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@ -285,9 +285,9 @@ typedef struct cl_enginefuncs_s |
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const char *(*LocalPlayerInfo_ValueForKey)( const char* key ); |
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const char *(*LocalPlayerInfo_ValueForKey)( const char* key ); |
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int (*pfnVGUI2DrawCharacter)( int x, int y, int ch, unsigned int font ); |
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int (*pfnVGUI2DrawCharacter)( int x, int y, int ch, unsigned int font ); |
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int (*pfnVGUI2DrawCharacterAdditive)( int x, int y, int ch, int r, int g, int b, unsigned int font ); |
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int (*pfnVGUI2DrawCharacterAdditive)( int x, int y, int ch, int r, int g, int b, unsigned int font ); |
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unsigned int (*pfnGetApproxWavePlayLen)( char *filename ); |
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unsigned int (*pfnGetApproxWavePlayLen)( const char *filename ); |
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void* (*GetCareerGameUI)( void ); // g-cont. !!!! potential crash-point!
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void* (*GetCareerGameUI)( void ); // g-cont. !!!! potential crash-point!
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void (*Cvar_Set)( char *name, char *value ); |
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void (*Cvar_Set)( const char *name, const char *value ); |
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int (*pfnIsPlayingCareerMatch)( void ); |
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int (*pfnIsPlayingCareerMatch)( void ); |
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void (*pfnPlaySoundVoiceByName)( char *szSound, float volume, int pitch ); |
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void (*pfnPlaySoundVoiceByName)( char *szSound, float volume, int pitch ); |
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void (*pfnPrimeMusicStream)( char *filename, int looping ); |
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void (*pfnPrimeMusicStream)( char *filename, int looping ); |
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