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#include "platform/platform.h"
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#include "input.h"
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#include "client.h"
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#include "filesystem.h"
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#include "platform/android/android_priv.h"
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#include "vid_common.h"
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#include <android/native_window.h>
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#include <android/native_window_jni.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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static int gl_attribs[REF_GL_ATTRIBUTES_COUNT] = { 0 };
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static qboolean gl_attribs_set[REF_GL_ATTRIBUTES_COUNT] = { 0 };
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static EGLint gl_api = EGL_OPENGL_ES_API;
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/*
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========================
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Android_SwapInterval
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========================
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*/
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static void Android_SwapInterval( int interval )
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{
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if( negl.valid )
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eglSwapInterval( negl.dpy, interval );
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}
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/*
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========================
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Android_SetTitle
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========================
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*/
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static void Android_SetTitle( const char *title )
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{
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(*jni.env)->CallStaticVoidMethod( jni.env, jni.actcls, jni.setTitle, (*jni.env)->NewStringUTF( jni.env, title ) );
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}
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/*
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========================
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Android_SetIcon
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========================
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*/
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static void Android_SetIcon( const char *path )
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{
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(*jni.env)->CallStaticVoidMethod( jni.env, jni.actcls, jni.setIcon, (*jni.env)->NewStringUTF( jni.env, path ) );
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}
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/*
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========================
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Android_GetScreenRes
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Resolution got from last resize event
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========================
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*/
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static void Android_GetScreenRes( int *width, int *height )
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{
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*width=jni.width, *height=jni.height;
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}
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/*
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========================
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Android_SwapBuffers
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Update screen. Use native EGL if possible
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========================
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*/
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void GL_SwapBuffers( void )
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{
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if( negl.valid )
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{
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eglSwapBuffers( negl.dpy, negl.surface );
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}
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else
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{
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(*jni.env)->CallStaticVoidMethod( jni.env, jni.actcls, jni.swapBuffers );
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}
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}
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/*
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========================
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Android_UpdateSurface
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Check if we may use native EGL without jni calls
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========================
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*/
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void Android_UpdateSurface( void )
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{
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negl.valid = false;
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if( !Sys_CheckParm("-nativeegl") )
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return; // enabled by user
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negl.dpy = eglGetCurrentDisplay();
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if( negl.dpy == EGL_NO_DISPLAY )
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return;
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negl.surface = eglGetCurrentSurface(EGL_DRAW);
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if( negl.surface == EGL_NO_SURFACE )
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return;
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// now check if swapBuffers does not give error
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if( eglSwapBuffers( negl.dpy, negl.surface ) == EGL_FALSE )
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return;
