|
|
|
@ -14,24 +14,25 @@ GNU General Public License for more details.
@@ -14,24 +14,25 @@ GNU General Public License for more details.
|
|
|
|
|
*/ |
|
|
|
|
|
|
|
|
|
#include "port.h" |
|
|
|
|
#include "build.h" |
|
|
|
|
|
|
|
|
|
#include <stdio.h> |
|
|
|
|
#include <string.h> |
|
|
|
|
#include <stdlib.h> |
|
|
|
|
#include <stdarg.h> |
|
|
|
|
#include <unistd.h> |
|
|
|
|
|
|
|
|
|
#if defined(__APPLE__) || defined(__unix__) || defined(__HAIKU__) |
|
|
|
|
#if XASH_POSIX |
|
|
|
|
#define XASHLIB "libxash." OS_LIB_EXT |
|
|
|
|
#elif _WIN32 |
|
|
|
|
#if !__MINGW32__ && _MSC_VER >= 1200 |
|
|
|
|
#define USE_WINMAIN |
|
|
|
|
#endif |
|
|
|
|
#elif XASH_WIN32 |
|
|
|
|
#define XASHLIB "xash.dll" |
|
|
|
|
#define dlerror() GetStringLastError() |
|
|
|
|
#include <shellapi.h> // CommandLineToArgvW |
|
|
|
|
#else |
|
|
|
|
#error // port me!
|
|
|
|
|
#endif |
|
|
|
|
|
|
|
|
|
#ifdef WIN32 |
|
|
|
|
#ifdef XASH_WIN32 |
|
|
|
|
extern "C" |
|
|
|
|
{ |
|
|
|
|
// Enable NVIDIA High Performance Graphics while using Integrated Graphics.
|
|
|
|
@ -42,6 +43,12 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
@@ -42,6 +43,12 @@ __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
|
|
|
|
|
} |
|
|
|
|
#endif |
|
|
|
|
|
|
|
|
|
#if XASH_WIN32 || XASH_POSIX |
|
|
|
|
#define USE_EXECVE_FOR_CHANGE_GAME 1 |
|
|
|
|
#else |
|
|
|
|
#define USE_EXECVE_FOR_CHANGE_GAME 0 |
|
|
|
|
#endif |
|
|
|
|
|
|
|
|
|
#define E_GAME "XASH3D_GAME" // default env dir to start from
|
|
|
|
|
#define GAME_PATH "valve" // default dir to start from
|
|
|
|
|
|
|
|
|
@ -70,6 +77,7 @@ static void Xash_Error( const char *szFmt, ... )
@@ -70,6 +77,7 @@ static void Xash_Error( const char *szFmt, ... )
|
|
|
|
|
#else |
|
|
|
|
fprintf( stderr, "Xash Error: %s\n", buffer ); |
|
|
|
|
#endif |
|
|
|
|
|
|
|
|
|
exit( 1 ); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
@ -116,32 +124,44 @@ static void Sys_ChangeGame( const char *progname )
@@ -116,32 +124,44 @@ static void Sys_ChangeGame( const char *progname )
|
|
|
|
|
if( !progname || !progname[0] ) |
|
|
|
|
Xash_Error( "Sys_ChangeGame: NULL gamedir" ); |
|
|
|
|
|
|
|
|
|
#if USE_EXECVE_FOR_CHANGE_GAME |
|
|
|
|
#if XASH_WIN32 |
|
|
|
|
_putenv_s( E_GAME, progname ); |
|
|
|
|
|
|
|
|
|
Sys_UnloadEngine(); |
|
|
|
|
_execve( szArgv[0], szArgv, environ ); |
|
|
|
|
#else |
|
|
|
|
char envstr[256]; |
|
|
|
|
snprintf( envstr, sizeof( envstr ), E_GAME "=%s", progname ); |
|
|
|
|
putenv( envstr ); |
|
|
|
|
|
|
|
|
|
