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engine: server: fix output of maps command

pull/2/head
Alibek Omarov 3 years ago
parent
commit
0d195ee6fe
  1. 6
      engine/server/sv_cmds.c

6
engine/server/sv_cmds.c

@ -265,7 +265,7 @@ void SV_Maps_f( void ) @@ -265,7 +265,7 @@ void SV_Maps_f( void )
Mem_Free( mapList );
Msg( "%s\nDirectory: \"%s/maps\" - Maps listed: %d\n", separator, GI->basedir, nummaps );
Msg( "%s\nDirectory: \"%s/maps\" - Maps listed: %d\n", separator, GI->gamefolder, nummaps );
}
/*
@ -763,7 +763,7 @@ void SV_ServerInfo_f( void ) @@ -763,7 +763,7 @@ void SV_ServerInfo_f( void )
{
Con_Printf( "Server info settings:\n" );
Info_Print( svs.serverinfo );
Con_Printf( "Total %i symbols\n", Q_strlen( svs.serverinfo ));
Con_Printf( "Total %lu symbols\n", Q_strlen( svs.serverinfo ));
return;
}
@ -805,7 +805,7 @@ void SV_LocalInfo_f( void ) @@ -805,7 +805,7 @@ void SV_LocalInfo_f( void )
{
Con_Printf( "Local info settings:\n" );
Info_Print( svs.localinfo );
Con_Printf( "Total %i symbols\n", Q_strlen( svs.localinfo ));
Con_Printf( "Total %lu symbols\n", Q_strlen( svs.localinfo ));
return;
}

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