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/*
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voice.c - voice chat implementation
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Copyright (C) 2022 Velaron
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Copyright (C) 2022 SNMetamorph
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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*/
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#include "voice.h"
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wavdata_t *input_file;
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fs_offset_t input_pos;
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voice_state_t voice;
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CVAR_DEFINE_AUTO( voice_enable, "1", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "enable voice chat" );
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CVAR_DEFINE_AUTO( voice_loopback, "0", FCVAR_PRIVILEGED, "loopback voice back to the speaker" );
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CVAR_DEFINE_AUTO( voice_scale, "1.0", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "incoming voice volume scale" );
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CVAR_DEFINE_AUTO( voice_avggain, "0.5", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "automatic voice gain control (average)" );
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CVAR_DEFINE_AUTO( voice_maxgain, "5.0", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "automatic voice gain control (maximum)" );
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CVAR_DEFINE_AUTO( voice_inputfromfile, "0", FCVAR_PRIVILEGED, "input voice from voice_input.wav" );
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static const char* Voice_GetBandwidthTypeName( int bandwidthType )
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{
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switch( bandwidthType )
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{
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case OPUS_BANDWIDTH_FULLBAND: return "Full Band (20 kHz)";
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case OPUS_BANDWIDTH_SUPERWIDEBAND: return "Super Wide Band (12 kHz)";
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case OPUS_BANDWIDTH_WIDEBAND: return "Wide Band (8 kHz)";
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case OPUS_BANDWIDTH_MEDIUMBAND: return "Medium Band (6 kHz)";
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case OPUS_BANDWIDTH_NARROWBAND: return "Narrow Band (4 kHz)";
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default: return "Unknown";
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}
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}
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static void Voice_CodecInfo_f( void )
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{
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int encoderComplexity;
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opus_int32 encoderBitrate;
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opus_int32 encoderBandwidthType;
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opus_encoder_ctl( voice.encoder, OPUS_GET_BITRATE( &encoderBitrate ));
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opus_encoder_ctl( voice.encoder, OPUS_GET_COMPLEXITY( &encoderComplexity ));
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opus_encoder_ctl( voice.encoder, OPUS_GET_BANDWIDTH( &encoderBandwidthType ));
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Con_Printf( "Encoder:\n" );
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Con_Printf( " Bitrate: %.3f kB/second\n", encoderBitrate / 8.0f / 1024.0f );
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Con_Printf( " Complexity: %d\n", encoderComplexity );
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Con_Printf( " Bandwidth: " );
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Con_Printf( Voice_GetBandwidthTypeName( encoderBandwidthType ));
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Con_Printf( "\n" );
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}
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void Voice_RegisterCvars( void )
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{
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Cvar_RegisterVariable( &voice_enable );
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Cvar_RegisterVariable( &voice_loopback );
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Cvar_RegisterVariable( &voice_scale );
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Cvar_RegisterVariable( &voice_avggain );
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Cvar_RegisterVariable( &voice_maxgain );
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Cvar_RegisterVariable( &voice_inputfromfile );
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Cmd_AddClientCommand( "voice_codecinfo", Voice_CodecInfo_f );
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}
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static void Voice_Status( int entindex, qboolean bTalking )
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{
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clgame.dllFuncs.pfnVoiceStatus( entindex, bTalking );
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}
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static uint Voice_GetFrameSize( float durationMsec )
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{
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return voice.channels * voice.width * (( float )voice.samplerate / ( 1000.0f / durationMsec ));
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}
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static void Voice_ApplyGainAdjust( opus_int16 *samples, int count )
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{
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float gain, modifiedMax;
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int average, adjustedSample;
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int blockOffset = 0;
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for (;;)
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{
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int i;
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int localMax = 0;
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int localSum = 0;
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int blockSize = Q_min( count - ( blockOffset + voice.autogain.block_size ), voice.autogain.block_size );
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if( blockSize < 1 )
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break;
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for( i = 0; i < blockSize; ++i )
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{
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int sample = samples[blockOffset + i];
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if( abs( sample ) > localMax ) {
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localMax = abs( sample );
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}
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localSum += sample;
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gain = voice.autogain.current_gain + i * voice.autogain.gain_multiplier;
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adjustedSample = Q_min( 32767, Q_max(( int )( sample * gain ), -32768 ));
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samples[blockOffset + i] = adjustedSample;
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}
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if( blockOffset % voice.autogain.block_size == 0 )
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{
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average = localSum / blockSize;
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modifiedMax = average + ( localMax - average ) * voice_avggain.value;
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voice.autogain.current_gain = voice.autogain.next_gain * voice_scale.value;
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voice.autogain.next_gain = Q_min( 32767.0f / modifiedMax, voice_maxgain.value ) * voice_scale.value;
