,6 +223,7 @@ static void R_InitVideoModes( void )
int displayIndex = 0; // TODO: handle multiple displays somehow
int i, modes;
num_vidmodes = 0;
modes = SDL_GetNumDisplayModes( displayIndex );
if( !modes )

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