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@ -31,6 +31,20 @@ CVAR_DEFINE_AUTO( voice_avggain, "0.5", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "automat
@@ -31,6 +31,20 @@ CVAR_DEFINE_AUTO( voice_avggain, "0.5", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "automat
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CVAR_DEFINE_AUTO( voice_maxgain, "5.0", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "automatic voice gain control (maximum)" ); |
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CVAR_DEFINE_AUTO( voice_inputfromfile, "0", FCVAR_PRIVILEGED, "input voice from voice_input.wav" ); |
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/*
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=============================================================================== |
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OPUS INTEGRATION |
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=============================================================================== |
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*/ |
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/*
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========================= |
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Voice_GetBandwithTypeName |
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========================= |
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*/ |
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static const char* Voice_GetBandwidthTypeName( int bandwidthType ) |
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{ |
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switch( bandwidthType ) |
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@ -44,6 +58,12 @@ static const char* Voice_GetBandwidthTypeName( int bandwidthType )
@@ -44,6 +58,12 @@ static const char* Voice_GetBandwidthTypeName( int bandwidthType )
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} |
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} |
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/*
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========================= |
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Voice_CodecInfo_f |
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========================= |
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*/ |
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static void Voice_CodecInfo_f( void ) |
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{ |
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int encoderComplexity; |
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@ -63,31 +83,26 @@ static void Voice_CodecInfo_f( void )
@@ -63,31 +83,26 @@ static void Voice_CodecInfo_f( void )
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Con_Printf( "Encoder:\n" ); |
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Con_Printf( " Bitrate: %.3f kbps\n", encoderBitrate / 1000.0f ); |
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Con_Printf( " Complexity: %d\n", encoderComplexity ); |
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Con_Printf( " Bandwidth: %s", Voice_GetBandwidthTypeName( encoderBandwidthType )); |
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Con_Printf( "\n" ); |
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} |
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void Voice_RegisterCvars( void ) |
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{ |
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Cvar_RegisterVariable( &voice_enable ); |
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Cvar_RegisterVariable( &voice_loopback ); |
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Cvar_RegisterVariable( &voice_scale ); |
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Cvar_RegisterVariable( &voice_avggain ); |
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Cvar_RegisterVariable( &voice_maxgain ); |
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Cvar_RegisterVariable( &voice_inputfromfile ); |
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Cmd_AddClientCommand( "voice_codecinfo", Voice_CodecInfo_f ); |
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Con_Printf( " Bandwidth: %s\n", Voice_GetBandwidthTypeName( encoderBandwidthType )); |
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} |
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static void Voice_Status( int entindex, qboolean bTalking ) |
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{ |
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clgame.dllFuncs.pfnVoiceStatus( entindex, bTalking ); |
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} |
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/*
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========================= |
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Voice_GetFrameSize |
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========================= |
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*/ |
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static uint Voice_GetFrameSize( float durationMsec ) |
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{ |
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return voice.channels * voice.width * (( float )voice.samplerate / ( 1000.0f / durationMsec )); |
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} |
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/*
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========================= |
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Voice_ApplyGainAdjust |
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========================= |
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*/ |
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static void Voice_ApplyGainAdjust( opus_int16 *samples, int count ) |
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{ |
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float gain, modifiedMax; |
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@ -129,35 +144,44 @@ static void Voice_ApplyGainAdjust( opus_int16 *samples, int count )
@@ -129,35 +144,44 @@ static void Voice_ApplyGainAdjust( opus_int16 *samples, int count )
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} |
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} |
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// parameters currently unused
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qboolean Voice_Init( const char *pszCodecName, int quality ) |
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/*
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========================= |
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Voice_InitOpusDecoder |
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========================= |
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*/ |
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static qboolean Voice_InitOpusDecoder( void ) |
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{ |
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int err; |
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voice.decoder = opus_decoder_create( voice.samplerate, voice.channels, &err ); |
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if( !voice_enable.value ) |
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if( !voice.decoder ) |
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{ |
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Con_Printf( S_ERROR "Can't create Opus encoder: %s", opus_strerror( err )); |
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return false; |
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} |
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Voice_DeInit(); |
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voice.initialized = false; |
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voice.channels = 1; |
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voice.width = 2; |
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voice.samplerate = SOUND_48k; |
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voice.frame_size = Voice_GetFrameSize( 40.0f ); |
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voice.autogain.block_size = 128; |
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return true; |
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} |
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if( !VoiceCapture_Init() ) |
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{ |
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Voice_DeInit(); |
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return voice.initialized; |
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} |
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/*
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========================= |
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Voice_InitOpusEncoder |