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voice.autogain.gain_multiplier = ( voice.autogain.next_gain - voice.autogain.current_gain ) / ( voice.autogain.block_size - 1 );
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}
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blockOffset += blockSize;
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}
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}
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// parameters currently unused
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qboolean Voice_Init( const char *pszCodecName, int quality )
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{
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int err;
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if ( !voice_enable.value )
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return false;
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Voice_DeInit();
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voice.initialized = true;
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voice.channels = 1;
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voice.width = 2;
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voice.samplerate = SOUND_48k;
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voice.frame_size = Voice_GetFrameSize( 20.0f );
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voice.autogain.block_size = 128;
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if ( !VoiceCapture_Init() )
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{
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Voice_DeInit();
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return false;
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}
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voice.encoder = opus_encoder_create( voice.samplerate, voice.channels, OPUS_APPLICATION_VOIP, &err );
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if( err != OPUS_OK )
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return false;
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voice.decoder = opus_decoder_create( voice.samplerate, voice.channels, &err );
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switch( quality )
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{
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case 1: // 4800 bits per second, <4 kHz bandwidth
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opus_encoder_ctl( voice.encoder, OPUS_SET_BITRATE( 4800 ));
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opus_encoder_ctl( voice.encoder, OPUS_SET_BANDWIDTH( OPUS_BANDWIDTH_NARROWBAND ));
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break;
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case 2: // 12000 bits per second, <6 kHz bandwidth
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opus_encoder_ctl( voice.encoder, OPUS_SET_BITRATE( 12000 ));
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opus_encoder_ctl( voice.encoder, OPUS_SET_BANDWIDTH( OPUS_BANDWIDTH_MEDIUMBAND ));
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break;
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case 4: // automatic bitrate, full band (20 kHz)
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opus_encoder_ctl( voice.encoder, OPUS_SET_BITRATE( OPUS_AUTO ));
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opus_encoder_ctl( voice.encoder, OPUS_SET_BANDWIDTH( OPUS_BANDWIDTH_FULLBAND ));
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break;
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case 5: // maximum bitrate, full band (20 kHz)
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opus_encoder_ctl( voice.encoder, OPUS_SET_BITRATE( OPUS_BITRATE_MAX ));
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opus_encoder_ctl( voice.encoder, OPUS_SET_BANDWIDTH( OPUS_BANDWIDTH_FULLBAND ));
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break;
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default: // 36000 bits per second, <12 kHz bandwidth
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opus_encoder_ctl( voice.encoder, OPUS_SET_BITRATE( 36000 ));
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opus_encoder_ctl( voice.encoder, OPUS_SET_BANDWIDTH( OPUS_BANDWIDTH_SUPERWIDEBAND ));
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break;
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}
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return err == OPUS_OK;
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}
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void Voice_DeInit( void )
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{
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if ( !voice.initialized )
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return;
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Voice_RecordStop();
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opus_encoder_destroy( voice.encoder );
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opus_decoder_destroy( voice.decoder );
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voice.initialized = false;
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}
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uint Voice_GetCompressedData( byte *out, uint maxsize, uint *frames )
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{
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uint ofs, size = 0;
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if ( input_file )
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{
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uint numbytes;
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double time;
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time = Sys_DoubleTime();
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numbytes = ( time - voice.start_time ) * voice.samplerate;
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numbytes = Q_min( numbytes, input_file->size - input_pos );
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numbytes = Q_min( numbytes, sizeof( voice.input_buffer ) - voice.input_buffer_pos );
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memcpy( voice.input_buffer + voice.input_buffer_pos, input_file->buffer + input_pos, numbytes );
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voice.input_buffer_pos += numbytes;
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input_pos += numbytes;
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voice.start_time = time;
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}
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for ( ofs = 0; voice.input_buffer_pos - ofs >= voice.frame_size && ofs <= voice.input_buffer_pos; ofs += voice.frame_size )
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{
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int bytes;
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// adjust gain before encoding
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Voice_ApplyGainAdjust((opus_int16*)voice.input_buffer + ofs, voice.frame_size);
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bytes = opus_encode( voice.encoder, (const opus_int16*)(voice.input_buffer + ofs), voice.frame_size / voice.width, out + size, maxsize );
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memmove( voice.input_buffer, voice.input_buffer + voice.frame_size, sizeof( voice.input_buffer ) - voice.frame_size );
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voice.input_buffer_pos -= voice.frame_size;
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if ( bytes > 0 )
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{
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size += bytes;
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(*frames)++;
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}
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}
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return size;
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}
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void Voice_Idle( float frametime )
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{
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int i;
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if ( !voice_enable.value )
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{
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Voice_DeInit();
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return;