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// double check
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if( eglGetError() != EGL_SUCCESS )
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return;
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__android_log_print( ANDROID_LOG_VERBOSE, "Xash", "native EGL enabled" );
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negl.valid = true;
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}
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/*
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========================
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Android_GetGLAttribute
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========================
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*/
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static int Android_GetGLAttribute( int eglAttr )
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{
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int ret = (*jni.env)->CallStaticIntMethod( jni.env, jni.actcls, jni.getGLAttribute, eglAttr );
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// Con_Reportf( "Android_GetGLAttribute( %i ) => %i\n", eglAttr, ret );
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return ret;
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}
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int Android_GetSelectedPixelFormat( void )
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{
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return (*jni.env)->CallStaticIntMethod( jni.env, jni.actcls, jni.getSelectedPixelFormat );
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}
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qboolean R_Init_Video( const int type )
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{
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string safe;
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qboolean retval;
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switch( Android_GetSelectedPixelFormat() )
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{
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case 1:
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refState.desktopBitsPixel = 16;
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break;
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case 2:
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refState.desktopBitsPixel = 8;
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break;
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default:
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refState.desktopBitsPixel = 32;
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break;
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}
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memset( gl_attribs, 0, sizeof( gl_attribs ));
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memset( gl_attribs_set, 0, sizeof( gl_attribs_set ));
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if( FS_FileExists( GI->iconpath, true ) )
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{
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if( host.rodir[0] )
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{
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Android_SetIcon( va( "%s/%s/%s", host.rodir, GI->gamefolder, GI->iconpath ) );
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}
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else
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{
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Android_SetIcon( va( "%s/%s/%s", host.rootdir, GI->gamefolder, GI->iconpath ) );
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}
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}
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Android_SetTitle( GI->title );
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VID_StartupGamma();
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switch( type )
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{
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case REF_SOFTWARE:
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glw_state.software = true;
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break;
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case REF_GL:
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if( !glw_state.safe && Sys_GetParmFromCmdLine( "-safegl", safe ) )
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glw_state.safe = bound( SAFE_NO, Q_atoi( safe ), SAFE_DONTCARE );
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// refdll can request some attributes
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ref.dllFuncs.GL_SetupAttributes( glw_state.safe );
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break;
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default:
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Host_Error( "Can't initialize unknown context type %d!\n", type );
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break;
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}
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if( glw_state.software )
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{
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Con_Reportf( S_ERROR "Native software mode isn't supported on Android yet! :(\n" );
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return false;
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}
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if( !(retval = VID_SetMode()) )
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{
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return retval;
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}
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switch( type )
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{
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case REF_GL:
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// refdll also can check extensions
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ref.dllFuncs.GL_InitExtensions();
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break;
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case REF_SOFTWARE:
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default:
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break;
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}
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host.renderinfo_changed = false;
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return true;
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}
