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/*
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vgui_draw.h - vgui draw methods
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Copyright (C) 2011 Uncle Mike
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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*/
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#ifndef VGUI_DRAW_H
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#define VGUI_DRAW_H
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//
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// vgui_draw.c
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//
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void VGui_RegisterCvars( void );
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qboolean VGui_LoadProgs( HINSTANCE hInstance );
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void VGui_Startup( int width, int height );
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void VGui_Shutdown( void );
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void VGui_Paint( void );
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void VGui_RunFrame( void );
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void VGui_MouseEvent( int key, int clicks );
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void VGui_MWheelEvent( int y );
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void VGui_KeyEvent( int key, int down );
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void VGui_MouseMove( int x, int y );
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qboolean VGui_IsActive( void );
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void *VGui_GetPanel( void );
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void VGui_ReportTextInput( const char *text );
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void VGui_UpdateInternalCursorState( VGUI_DefaultCursor cursorType );
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#endif // VGUI_DRAW_H
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