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filesystem: fix even more char signness

pull/2/head
Alibek Omarov 6 years ago
parent
commit
1d78d7c720
  1. 10
      engine/common/filesystem.c
  2. 4
      engine/common/filesystem.h

10
engine/common/filesystem.c

@ -62,7 +62,7 @@ typedef struct stringlist_s @@ -62,7 +62,7 @@ typedef struct stringlist_s
typedef struct wadtype_s
{
char *ext;
char type;
signed char type;
} wadtype_t;
typedef struct file_s
@ -122,7 +122,7 @@ qboolean fs_caseinsensitive = true; // try to search missing files @@ -122,7 +122,7 @@ qboolean fs_caseinsensitive = true; // try to search missing files
static void FS_InitMemory( void );
static searchpath_t *FS_FindFile( const char *name, int *index, qboolean gamedironly );
static dlumpinfo_t *W_FindLump( wfile_t *wad, const char *name, const char matchtype );
static dlumpinfo_t *W_FindLump( wfile_t *wad, const char *name, const signed char matchtype );
static dpackfile_t *FS_AddFileToPack( const char* name, pack_t *pack, fs_offset_t offset, fs_offset_t size );
static byte *W_LoadFile( const char *path, fs_offset_t *filesizeptr, qboolean gamedironly );
static wfile_t *W_Open( const char *filename, int *errorcode );
@ -1956,7 +1956,7 @@ static searchpath_t *FS_FindFile( const char *name, int *index, qboolean gamedir @@ -1956,7 +1956,7 @@ static searchpath_t *FS_FindFile( const char *name, int *index, qboolean gamedir
else if( search->wad )
{
dlumpinfo_t *lump;
char type = W_TypeFromExt( name );
signed char type = W_TypeFromExt( name );
qboolean anywadname = true;
string wadname, wadfolder;
string shortname;
@ -2952,7 +2952,7 @@ search_t *FS_Search( const char *pattern, int caseinsensitive, int gamedironly ) @@ -2952,7 +2952,7 @@ search_t *FS_Search( const char *pattern, int caseinsensitive, int gamedironly )
else if( searchpath->wad )
{
string wadpattern, wadname, temp2;
char type = W_TypeFromExt( pattern );
signed char type = W_TypeFromExt( pattern );
qboolean anywadname = true;
string wadfolder;
@ -3165,7 +3165,7 @@ W_FindLump @@ -3165,7 +3165,7 @@ W_FindLump
Serach for already existed lump
===========
*/
static dlumpinfo_t *W_FindLump( wfile_t *wad, const char *name, const char matchtype )
static dlumpinfo_t *W_FindLump( wfile_t *wad, const char *name, const signed char matchtype )
{
int left, right;

4
engine/common/filesystem.h

@ -78,8 +78,8 @@ typedef struct @@ -78,8 +78,8 @@ typedef struct
int size; // uncompressed
signed char type; // TYP_*
signed char attribs; // file attribs
char pad0;
char pad1;
signed char pad0;
signed char pad1;
char name[WAD3_NAMELEN]; // must be null terminated
} dlumpinfo_t;

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