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voice.encoder = opus_encoder_create( voice.samplerate, voice.channels, OPUS_APPLICATION_VOIP, &err ); |
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========================= |
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*/ |
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static qboolean Voice_InitOpusEncoder( int quality ) |
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{ |
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int err; |
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int app = quality == 5 ? OPUS_APPLICATION_AUDIO : OPUS_APPLICATION_VOIP; |
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if( err != OPUS_OK ) |
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return voice.initialized; |
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voice.encoder = opus_encoder_create( voice.samplerate, voice.channels, app, &err ); |
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voice.decoder = opus_decoder_create( voice.samplerate, voice.channels, &err ); |
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if( !voice.encoder ) |
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{ |
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Con_Printf( S_ERROR "Can't create Opus encoder: %s", opus_strerror( err )); |
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return false; |
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} |
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switch( quality ) |
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{ |
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@ -183,31 +207,46 @@ qboolean Voice_Init( const char *pszCodecName, int quality )
@@ -183,31 +207,46 @@ qboolean Voice_Init( const char *pszCodecName, int quality )
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break; |
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} |
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if (quality == 5) { |
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opus_encoder_ctl( voice.encoder, OPUS_SET_APPLICATION( OPUS_APPLICATION_AUDIO )); |
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} |
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else { |
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opus_encoder_ctl( voice.encoder, OPUS_SET_APPLICATION( OPUS_APPLICATION_VOIP )); |
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} |
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voice.initialized = (err == OPUS_OK); |
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return voice.initialized; |
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return true; |
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} |
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void Voice_DeInit( void ) |
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/*
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========================= |
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Voice_ShutdownOpusDecoder |
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========================= |
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*/ |
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static void Voice_ShutdownOpusDecoder( void ) |
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{ |
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if( !voice.initialized ) |
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return; |
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if( voice.decoder ) |
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{ |
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opus_decoder_destroy( voice.decoder ); |
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voice.decoder = NULL; |
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} |
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} |
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Voice_RecordStop(); |
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/*
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========================= |
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Voice_ShutdownOpusEncoder |
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========================= |
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*/ |
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static void Voice_ShutdownOpusEncoder( void ) |
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{ |
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if( voice.encoder ) |
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{ |
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opus_encoder_destroy( voice.encoder ); |
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opus_decoder_destroy( voice.decoder ); |
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voice.initialized = false; |
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voice.encoder = NULL; |
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} |
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} |
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static uint Voice_GetCompressedData( byte *out, uint maxsize, uint *frames ) |
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/*
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========================= |
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Voice_GetOpusCompressedData |
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========================= |
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*/ |
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static uint Voice_GetOpusCompressedData( byte *out, uint maxsize, uint *frames ) |
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{ |
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uint ofs, size = 0; |
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@ -250,6 +289,35 @@ static uint Voice_GetCompressedData( byte *out, uint maxsize, uint *frames )
@@ -250,6 +289,35 @@ static uint Voice_GetCompressedData( byte *out, uint maxsize, uint *frames )
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return size; |
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} |
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/*
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=============================================================================== |
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VOICE CHAT INTEGRATION |
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=============================================================================== |
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*/ |
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/*
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========================= |
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Voice_Status |
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Notify user dll aboit voice transmission |
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========================= |
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*/ |
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static void Voice_Status( int entindex, qboolean bTalking ) |
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{ |
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if( cls.state == ca_active && clgame.dllFuncs.pfnVoiceStatus ) |
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clgame.dllFuncs.pfnVoiceStatus( entindex, bTalking ); |
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} |
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/*
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========================= |
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Voice_StatusTimeout |
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Waits few milliseconds and if there was no |
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voice transmission, sends notification |
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========================= |
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*/ |
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static void Voice_StatusTimeout( voice_status_t *status, int entindex, double frametime ) |
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{ |
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if( status->talking_ack ) |
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@ -263,6 +331,14 @@ static void Voice_StatusTimeout( voice_status_t *status, int entindex, double fr
@@ -263,6 +331,14 @@ static void Voice_StatusTimeout( voice_status_t *status, int entindex, double fr
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} |
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} |
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/*
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========================= |
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Voice_StatusAck |
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Sends notification to user dll and |
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zeroes timeouts for this client |