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void R_Free_Video( void )
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{
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// (*jni.env)->CallStaticBooleanMethod( jni.env, jni.actcls, jni.deleteGLContext );
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// VID_DestroyWindow ();
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// R_FreeVideoModes();
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ref.dllFuncs.GL_ClearExtensions();
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}
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#define COPY_ATTR_IF_SET( refattr, attr ) \
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if( gl_attribs_set[refattr] ) \
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{ \
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attribs[i++] = attr; \
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attribs[i++] = gl_attribs[refattr]; \
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}
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static size_t VID_GenerateConfig( EGLint *attribs, size_t size )
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{
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size_t i = 0;
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memset( attribs, 0, size * sizeof( EGLint ) );
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COPY_ATTR_IF_SET( REF_GL_RED_SIZE, EGL_RED_SIZE );
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COPY_ATTR_IF_SET( REF_GL_GREEN_SIZE, EGL_GREEN_SIZE );
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COPY_ATTR_IF_SET( REF_GL_BLUE_SIZE, EGL_BLUE_SIZE );
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COPY_ATTR_IF_SET( REF_GL_ALPHA_SIZE, EGL_ALPHA_SIZE );
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COPY_ATTR_IF_SET( REF_GL_DEPTH_SIZE, EGL_DEPTH_SIZE );
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COPY_ATTR_IF_SET( REF_GL_STENCIL_SIZE, EGL_STENCIL_SIZE );
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COPY_ATTR_IF_SET( REF_GL_MULTISAMPLEBUFFERS, EGL_SAMPLE_BUFFERS );
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COPY_ATTR_IF_SET( REF_GL_MULTISAMPLESAMPLES, EGL_SAMPLES );
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if( gl_attribs_set[REF_GL_ACCELERATED_VISUAL] )
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{
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attribs[i++] = EGL_CONFIG_CAVEAT;
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attribs[i++] = gl_attribs[REF_GL_ACCELERATED_VISUAL] ? EGL_NONE : EGL_DONT_CARE;
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}
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// BigGL support
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attribs[i++] = EGL_RENDERABLE_TYPE;
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gl_api = EGL_OPENGL_ES_API;
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if( gl_attribs_set[REF_GL_CONTEXT_PROFILE_MASK] &&
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!( gl_attribs[REF_GL_CONTEXT_PROFILE_MASK] & REF_GL_CONTEXT_PROFILE_ES ))
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{
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attribs[i++] = EGL_OPENGL_BIT;
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gl_api = EGL_OPENGL_API;
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}
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else if( gl_attribs_set[REF_GL_CONTEXT_MAJOR_VERSION] &&
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gl_attribs[REF_GL_CONTEXT_MAJOR_VERSION] >= 2 )
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{
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attribs[i++] = EGL_OPENGL_ES2_BIT;
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}
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else
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{
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attribs[i++] = EGL_OPENGL_ES_BIT;
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}
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attribs[i++] = EGL_NONE;
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return i;
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}
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static size_t VID_GenerateContextConfig( EGLint *attribs, size_t size )
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{
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size_t i = 0;
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memset( attribs, 0, size * sizeof( EGLint ));
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/*if( Q_strcmp( negl.extensions, " EGL_KHR_create_context ") )
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{
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if( gl_attribs_set[REF_GL_CONTEXT_FLAGS] )
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{
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attribs[i++] = 0x30FC; // EGL_CONTEXT_FLAGS_KHR
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attribs[i++] = gl_attribs[REF_GL_CONTEXT_FLAGS] & ((REF_GL_CONTEXT_ROBUST_ACCESS_FLAG << 1) - 1);
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}
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if( gl_attribs_set[REF_GL_CONTEXT_PROFILE_MASK] )
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{
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int val = gl_attribs[REF_GL_CONTEXT_PROFILE_MASK];
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if( val & ( (REF_GL_CONTEXT_PROFILE_COMPATIBILITY << 1) - 1 ) )
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{
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attribs[i++] = 0x30FD; // EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR;
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attribs[i++] = val;
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}
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}
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COPY_ATTR_IF_SET( REF_GL_CONTEXT_MAJOR_VERSION, EGL_CONTEXT_CLIENT_VERSION );
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COPY_ATTR_IF_SET( REF_GL_CONTEXT_MINOR_VERSION, 0x30FB );
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}
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else*/
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{
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// without extension we can set only major version
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COPY_ATTR_IF_SET( REF_GL_CONTEXT_MAJOR_VERSION, EGL_CONTEXT_CLIENT_VERSION );
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}
