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engine: fix client can use kill command while not connected (#492)

pull/2/head
Barış 3 years ago committed by GitHub
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  1. 6
      engine/server/sv_client.c

6
engine/server/sv_client.c

@ -1893,6 +1893,12 @@ static qboolean SV_Kill_f( sv_client_t *cl )
{ {
if( !SV_IsValidEdict( cl->edict )) if( !SV_IsValidEdict( cl->edict ))
return true; return true;
if( cl->state != cs_spawned )
{
SV_ClientPrintf( cl, "Can't suicide - not connected!\n" );
return true;
}
if( cl->edict->v.health <= 0.0f ) if( cl->edict->v.health <= 0.0f )
{ {

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