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wscript: check for 64-bit only for Win/Linux/Mac and only on amd64

It's useless to force 32-bit code for everything, as GoldSrc exists only for Intel CPUs and Windows, Linux or OSX
pull/2/head
Alibek Omarov 6 years ago committed by GitHub
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  1. 16
      wscript

16
wscript

@ -109,19 +109,19 @@ def configure(conf): @@ -109,19 +109,19 @@ def configure(conf):
conf.options.GLWES = True
conf.options.GL = False
# print(conf.options.ALLOW64)
conf.env.BIT32_MANDATORY = not conf.options.ALLOW64
# We restrict 64-bit builds ONLY for Win/Linux/OSX running on Intel architecture
# Because compatibility with original GoldSrc
if conf.env.DEST_OS in ['win32', 'linux', 'darwin'] and conf.env.DEST_CPU in ['x86_64']:
conf.env.BIT32_ALLOW64 = conf.options.ALLOW64
if not conf.env.BIT32_ALLOW64:
Logs.info('WARNING: will build engine for 32-bit target')
else:
conf.env.BIT32_ALLOW64 = True
conf.env.BIT32_MANDATORY = not conf.env.BIT32_ALLOW64
conf.load('force_32bit')
if conf.env.DEST_OS2 != 'android':
conf.load('sdl2')
if conf.env.DEST_SIZEOF_VOID_P == 4:
Logs.info('NOTE: will build engine for 32-bit target')
else:
Logs.warn('WARNING: 64-bit engine may be unstable')
linker_flags = {
'common': {
'msvc': ['/DEBUG'], # always create PDB, doesn't affect result binaries

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