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}
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if ( voice.talking_ack )
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{
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voice.talking_timeout += frametime;
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if( voice.talking_timeout > 0.2f )
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{
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voice.talking_ack = false;
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Voice_Status( -2, false );
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}
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}
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for ( i = 0; i < 32; i++ )
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{
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if ( voice.players_status[i].talking_ack )
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{
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voice.players_status[i].talking_timeout += frametime;
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if ( voice.players_status[i].talking_timeout > 0.2f )
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{
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voice.players_status[i].talking_ack = false;
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if ( i < cl.maxclients )
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Voice_Status( i, false );
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}
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}
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}
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}
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qboolean Voice_IsRecording( void )
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{
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return voice.is_recording;
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}
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void Voice_RecordStop( void )
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{
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if ( input_file )
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{
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FS_FreeSound( input_file );
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input_file = NULL;
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}
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voice.input_buffer_pos = 0;
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memset( voice.input_buffer, 0, sizeof( voice.input_buffer ) );
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if ( Voice_IsRecording() )
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Voice_Status( -1, false );
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VoiceCapture_RecordStop();
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voice.is_recording = false;
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}
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void Voice_RecordStart( void )
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{
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Voice_RecordStop();
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if ( voice_inputfromfile.value )
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{
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input_file = FS_LoadSound( "voice_input.wav", NULL, 0 );
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if ( input_file )
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{
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Sound_Process( &input_file, voice.samplerate, voice.width, SOUND_RESAMPLE );
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input_pos = 0;
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voice.start_time = Sys_DoubleTime();
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voice.is_recording = true;
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}
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else
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{
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FS_FreeSound( input_file );
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input_file = NULL;
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}
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}
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if ( !Voice_IsRecording() )
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voice.is_recording = VoiceCapture_RecordStart();
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if ( Voice_IsRecording() )
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Voice_Status( -1, true );
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}
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void Voice_AddIncomingData( int ent, const byte *data, uint size, uint frames )
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{
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int samples = opus_decode( voice.decoder, data, size, (short *)voice.decompress_buffer, voice.frame_size / voice.width * frames, false );
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if ( samples > 0 )
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Voice_StartChannel( samples, voice.decompress_buffer, ent );
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}
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void CL_AddVoiceToDatagram( void )
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{
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uint size, frames = 0;
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if ( cls.state != ca_active || !Voice_IsRecording() )
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return;
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size = Voice_GetCompressedData( voice.output_buffer, sizeof( voice.output_buffer ), &frames );
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if ( size > 0 && MSG_GetNumBytesLeft( &cls.datagram ) >= size + 32 )
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{
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MSG_BeginClientCmd( &cls.datagram, clc_voicedata );
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MSG_WriteByte( &cls.datagram, Voice_GetLoopback() );
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MSG_WriteByte( &cls.datagram, frames );
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MSG_WriteShort( &cls.datagram, size );
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MSG_WriteBytes( &cls.datagram, voice.output_buffer, size );
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}
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}
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qboolean Voice_GetLoopback( void )
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{
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return voice_loopback.value;
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}
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void Voice_LocalPlayerTalkingAck( void )
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{
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if ( !voice.talking_ack )
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{
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Voice_Status( -2, true );
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}
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voice.talking_ack = true;
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voice.talking_timeout = 0.0f;
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}
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void Voice_PlayerTalkingAck(int playerIndex)
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{
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if( !voice.players_status[playerIndex].talking_ack )
|
|
|
|
{
|
|
|
|
Voice_Status( playerIndex, true );
|
|
|
|
}
|
|
|
|
|
|
|
|
voice.players_status[playerIndex].talking_ack = true;
|
|
|
|
voice.players_status[playerIndex].talking_timeout = 0.0f;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Voice_StartChannel( uint samples, byte *data, int entnum )
|
|
|
|
{
|
|
|
|
SND_ForceInitMouth( entnum );
|
|
|
|
Voice_Status( entnum, true );
|
|
|
|
S_RawEntSamples( entnum, samples, voice.samplerate, voice.width, voice.channels, data, 255 );
|
|
|
|
}
|