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========================= |
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*/ |
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void Voice_StatusAck( voice_status_t *status, int playerIndex ) |
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{ |
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if( !status->talking_ack ) |
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@ -272,28 +348,23 @@ void Voice_StatusAck( voice_status_t *status, int playerIndex )
@@ -272,28 +348,23 @@ void Voice_StatusAck( voice_status_t *status, int playerIndex )
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status->talking_timeout = 0.0; |
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} |
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void Voice_Idle( double frametime ) |
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{ |
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int i; |
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if( !voice_enable.value ) |
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{ |
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Voice_DeInit(); |
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return; |
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} |
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// update local player status first
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Voice_StatusTimeout( &voice.local, VOICE_LOCALPLAYER_INDEX, frametime ); |
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for( i = 0; i < 32; i++ ) |
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Voice_StatusTimeout( &voice.players_status[i], i, frametime ); |
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} |
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/*
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========================= |
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Voice_IsRecording |
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========================= |
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*/ |
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qboolean Voice_IsRecording( void ) |
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{ |
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return voice.is_recording; |
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} |
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/*
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========================= |
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Voice_RecordStop |
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========================= |
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*/ |
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void Voice_RecordStop( void ) |
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{ |
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if( input_file ) |
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@ -303,16 +374,22 @@ void Voice_RecordStop( void )
@@ -303,16 +374,22 @@ void Voice_RecordStop( void )
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} |
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voice.input_buffer_pos = 0; |
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memset( voice.input_buffer, 0, sizeof( voice.input_buffer ) ); |
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memset( voice.input_buffer, 0, sizeof( voice.input_buffer )); |
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if( Voice_IsRecording() ) |
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Voice_Status( -1, false ); |
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if( Voice_IsRecording( )) |
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Voice_Status( VOICE_LOCALCLIENT_INDEX, false ); |
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VoiceCapture_RecordStop(); |
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voice.is_recording = false; |
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} |
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/*
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========================= |
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Voice_RecordStart |
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========================= |
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*/ |
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void Voice_RecordStart( void ) |
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{ |
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Voice_RecordStop(); |
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@ -340,30 +417,64 @@ void Voice_RecordStart( void )
@@ -340,30 +417,64 @@ void Voice_RecordStart( void )
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voice.is_recording = VoiceCapture_RecordStart(); |
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if( Voice_IsRecording() ) |
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Voice_Status( -1, true ); |
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Voice_Status( VOICE_LOCALCLIENT_INDEX, true ); |
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} |
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/*
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========================= |
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Voice_Disconnect |
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We're disconnected from server |
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stop recording and notify user dlls |
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========================= |
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*/ |
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void Voice_Disconnect( void ) |
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{ |
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int i; |
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Voice_RecordStop(); |
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for( i = 0; i <= 32; i++ ) { |
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if( voice.local.talking_ack ) |
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{ |
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Voice_Status( VOICE_LOOPBACK_INDEX, false ); |
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voice.local.talking_ack = false; |
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} |
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for( i = 0; i < MAX_CLIENTS; i++ ) |
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{ |
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if( voice.players_status[i].talking_ack ) |
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{ |
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Voice_Status( i, false ); |
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voice.players_status[i].talking_ack = false; |
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} |
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} |
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} |
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/*
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========================= |
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Voice_StartChannel |
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Feed the decoded data to engine sound subsystem |
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========================= |
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*/ |
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static void Voice_StartChannel( uint samples, byte *data, int entnum ) |
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{ |
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SND_ForceInitMouth( entnum ); |
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S_RawEntSamples( entnum, samples, voice.samplerate, voice.width, voice.channels, data, 255 ); |
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} |
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/*
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========================= |
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Voice_AddIncomingData |
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Received encoded voice data, decode it |
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========================= |
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*/ |
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void Voice_AddIncomingData( int ent, const byte *data, uint size, uint frames ) |
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{ |
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int samples; |
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if( !voice.initialized ) |
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if( !voice.decoder ) |
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return; |