Sys_UnloadEngine(); |
|
|
|
|
execve( szArgv[0], szArgv, environ ); |
|
|
|
|
#endif |
|
|
|
|
#else |
|
|
|
|
if( Xash_Shutdown == NULL ) |
|
|
|
|
Xash_Error( "Sys_ChangeGame: missed 'Host_Shutdown' export\n" ); |
|
|
|
|
|
|
|
|
|
strncpy( szGameDir, progname, sizeof( szGameDir ) - 1 ); |
|
|
|
|
|
|
|
|
|
Sys_UnloadEngine(); |
|
|
|
|
strncpy( szGameDir, progname, sizeof( szGameDir ) - 1 ); |
|
|
|
|
Sys_LoadEngine (); |
|
|
|
|
|
|
|
|
|
Xash_Main( szArgc, szArgv, szGameDir, 1, Sys_ChangeGame ); |
|
|
|
|
#endif |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
_inline int Sys_Start( void ) |
|
|
|
|
{ |
|
|
|
|
int ret; |
|
|
|
|
pfnChangeGame changeGame = NULL; |
|
|
|
|
const char *game = getenv( E_GAME ); |
|
|
|
|
|
|
|
|
|
if( !game ) |
|
|
|
|
game = GAME_PATH; |
|
|
|
|
|
|
|
|
|
Sys_LoadEngine(); |
|
|
|
|
|
|
|
|
|
#ifndef XASH_DISABLE_MENU_CHANGEGAME |
|
|
|
|
if( Xash_Shutdown ) |
|
|
|
|
changeGame = Sys_ChangeGame; |
|
|
|
|
#endif |
|
|
|
|
|
|
|
|
|
const char *game = getenv( E_GAME ); |
|
|
|
|
if( !game ) |
|
|
|
|
game = GAME_PATH; |
|
|
|
|
|
|
|
|
|
ret = Xash_Main( szArgc, szArgv, game, 0, changeGame ); |
|
|
|
|
|
|
|
|
@ -150,7 +170,7 @@ _inline int Sys_Start( void )
@@ -150,7 +170,7 @@ _inline int Sys_Start( void )
|
|
|
|
|
return ret; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
#ifndef USE_WINMAIN |
|
|
|
|
#if !XASH_WIN32 |
|
|
|
|
int main( int argc, char **argv ) |
|
|
|
|
{ |
|
|
|
|
szArgc = argc; |
|
|
|
@ -159,7 +179,6 @@ int main( int argc, char **argv )
@@ -159,7 +179,6 @@ int main( int argc, char **argv )
|
|
|
|
|
return Sys_Start(); |
|
|
|
|
} |
|
|
|
|
#else |
|
|
|
|
//#pragma comment(lib, "shell32.lib")
|
|
|
|
|
int __stdcall WinMain( HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR cmdLine, int nShow ) |
|
|
|
|
{ |
|
|
|
|
LPWSTR* lpArgv; |
|
|
|
@ -170,8 +189,10 @@ int __stdcall WinMain( HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR cmdLine, int
@@ -170,8 +189,10 @@ int __stdcall WinMain( HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR cmdLine, int
|
|
|
|
|
|
|
|
|
|
for( i = 0; i < szArgc; ++i ) |
|
|
|
|
{ |
|
|
|
|
int size = wcslen(lpArgv[i]) + 1; |
|
|
|
|
szArgv[i] = ( char* )malloc( size ); |
|
|
|
|
size_t size = wcslen(lpArgv[i]) + 1; |
|
|
|
|
|
|
|
|
|
// just in case, allocate some more memory
|
|
|
|
|
szArgv[i] = ( char * )malloc( size * sizeof( wchar_t )); |
|
|
|
|
wcstombs( szArgv[i], lpArgv[i], size ); |
|
|
|
|
} |
|
|
|
|
szArgv[szArgc] = 0; |
|
|
|
|