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attribs[i++] = EGL_NONE;
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return i;
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}
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qboolean VID_SetMode( void )
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{
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EGLint format;
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jintArray attribs, contextAttribs;
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static EGLint nAttribs[32+1], nContextAttribs[32+1];
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const size_t attribsSize = ARRAYSIZE( nAttribs );
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size_t s1 = VID_GenerateConfig(nAttribs, attribsSize);
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size_t s2 = VID_GenerateContextConfig(nContextAttribs, attribsSize);
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attribs = (*jni.env)->NewIntArray( jni.env, s1 );
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contextAttribs = (*jni.env)->NewIntArray( jni.env, s2 );
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(*jni.env)->SetIntArrayRegion( jni.env, attribs, 0, s1, nAttribs );
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(*jni.env)->SetIntArrayRegion( jni.env, contextAttribs, 0, s2, nContextAttribs );
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R_ChangeDisplaySettings( 0, 0, false ); // width and height are ignored anyway
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return (*jni.env)->CallStaticBooleanMethod( jni.env, jni.actcls, jni.createGLContext, attribs, contextAttribs );
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}
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rserr_t R_ChangeDisplaySettings( int width, int height, qboolean fullscreen )
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{
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int render_w, render_h;
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uint rotate = vid_rotate->value;
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Android_GetScreenRes(&width, &height);
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render_w = width;
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render_h = height;
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Con_Reportf( "R_ChangeDisplaySettings: forced resolution to %dx%d)\n", width, height);
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if( ref.dllFuncs.R_SetDisplayTransform( rotate, 0, 0, vid_scale->value, vid_scale->value ) )
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{
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if( rotate & 1 )
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{
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int swap = render_w;
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render_w = render_h;
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render_h = swap;
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}
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render_h /= vid_scale->value;
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render_w /= vid_scale->value;
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}
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else
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{
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Con_Printf( S_WARN "failed to setup screen transform\n" );
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}
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R_SaveVideoMode( width, height, render_w, render_h );
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refState.wideScreen = true; // V_AdjustFov will check for widescreen
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return rserr_ok;
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}
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int GL_SetAttribute( int attr, int val )
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{
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if( attr < 0 || attr >= REF_GL_ATTRIBUTES_COUNT )
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return -1;
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gl_attribs[attr] = val;
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gl_attribs_set[attr] = true;
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return 0;
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|
}
|
|
|
|
|
|
|
|
int GL_GetAttribute( int attr, int *val )
|
|
|
|
{
|
|
|
|
EGLBoolean ret;
|
|
|
|
|
|
|
|
if( attr < 0 || attr >= REF_GL_ATTRIBUTES_COUNT )
|
|
|
|
return -1;
|
|
|
|
|
|
|
|
if( !val )
|
|
|
|
return -1;
|
|
|
|
|
|
|
|
switch( attr )
|
|
|
|
{
|
|
|
|
case REF_GL_RED_SIZE:
|
|
|
|
*val = Android_GetGLAttribute( EGL_RED_SIZE );
|
|
|
|
return 0;
|
|
|
|
case REF_GL_GREEN_SIZE:
|
|
|
|
*val = Android_GetGLAttribute( EGL_GREEN_SIZE );
|
|
|
|
return 0;
|
|
|
|
case REF_GL_BLUE_SIZE:
|
|
|
|
*val = Android_GetGLAttribute( EGL_BLUE_SIZE );
|
|
|
|
return 0;
|
|
|
|
case REF_GL_ALPHA_SIZE:
|
|
|
|
*val = Android_GetGLAttribute( EGL_ALPHA_SIZE );
|
|
|
|
return 0;
|
|
|
|
case REF_GL_DEPTH_SIZE:
|
|
|
|
*val = Android_GetGLAttribute( EGL_DEPTH_SIZE );
|
|
|
|
return 0;
|
|
|
|
case REF_GL_STENCIL_SIZE:
|
|
|
|
*val = Android_GetGLAttribute( EGL_STENCIL_SIZE );
|
|
|
|
return 0;
|
|
|
|
case REF_GL_MULTISAMPLESAMPLES:
|
|
|
|
*val = Android_GetGLAttribute( EGL_SAMPLES );
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
return -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
int R_MaxVideoModes( void )
|
|
|
|
{
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
vidmode_t* R_GetVideoMode( int num )
|
|
|
|
{
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
void* GL_GetProcAddress( const char *name ) // RenderAPI requirement
|
|
|
|
{
|
|
|
|
return eglGetProcAddress( name );
|
|
|
|
}
|
|
|
|
|
|
|
|
void GL_UpdateSwapInterval( void )
|
|
|
|
{
|
|
|
|
// disable VSync while level is loading
|
|
|
|
if( cls.state < ca_active )
|
|
|
|
{
|
|
|
|
Android_SwapInterval( 0 );
|
|
|
|
SetBits( gl_vsync->flags, FCVAR_CHANGED );
|
|
|
|
}
|
|
|
|
else if( FBitSet( gl_vsync->flags, FCVAR_CHANGED ))
|
|
|
|
{
|
|
|
|
ClearBits( gl_vsync->flags, FCVAR_CHANGED );
|
|
|
|
Android_SwapInterval( gl_vsync->value );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void *SW_LockBuffer( void )
|
|
|
|
{
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
void SW_UnlockBuffer( void )
|
|
|
|
{
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
qboolean SW_CreateBuffer( int width, int height, uint *stride, uint *bpp, uint *r, uint *g, uint *b )
|
|
|
|
{
|
|
|
|
return false;
|
|
|
|
}
|