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samples = opus_decode( voice.decoder, data, size, (short *)voice.decompress_buffer, voice.frame_size / voice.width * frames, false ); |
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@ -372,14 +483,21 @@ void Voice_AddIncomingData( int ent, const byte *data, uint size, uint frames )
@@ -372,14 +483,21 @@ void Voice_AddIncomingData( int ent, const byte *data, uint size, uint frames )
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Voice_StartChannel( samples, voice.decompress_buffer, ent ); |
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} |
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/*
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========================= |
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CL_AddVoiceToDatagram |
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Encode our voice data and send it to server |
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========================= |
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*/ |
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void CL_AddVoiceToDatagram( void ) |
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{ |
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uint size, frames = 0; |
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if( cls.state != ca_active || !Voice_IsRecording() ) |
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if( cls.state != ca_active || !Voice_IsRecording() || !voice.encoder ) |
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return; |
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size = Voice_GetCompressedData( voice.output_buffer, sizeof( voice.output_buffer ), &frames ); |
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size = Voice_GetOpusCompressedData( voice.output_buffer, sizeof( voice.output_buffer ), &frames ); |
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if( size > 0 && MSG_GetNumBytesLeft( &cls.datagram ) >= size + 32 ) |
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{ |
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@ -390,3 +508,122 @@ void CL_AddVoiceToDatagram( void )
@@ -390,3 +508,122 @@ void CL_AddVoiceToDatagram( void )
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MSG_WriteBytes( &cls.datagram, voice.output_buffer, size ); |
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} |
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} |
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/*
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========================= |
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Voice_RegisterCvars |
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Register voice related cvars and commands |
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========================= |
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*/ |
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void Voice_RegisterCvars( void ) |
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{ |
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Cvar_RegisterVariable( &voice_enable ); |
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Cvar_RegisterVariable( &voice_loopback ); |
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Cvar_RegisterVariable( &voice_scale ); |
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Cvar_RegisterVariable( &voice_avggain ); |
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Cvar_RegisterVariable( &voice_maxgain ); |
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Cvar_RegisterVariable( &voice_inputfromfile ); |
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Cmd_AddClientCommand( "voice_codecinfo", Voice_CodecInfo_f ); |
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} |
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/*
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========================= |
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Voice_Shutdown |
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Completely shutdown the voice subsystem |
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========================= |
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*/ |
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static void Voice_Shutdown( void ) |
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{ |
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int i; |
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Voice_RecordStop(); |
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Voice_ShutdownOpusEncoder(); |
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Voice_ShutdownOpusDecoder(); |
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VoiceCapture_Shutdown(); |
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if( voice.local.talking_ack ) |
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Voice_Status( VOICE_LOOPBACK_INDEX, false ); |
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for( i = 0; i < MAX_CLIENTS; i++ ) |
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{ |
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if( voice.players_status[i].talking_ack ) |
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Voice_Status( i, false ); |
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} |
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memset( &voice, 0, sizeof( voice )); |
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} |
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/*
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========================= |
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Voice_Idle |
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Run timeout for all clients |
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|
========================= |
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*/ |
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void Voice_Idle( double frametime ) |
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{ |
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int i; |
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if( !voice_enable.value ) |
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{ |
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Voice_Shutdown(); |
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return; |
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} |
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// update local player status first
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|
Voice_StatusTimeout( &voice.local, VOICE_LOOPBACK_INDEX, frametime ); |
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for( i = 0; i < MAX_CLIENTS; i++ ) |
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Voice_StatusTimeout( &voice.players_status[i], i, frametime ); |
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} |
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|
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/*
|
|
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|
|
========================= |
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|
|
|
Voice_Init |
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|
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|
|
Initialize the voice subsystem |
|
|
|
|
========================= |
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|
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|
*/ |
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|
|
qboolean Voice_Init( const char *pszCodecName, int quality ) |
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|
|
{ |
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|
|
if( !voice_enable.value ) |
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|
return false; |
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|
|
Voice_Shutdown(); |
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|
|
if( Q_strcmp( pszCodecName, "opus" )) |
|
|
|
|
{ |
|
|
|
|
Con_Printf( S_ERROR "Server requested unsupported codec: %s", pszCodecName ); |
|
|
|
|
return false; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
voice.initialized = false; |
|
|
|
|
voice.channels = 1; |
|
|
|
|
voice.width = 2; |
|
|
|
|
voice.samplerate = SOUND_48k; |
|
|
|
|
voice.frame_size = Voice_GetFrameSize( 40.0f ); |
|
|
|
|
voice.autogain.block_size = 128; |
|
|
|
|
|
|
|
|
|
if( !Voice_InitOpusDecoder( )) |
|
|
|
|
{ |
|
|
|
|
// no reason to init encoder and open audio device
|
|
|
|
|
// if we can't hear other players
|
|
|
|
|
Con_Printf( S_ERROR "Voice chat disabled.\n" ); |
|
|
|
|
Voice_Shutdown(); |
|
|
|
|
return false; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// we can hear others players, so it's fine to fail now
|
|
|
|
|
voice.initialized = true; |
|
|
|
|
|
|
|
|
|
if( !Voice_InitOpusEncoder( quality ) || !VoiceCapture_Init() ) |
|
|
|
|
{ |
|
|
|
|
Voice_ShutdownOpusEncoder(); |
|
|
|
|
Con_Printf( S_WARN "Other players will not be able to hear you.\n" ); |
|
|
|
|
return true; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
return true; |
|
|
|
|
} |
|
|
|
|